Author Topic: Robin Sichern  (Read 13576 times)

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Robin Sichern
« on: September 11, 2016, 04:49:31 PM »
CHARACTER

Name: Robin Sichern (Ro-bin Zeekh-urn)

Age: 17

Species and Gender: Human Female

Symbol: Modeled after the triquetra, three segments held within a circle representing the three promises of a relationship such as to love, honour, and protect; three ideals that Robin closely holds to those she cares for.

Spoiler: ShowHide


Occupation: Student at Beacon, 1st year

Misc. Information:
"Theme Song" generally associated with her mood when in an intense battle.



Appearance:

Spoiler: ShowHide


Standing a little past  5' 09" and weighing in at 171 lbs Robin presents a moderate stature to those around her. The red head's build carries a finely visible, toned musculature masked slightly beneath a fair figure with constant training ensuring that her body is at its peak, her complexion is more on the light side of the spectrum. Robin's hair is a bright and vibrant red grown clear down to her buttocks and mostly kept in a thick, loose singular braid, the end secured in a metallic clasp with a few inches of hair left free. Additionally a few locks near her face are left to fall free to about her neck, framing her face nicely. Robin's facial features are more on the soft side of things with slightly high cheekbones, a rounded nose, and average light colored lips. Robin's eyes are a rich and deep green complementing her fiery shock of red hair.

Outfit-wise what Robin wears both in and out of combat is a white sleeveless high necked tunic which carries a length of grey trimmed fabric extending down from the front to about shin level, a brown leather belt tied around the waist as well. The white tunic is held beneath a long sleeved corsetted robe tied snug to her upper body, the sleeves snug to form, and the robe colored a rich crimson with gold colored trim along the lower hems of the robe's skirt. The skirt of the robe falls to knee level near the front and lengthens to ankle level near the back with a split along the rear portion of the robe halting a few inches from the waist. Along her lower body Robin's attire consists of a pair of black leggings worn beneath a pair of brown leather thigh-high heeled boots with the upper cuffs folded down and flush. If Robin's ever training without armor she'll forgo her robe, leaving her in just her leggings, tunic, belt, and boots.

Equipped for battle the above style of hair and attire remains, but with the inclusion of white , gold color trimmed armor. A breastplate of domed armor encases Robin's upper body covering from her chest down to the midpoint of her stomach with a slight triangular shape while two sections of armor wrap from the front to the back, covering her sides somewhat, and securing a back plate of similar size to the frontal plate of the breastplate. Covering her arms begins with two pauldrons of similar color and trim, the pauldrons double layered to offer better flexibility and falling down to just the beginning of her bicep; from her pauldrons a pair of armored gauntlets, cloth combined with the gauntlets to enable plating along the fingers, secure her hands and forearms with two elbow plates providing additional protection. Moving lower Robin dons two slightly ovular skirt plates along either side of her hips which both fall down to a little past mid-thigh, and which provide good protection to the sides of her legs and hips. Along her legs Robin sports a pair of greaves between a set of knee plates and spur plates all of which provide good cover for her legs, knees, and ankles. Overall Robin's armor is a good combination of protection, but with a lean toward mobility rather than tank-like solidity.

In her school uniform Robin's hair remains the same, and wears the normal Beacon attire consisting of red plaid skirt, and a brown jacket with a tan vest and white shirt finished with a red ribbon tied at the collar. Robin opts to wear a pair of black leggings with this attire as well.

History: "To be a hunter or huntress...is more than being a simple killer of grimm; it's to be a symbol of hope, peace, and justice to those who cannot defend themselves, to be a hero to Remnant and her people, and no matter the obstacle a real hero will always find a way for justice to be served!" These words, the combined words of her mother and father, are the creed by which robin felt the need to become a huntress, and continues to the present day to be the standard she holds herself to and pushes herself so incredibly hard along her way to becoming a huntress.

