Hey glad to see the new board! Well, he was written in a day so if I need to edit don't hold back!
CHARACTERName: Krasí Kómma
Age: 19
Species and Gender: Human Male
Symbol: http://imgur.com/Z3lTLbpOccupation: 3rd year Beacon student
Appearance: 6 foot 4 and built like a brick house weighing in at 250 lbs, Krasi, or Ko is the man to find when throwing a party, having a drink, or just trying to have fun. Wears a white tank top with purple accents, he can be spotted by his red hair and large jug on his back. Normally wearing sweatpants and sneakers. Krasi tends to go with the flow and cares little how he looks. So long as he is comfy he will be happy with his outfit. He isn’t the best-looking guy but you can rely on him to help you out in a pinch. He has spiked up red hair and a red stubble.
History:Born and raised in the countryside, Krasi was born into a wild family being the eldest of seven. Krasi grew up enjoying life and working in the fields. Krasi worked hard long days and on the weekends enjoyed the nightlife with his friends, heading out and getting all sorts of trouble. Around Krasi’s seventh birthday is when Krasi decided to go into training to become a hunter. This was after his farm had been saved by two hunters from a pack of beowulfs. The fact he couldn’t protect his home and family annoyed him. As such shortly after he began to train his muscles and power for work and to ensure he could pass the exams they had for the school.
On his thirteenth birthday, Krasi was on his way home after partying. He was about home when he saw a woman with cat ears being harassed by a group of guys from the bar he was at. He walked over and laughed loudly. The men grinned and told Krasi to hit the faunus and show her who was better. Krasi decided to just belch in the man’s face and kick him away. Krasi wasn’t one to harm others but he really hated seeing a lady be harassed. After ten minutes of bare-knuckle brawling, he managed to beat the thugs and scare them off. The woman was thankful. So thankful in fact she offered him a reward. Krasi denied and said he didn’t need a reward for something his father always taught him. Never stand by as someone is hurt.
At the age of fifteen, Krasi was in signal was trying to create a weapon. During that time he was challenged to a drinking contest. Being the party man he was Krasi wasn’t able to say no, but he needed something to hold as much booze as possible. Krasi then figured out what to do. He created a large metallic jug that held his booze and could turn into a large rocket hammer with a twisted of the lip. Fire dust is located inside the jug away from the booze. At times Krasi has been known to screw up and suck in some fire dust. He will quickly spit it out in the form of a fireball. As he got older though he managed to control this and use it to fight with, and even managed to access his semblance to help control it better, but it still isn’t the smartest trick to do. The fire dust acts as thrust for his hammer to deliver a much stronger hit. His weapon made and the contest won, Krasi made his way right to beacon after his seventeenth birthday.
While in beacon his first year, Krasi was always a happy person, he still is today. Still known to be the party king, Krasi loves parties, wine, booze, food and partying all night. Krasi is looking to make friends and beat the crap out of some Grimm. Maybe even save a few people while he's at it.
Personality:The definition of a good time, Krasi always manages to have a great time and a still be jolly. No matter the circumstance. Even in battle Krasi never lets his smile fade. Attacking with brute force and power, he uses his hammer and dust to disrupt enemies so his team can move in. He can take a lot of damage and dish it to. The only thing he hates is bees and electricity. The bees due to a fear he developed and the electricity since it can get through his defense. When in social situations, he will always smile and never get down in the dumps. He always looks to the brighter things and won’t let even the darkest of people bring him down.
Aura and Semblance:His aura is like a brick wall. It takes a lot to get through it. He can tank hits with it and push enemies back. He can also use it to keep dust from harming the inside of his mouth and sent it flying with a large shock wave. This is where he learned how to use dust attacks to send out large fireballs at enemies. He can do it with ice but he hates how his mouth feels numb as a result,. The more he drinks the more his aura tends to flare when he’s fighting, making his shockwaves stronger, but as a result he also can’t move as well and he makes rash decisions. When he is drunk, it is easier for him to let his aura go loose and get stronger, but it will also weaken it quicker. The reason it gets stronger is simple. He can’t hold back when he’s drunk. He fights for the sheer fun of it when he’s drunk. The only time he isn’t fighting when he’s drunk is when he’s partying.
His semblance is using his aura to send out a shockwave within a 3-meter radius. This shockwave utilizes kinetic and electric dust to stun and makes enemies feel numb. To ensure they can’t brush it off, Krasi has added his own special brand of booze. It has been laced with electric and kinetic dust and makes it harder to get off. Water will get it off quickly, though.
Combat Behavior:While he is dry, he will fight like any normal person and take caution. But his power comes from when he’s drunk. As he drinks more and more his inhibitions dwindle and he is willing to put more power in his moves, as well his aura, but should he do this too long he may pass out and sleep it off for about 3 minutes. It takes about 10 swigs to get drunk and then 15 will make him pass out. That is if of course, he is chugging his large jug every three seconds. In moderation, it takes 20 to pass out, but it takes longer to power up so to speak. With lowered inhibitions comes pros and cons, the cons here are he is reckless and doesn’t know how much he’s taken in damage.
WEAPONName: Mountain Man!
Primary Form:An old-timey jug about the size of his leg in height and as wide as he is. It holds about 10 gallons of booze and has just a little dust located around the diameter and protected by extra armor and spikes.
Secondary Form:A large war hammer with a spiked head. With a twist of the lip a large pole will extend out and the jug will twist a little letting the fire dust be at the lips of the jug. The hammer is just as big as the jug just with a handle and a more area damage.
Dust Functions:Contains fire dust, kinetic dust, and electric dust. Each does a different job but ensures easier use. The fire dust acts as thrust or a fireball. The kinetic dust and electric dust work in time with his semblance while also giving him more dust to use with his attacks.
History:Created during his time at Signal, he originally made it as a tool to help him drink more, but he also needs a weapon. With some work done to ensure it could transform and some help from his grandfather, he managed to make the hammer work without busting open. It took him ten times but he was able to do it. After all, Beacon wasn’t built in a day.