Born in Vale to a family of high social status and the eldest of four siblings, two sisters and two brothers, Robin's life could be considered lush at a glance if not a bit hectic at times. Sure, growing up she had the luxury of fine clothes, exotic foods, luxurious living accommodations, and being the heiress to a massively successful family corporation, but these initial images hardly spell the true colors of the Sichern family to the people who truly know the Sichern family and its deeds. Her mother and father both were well known and highly skilled in their duties as a huntress and hunter, but also for their close connection to people of Vale. Robin's father, Slater Sichern, served on the same team as her mother, Ebanora Schwarz at the time, team ASHE, from their start at beacon to graduation into hunter and huntress with both being relatively the same age at the time, seventeen. Slater's rather laid back and calm mannerisms often were a stark opposite to Ebanora's generally intense and vibrant attitude to most things in life, and it was ironically these extreme differences that lead the two to getting married nearly six years after first having met, talk about a slow and steady relationship. Unfortunately, four years after marrying Ebanora, Robin's father came into a particularly nasty injury which cost him his left eye and severely crippled the usage of his left arm while out on an assignment with team ASHE, Robin having been just barely a year old at the time. It was the realization that he'd come so close to leaving his daughter before she even knew his face that had Slater made the decision to step down from being a hunter and finally take up the Sichern business from his own father. Robin's own mother didn't retire from the life of a huntress until Robin was almost nine years old, the same reasons her husband Slater left such a life eventually weighing enough on her shoulders to elicit the decision. Although she is not actively serving as a huntress any longer, Ebanora did choose to become a teacher at Signal Academy so that her skills as a huntress could be gifted to the future of Remnant's protectors. Currently Ebanora teaches the subjects of basic grimm knowledge and basic combat techniques for the first and third year students at Signal.

The Sichern business was created by Robin's great great grandfather,  Kupfer Sichern,  two decades before the beginning of the tragic Great War. The break out of the Great War ensured that the Sichern business of dust distribution and refinement was well demanded, if largely for the purpose of war, and swiftly catapulted its standing as one of the most powerful corporate powers in Vale. The ensuing years saw the Sichern corporation's interest expand from dust to commercial and residential expansion for the people of Vale, Robin's great great grandfather wanting to share his wealth with the people rather than purely on further corporate interests. The adoption of the corporation by Robin's great grandmother, Esmerelda Sichern, only continued the company's tradition of both corporate and charitable growth, even having a hand in assisting the funding and construction of Mountain Glenn before its unfortunate demise. By the time that Slater Sichern adopted the mantle of the Sichern business, the corporation had few rivals save for the Atlas based Schnee corporation and a select few from the other continents of Remnant. Hardly desiring to sully the humble image of his family name, Robin's father continues to carry the torch of the Sichern family's giving nature, and frequently assists both human and faunus alike where possible.

Now the weight of being an heiress to a corporation with such a sterling image can be considered quite the burden, but to Robin's benefit her father has never, and continues to refrain from, pressuring the responsibility of being the heiress to the family corporation, and in fact is done likewise to the rest of her siblings. "Your choice is yours and yours alone, and whether you accept or deny is hardly something to chain your future to." These words were, and still are, the reassurance from her father and mother that her future is truly her own, and in all honesty the prospect isn't entirely abandoned by Robin, but still bears a bit of wariness as is understandable by a child.

Growing up Robin's environment was one of warmth and love from her parents, if not accompanied with the inescapable irritation of being the eldest of five children, but with the high standing of her family also came an importance on knowing how to be humble to one's self and not grow narcissistic of the privileges she's been born with. The inclusion of Robin's early infatuation with becoming a huntress only increased the pressure of her being humble to her status and knowing the true meaning of being a huntress for the people of Remnant, and not her own personal glory. It was regular for Robin to go out with her mother and father when their time wasn't occupied with business or teaching, to help with the hardships others leading less fortunate lives. Often times Robin would tag along when the Sichern family hosted a charity drive for those less fortunate, helping to give clothing, food, and day-to-day essentials to those in need. It was the frequent exposure to how truly hard the lives of others, particularly faunus, were compared to her own and is what keeps Robin's mind and ego in stern check. Growing up Robin held friends across all social classes, faunus and human alike, and was often liked as a kind and giving individual.

When made apparent that her desire to become a huntress wasn't simply young infatuation, but a genuine drive, Robin's parents wholeheartedly supported her decision when asked if she could be taught until old enough to attend Signal Academy, but didn't in the slightest provide any advantage over the coming years. It was at the age of ten that Robin found the use of her semblance, the occasion having been her accidentally launching herself to hang from a chandelier amidst a heated game of tag with her siblings much to the surprised panic of herself and her parents, but thankfully came to a harmless resolution. Upon the discovery of her semblance Robin's desire to be taught by her parents the lessons of being a huntress only grew, and under the renewed barrage of 'pretty pleases' and puppy dog eyes they relented with Robin training in the physical arts with her mother, and the academic arts with her father. Upon becoming old enough to attend Signal Academy Robin swiftly asked if she could attend, and unsurprisingly her parents consented. However Robin's foray into Signal Academy hardly was one of ease, and actually of increased difficulty with Robin's mother grading her daughter's performance with an even more stern hand, not out of cruelty, but because she wanted her daughter to always push her limits without straying from being the benevolent and caring person she'd been so far. It wasn't long for Robin's drive to excel and become a huntress expanded beyond the classes at Signal. When not studying the literary knowledge needed Robin often times would spar with her mother, regularly attending school the next day with her fair share of sore bruises, but also with a passion that blazed only brighter and hotter, and occasionally leaving a good bruise or two on her mother as well. Yes, there were days where Robin's body ached to the point of her wanting to simply collapse and give in, muscles burning, and sweat dripping from her brow, but the fiery inspiration of her mother and calm reassurance of her father collectively gave her the support she needed to continue onward.

One aspect of Robin's academic experience in Signal that remains a slightly sour note was the understandable corporate interest by other companies for her to be a sort of sponsor for them due to her successful academic performance and benevolent social attitude. It seemed that with each denial she sent there were three more requests for her to be the driving image behind some kind of kid's cereal or new fashion line, and Robin hated it to the utmost degree, but continued to endure not wanting the distraction to unbalance her and cloud her mind. By the end of her third year at Signal academy Robin had been given the opportunity to apply to Beacon, purely on her merits and top performance in her class year, the only obstacle being the entrance exam. Much to the surprise of those around her, though not so much her parents, Robin refused the offer not wanting to abandon the friends she'd made while at Signal for her own personal gain. Needless to say upon her graduation from Signal Robin finished with top honors from her year, and upon completing the entrance exam to Beacon was accepted into the prestigious school for the final chapter in her training to become a huntress.

Now standing as yet again the small fish in the pond being a first year at Beacon, Robin relishes in the new challenges that are set before her. Her attitude of being humble to those around her continues, and Robin only grows more determined in the difficulty of her final chapter in becoming a huntress!

Personality: From her constant exposure to the lower classes in Vale Robin is quite humble to her own privileged lifestyle, and this sometimes can be misconstrued as her having pity on others less fortunate to her or her 'putting on an act' much to Robin's chagrin. When among others Robin is more than happy to make friends, often the one to be the first to approach and extend her hand in offered camaraderie. To friends Robin often is stated to exude a warm aura; laughing and sharing joy with those she cares about, but this frequent display can also be a guise.

During her years going through Signal Robin became somewhat of a figure of hope and inspiration to others, and not wanting those around her to falter in their own drive Robin often times kept up her warm and welcoming mannerisms even when her emotions weren't behind such acts. As such it can be difficult to gauge Robin's true emotions as she almost always is seen with a smile among others along with a powerful sense of welcome, and for the most part such displays are sincere, but the times she feels sullen or depressed are often hidden deep beneath her mirthful mask.

Another aspect of Robin's personality that tends to be a double edged sword is her tendency to try and lend a hand to those close to her even if it means she herself is held back or burdened in the process. If those she tries to assist end up failing Robin will regularly shoulder the burden thinking that she didn't do enough to help them, blaming herself for being inadequate in her attempts. Such a development in Robin's mind is well known to her parents much to their chagrin, and even with their attempts at helping and comforting her Robin continues to struggle with the desire to aid those around her no matter what the cost is to herself. In a way Robin could be considered to have a pseudo superiority complex from the image she has created for herself, not in the facet that she thinks herself better than others or that others are incapable of caring for themselves, but that she thinks herself to be a means of support and assistance to others even though sometimes she feels far from such a grand standing. Unfortunately, not wanting to hurt others, Robin maintains her guise when needed to hide her feelings of negativity and failure even when her semblance starts to fade said guise.

Aura and Semblance: Robin's aura is an intense red hue with fair reserves from her training and conditioning. One aspect that Robin has focused her aura on is a more defensive utilization rather than offensive; focusing on helping to deflect, block, and mend attacks from her enemies rather than imbuing her own attacks with additional power.

Robin's semblance manifests in the capability of manipulating the effect of gravity on an object ranging from making something nearly weightless to multiple times its own weight, having the rather imaginative name of 'Gravity Warp'. Now while controlling the gravity of an object sounds amazing there are a few caveats with one being that the only way Robin is capable of utilizing her semblance is through physical contact, although not always constantly. Another obstacle to Robin's semblance is the incredible danger it can pose not only to herself, but to those she is using it on or around. The target of her semblance, if living, can easily suffer broken bones and damaged organs if their body can't handle a sudden increase or decrease of weight depending on the action being done, and this applies to Robin herself as well. For example, Robin could imbue her arm with multiple times its own gravity to create massive kinetic energy during the downward swing of a punch, but actually connecting with said punch would completely obliterate the muscles, bones, and tendons of her hand, wrist, and arm to the point of it being outright liquefied and unrecoverable. Also, outside of a few seconds, if Robin channels her semblance any longer the strain quickly grows.

The exact strain upon Robin's semblance and body isn't exactly know, but with her utilizing her semblance to JUST augment her armor, weapons, and gear she can last a few hours through her usual method of utilizing her semblance via short intense bursts when the occasion demands it. Outside of augmenting herself Robin's capabilities normally max out at augmenting an entity's weight by around eighty percent lighter or fifteen percent heavier. What's more is that even though she only augments the effects of gravity on an entity the additional effects of inertia, velocity, etc. can give results of far greater differences in weight such as the intensity of impact or distance of a jump.

Now surely with such massive changes in a subject such strain would be intense, and if she were doing that CONSTANTLY for a long period then that would be true, but Robin generally doesn't channel her semblance for extended lengths of time, save for on herself when needed. Instead Robin will utilize her semblance in very short bursts such as augmenting her armor to be considerably lighter for a moment to allow a dodge, making her shield or hammer heavier to deliver a more damaging blow, or making an enemy's body/armor/weapon/etc suddenly heavier or lighter to throw them off balance and create an opening. This sparse and focused utilization is exactly why Robin is able to last for extended periods of time in battle while using her semblance, but when channeling her semblance the strain grows. Touching back to the range her semblance has on an average human, if robin were to keep that change for more than a few seconds at the maximum range of lighter of heavier she'd only be able to maintain such a strain, with maintained contact, for half an hour if at full rest, and only fifteen or so minutes if having previously battled or moderately exhausted.

The question to exactly HOW Robin can utilize her semblance to such extremes is that she isn't necessarily interacting with and changing the actual physical mass of her target, but simply the intensity of their gravitational pull to the ground, and is largely the reason her semblance is measured in percentage of effect rather than flat weight.

Outside of combat Robin generally will use her semblance for harmless hijinks such as making a friend suddenly lighter while they're walking for a few seconds or making a book incredibly heavy and watching a friend struggle with the supposedly light object. When in training Angela will frequently utilize her semblance to create a greater weight upon her body to increase the intensity of her activities, but generally won't go into insane weight increases due to the strain on her body such as organs, spine, joints, etc.

Combat Behavior:  In combat Robin maintains a focused but fiery and exuberant attitude; aiming to draw the attention of her enemies to herself while protecting her allies and boosting their morale. Mostly Robin tends to take a defensive stance to a battle, aiming to deflect, block, parry, and occasionally dodge the attacks of her opponent to tire them out or frustrate them into making mistakes and gaps for herself or her teammates to exploit. However Robin is also not afraid to go on the offensive as well, but in a unique aspect similar to her normal fighting stance in that she focuses on drawing attention away from her allies, but concentrating more on parries and deflections to also permit powerful sundering blows from her shield or hammer. Combined with her semblance Robin's already venerable bodily strength and power are well amplified with her being able to suddenly display bursts of agility and speed not expected from one with her equipment, and also deliver crushing blows of devastation while effectively controlling her opponents and keeping them staggered or off balance for others to exploit. This being said even with her semblance lightening her load Robin is still donned in armor wielding a heavy hammer and shield which limit her agility considerably.

Robin is a front line fighter who will battle tooth and nail for the safety of her teammates so long as there's still breath in her body, but this is also an issue in that her drive to protect her teammates often leads her to accepting grievous injuries to let her allies succeed and remain safe. While she isn't one to blindly jump into danger, Robin's often stubborn penchant for protecting those around her often puts her in the path of danger more often than not. Such habits do connect back to her tendencies to want to shoulder the burden for those around her and help them. All in all though Robin is a fiercely loyal fighter geared to be the 'tank' of her group, and will try to sacrifice as much as she can to make sure those around her are happy and safe.

1st WEAPON

Name: Reprisal

Primary Form:

Spoiler: ShowHide


A rather large war hammer hammer with a long, red padded hilt permitting handling with either one or both hands depending if it's at full length of half length. The metal head of the hammer is rectangular in shape and only has one dedicated flat striking face, considered the 'front, with the opposite side in a similar square shape save for an upward taper starting from the bottom of the face and ending in a point along the upper section, also considered the 'rear'. A circular dust port can be found a few inches below the rear face of the hammer head angled downward and extending an inch or two from the hilt where dust-style canisters are loaded and utilized for the primary form's augmented attacks. Without assistance of her semblance the hammer normally weighs around twenty five pounds without ammunition loaded and nearly twenty eight with ammunition due not only to the massive size, but also to the additional hidden mechanical workings within the actual weapon. The most Robin has been able to amplify Reprisal's weight to augment her attacks before damaging it is to nearly a half ton in weight upon impact combining both gravitational augmentation and the momentum of her swing. Anything past this point stresses the hammer too much and risks damaging, breaking, or outright destroying it.

Secondary Form:

Spoiler: ShowHide


For when an occasion calls for large amounts of firepower at moderate  ranges Robin will switch Reprisal to this form. The general length of Reprisal is outright halved, shifting into a rapid firing light machine gun which can lay down a hail of fairly accurate fire to both suppress and eliminate threats. After any loaded dust canisters are ejected and the dust reservoir vented, both the front and back of the hammer's head separate from one another with the striking front shifting to the top of the hammer's hilt forming a muzzle break and shroud with a simple foldable bi-pod, the upper end of the hammer's hilt shifting into a barrel. The rear, angled portion of the hammer shifts down and over the feeding port of the hammer's hilt to form the housing for a box-style magazine. The circular feeding port shifts into a receiver along with a trigger assembly for the loading and firing belt-style ammunition. Finally, the lower hilt of the hammer collapses in on itself, widening to form a stock to ensure more accurate firing.

Tertiary Form: A form purely meant for convenience outside of combat. The hilt of Reprisal retracts to a third of its usual length, just enough to hold one handed, the dust feeding port retracts into the hilt, and the hammer head collapses down to half the size. This state has no practical applications for combat at all. Robin normally will store Reprisal in a small holster connected to the back of her belt along her waist just above where her satchel is normally held as well.

Dust Function #1: When Reprisal is in its primary form the rear mounted circular feeding tube is meant for the loading of pressurized elemental dust filled canisters, each roughly the size of a soda can which are secured via a threaded locking mechanism. Only one canister can be loaded, the pressurized dust being fed upward through a small hollow passage into a sealed reservoir housed in the hammer's striking face with varied amounts depending on how much is primed in the chamber via a small valve around the neck of the feeding port. Utilizing a trigger mechanism situated near the mid point of the hammer's hilt, a jet of dust can is shot into the hammer's reservoir where it's quickly ignited into its elemental effect channeled through small circular vents situated around the outer perimeter of the hammer's striking face. The ignition of the dust's elemental effects is triggered upon the sharp sudden jolt of kinetic energy absorbed into the hammer face from an impact, channeling the ignited dust through the central vents on the hammer face a split second after ignition.

Dust Function #2: The ammunition for Reprisal's ranged form is a variety of dust rounds loaded externally with a box-style magazine inserted into the magazine housing of the firearm. The magazines Robin normally utilizes are box-style, capable of holding around two hundred rounds, but coming at the cost of being big and a bit unwieldy due to the size of the large box magazine. Robin rarely carries more than two or three full magazines into battle, generally in a satchel secured to her lower back, largely for the bulk factor.

History: When Reprisal was forged by Robin's hand during her years at Signal Academy she wanted a weapon that would be an effective tool for not only striking down grim, but deterring and punishing those who would want to take away what both she and the rest of the people of Remnant held dear. The explosive dust-fed detonation mechanism of the hammer combined with its inherent destructive bludgeoning force together provide the perfect methods to both deter and retaliate against her foes. Reprisal's ranged component is another echo of its namesake, with its its rapid rate of fire a vocal and bullet-ridden warning to any stupid enough to attack Robin or her friends.


2nd WEAPON

Name: Haven 

Primary Form:

Spoiler: ShowHide


A simple square shield twenty two inches in length and width colored a bright red with a grey raised border and a light outward curve to enhance durability. Fairly simple with a good balance permitting swift blocks and powerful blunt strikes with the front or edge. Robin wields Haven with a forearm brace and handle mounted vertically on its rear to ensure a sturdy hold on the shield when in combat, resulting in the shield being held vertically along her forearm with the top situated toward her hand. Haven's primary form is largely utilized in tandem with the first form of Reprisal held in one hand where defense is needed, but offense isn't too negatively impacted.

Secondary Form:

Spoiler: ShowHide


Somewhat of a riot shield form of Haven created from a second armored plate extending from behind the initial face of the shield and connecting to form a rectangular barrier with the same width, but double the length, and a shifting of the arm mount from a vertical to a horizontal position. Along with the shift in length, depending on which hand Robin is wielding Haven in, an octagonal portion of the shield recedes to form a firing port where Haven's second form can be mounted upon to permit a stationary platform to fire from. This form is generally utilized with Reprisal's secondary ranged form in an either stationary or steady advancing stance as even with Robin's semblance it is too bulky to effectively move with where agility and dexterity are needed.

Tertiary Form:

Spoiler: ShowHide


A form more utilized when Robin wishes to go on a more offensive attack, when in compact spaces where a normal shield would interfere, or simply when danger isn't present. Haven collapses inward width-wise into a narrow rectangular plate which shifts along its arm mount to cover over the entire top of Robin's forearm, similar to its first form. Due to the further collapsing of the shield this form is actually thicker than haven's primary and secondary forms which technically can mean better resistance to damage, but covers a considerably smaller area in return. The decreased surface area does bring with it a much greater freedom of motion for Robin to use. Reprisal is actually used in equal parts between its two forms with Haven's tertiary form. When combined with Reprisal's primary form, normally in a two handed grip, Robin will use Haven for quick parries and deflections to create openings for powerful strikes. When combined with Reprisal's secondary form Haven is more for permitting the firing of Reprisal with two hands and in a shouldered fashion rather than actually as a shield though simple blunt strikes and deflections can still be performed, simply not focused upon.

History: In tandem with her war hammer, Reprisal, Haven was made with the ideal that it would be wielded as a barrier and haven for the innocent of Remnant against the darkness of both grimm and foul soul alike that wished to destroy and hurt what had been built. The main inspiration for Reprisal had been from her father, his own weapons of choice being a basic shield and short sword capable of shifting into long sword or ax as well as a powerful revolver. The images painted when told of her father's calm and selfless acts in battle were just as awe inspiring as the tales of her mother's, and what helped influence the final result of Haven's form.

(Free cyber cookie to anyone who can spot the reference within the quote from Robin's mother and father in her background info!)
« Last Edit: September 14, 2016, 01:01:47 AM by Nooguy »
Robin Sichern: The Bulwark of Hope

Nooguy

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Re: Robin Sichern
« Reply #1 on: September 11, 2016, 04:58:44 PM »
http://rwbyfanon.com/smf/Archive2/index.php/topic,3324.0.html

Link to archived version. Already had a +1 from Kaliot.
Robin Sichern: The Bulwark of Hope

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Re: Robin Sichern
« Reply #2 on: September 11, 2016, 09:09:19 PM »
+1 reaffirmed.
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

jjb2158

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Re: Robin Sichern
« Reply #3 on: September 12, 2016, 02:57:57 PM »
I have one concern with her semblance: to be able to increase the weight of something up to 5 times the amount isn't too big of a deal. My concern falls into the fact that she can increase another person's weight up to 5 times. This is a bit too OP in that all she would have to do is simply touch someone and they are completely incapacitated, allowing her to auto-hit them with ease. I'm alright with her being able to increase her own weight, but you will have to change the ability to increase someone else's weight as that is too OP. I would suggest you get rid of that part of her ability altogether in that she is only a first year student, but make it so that she can do that once she's progressed further in Beacon and in age.
First Year Beacon Student: Rackley Winchester - The Hawkeye Sniper currently Teamless

Second Year Beacon Student: Jett Davenport - The Playful Shadow Knight of Team MLDC (Melodic)

Third Year Beacon Student: Suntalia Lyn Ryker - The Voice of Thunder currently Teamless

Fourth Year Beacon Student: Savas Carnelian - The Quiet Berserker Leader of Team SARK (Stark)

Beacon Professor: Oberon Falcov - The Man With A Plan / Team Strategy Teacher of Beacon

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Re: Robin Sichern
« Reply #4 on: September 13, 2016, 02:38:32 AM »
I have one concern with her semblance: to be able to increase the weight of something up to 5 times the amount isn't too big of a deal. My concern falls into the fact that she can increase another person's weight up to 5 times. This is a bit too OP in that all she would have to do is simply touch someone and they are completely incapacitated, allowing her to auto-hit them with ease. I'm alright with her being able to increase her own weight, but you will have to change the ability to increase someone else's weight as that is too OP. I would suggest you get rid of that part of her ability altogether in that she is only a first year student, but make it so that she can do that once she's progressed further in Beacon and in age.

That's fair, though would you be completely off to me shifting it to like 15-20% additional weight?
Robin Sichern: The Bulwark of Hope

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Re: Robin Sichern
« Reply #5 on: September 13, 2016, 11:50:17 AM »
15% would be allowable for me.
First Year Beacon Student: Rackley Winchester - The Hawkeye Sniper currently Teamless

Second Year Beacon Student: Jett Davenport - The Playful Shadow Knight of Team MLDC (Melodic)

Third Year Beacon Student: Suntalia Lyn Ryker - The Voice of Thunder currently Teamless

Fourth Year Beacon Student: Savas Carnelian - The Quiet Berserker Leader of Team SARK (Stark)

Beacon Professor: Oberon Falcov - The Man With A Plan / Team Strategy Teacher of Beacon

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Re: Robin Sichern
« Reply #6 on: September 13, 2016, 01:35:23 PM »
15% would be allowable for me.

I've adjusted the ability to reflect only a 15% increase in weight. Apologies from the overstep on my end.
Robin Sichern: The Bulwark of Hope

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Re: Robin Sichern
« Reply #7 on: September 13, 2016, 01:46:35 PM »
I reread your character's semblance and I think we had a miscommunication somewhere: I am perfectly fine with your character being able to increase the weight of an object four or even five-fold. However, the object cannot be a living being. For a living being, increasing their weight can only be limited to a small percentage of their weight.

If you want to keep it simple, I would be perfectly fine with you being able to increase her own weight by 100% (double her weight) and 50% to anything else, whether it be a living creature or non-living. The way you have it now, 15% would actually be a bit too little for an increase. Would that work for you?
First Year Beacon Student: Rackley Winchester - The Hawkeye Sniper currently Teamless

Second Year Beacon Student: Jett Davenport - The Playful Shadow Knight of Team MLDC (Melodic)

Third Year Beacon Student: Suntalia Lyn Ryker - The Voice of Thunder currently Teamless

Fourth Year Beacon Student: Savas Carnelian - The Quiet Berserker Leader of Team SARK (Stark)

Beacon Professor: Oberon Falcov - The Man With A Plan / Team Strategy Teacher of Beacon

Nooguy

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Re: Robin Sichern
« Reply #8 on: September 13, 2016, 02:53:21 PM »
I reread your character's semblance and I think we had a miscommunication somewhere: I am perfectly fine with your character being able to increase the weight of an object four or even five-fold. However, the object cannot be a living being. For a living being, increasing their weight can only be limited to a small percentage of their weight.

If you want to keep it simple, I would be perfectly fine with you being able to increase her own weight by 100% (double her weight) and 50% to anything else, whether it be a living creature or non-living. The way you have it now, 15% would actually be a bit too little for an increase. Would that work for you?

Okay I can work with that
Robin Sichern: The Bulwark of Hope

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Re: Robin Sichern
« Reply #9 on: September 13, 2016, 03:06:23 PM »
Altered
« Last Edit: September 13, 2016, 03:40:25 PM by Nooguy »
Robin Sichern: The Bulwark of Hope

jjb2158

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Re: Robin Sichern
« Reply #10 on: September 14, 2016, 06:15:43 PM »
Approved.
First Year Beacon Student: Rackley Winchester - The Hawkeye Sniper currently Teamless

Second Year Beacon Student: Jett Davenport - The Playful Shadow Knight of Team MLDC (Melodic)

Third Year Beacon Student: Suntalia Lyn Ryker - The Voice of Thunder currently Teamless

Fourth Year Beacon Student: Savas Carnelian - The Quiet Berserker Leader of Team SARK (Stark)

Beacon Professor: Oberon Falcov - The Man With A Plan / Team Strategy Teacher of Beacon