Author Topic: Amane Petrichor  (Read 130 times)

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Amane Petrichor
« on: March 14, 2018, 04:29:35 PM »
CHARACTER

Name: Amane Mathoera Petrichor

Age: 18, born the 20th of Arashi (April)

Species and Gender: Human Female

Occupation: First Year Student at Beacon, Explorer

Appearance: Amane is 164cm tall, weighs 45kg, and has light skin. She has shoulder length blonde hair and amber eyes.

While Amane mixes and matches her apparel, her clothing of choice in the field consists of a dark grey weather resistant peacoat over a black polo shirt, dark brown jeans, a black beanie on her head, black moto boots, a dark brown scarf, an expensive watch on her left wrist, and a backpack with various supplies. She does not make any modifications to her school uniform unless its for things like weather conditions.

Amane also has a collection of expensive men’s colognes, which she wears interchangeably. She normally speaks with a British accent (RP) but can do a general American one well too.

Because of her semblance, her profile picture in the Beacon database is just a standard grey placeholder figure.

Spoiler: Appearance • show

Spoiler: Watch • show

History: Amane was born in Vale to not one, but two very successful scientists who were killed when she was little, assassinated in broad daylight on a highway as they were driving. The assassin, who was never caught, shot them both from opposing traffic with a silenced pistol while driving at high speeds. After ballistic experts confirmed that the level of sophistication and technique used was of huntsman level, an investigation was opened which led to the discovery that Amane's parents were involved in illegal activities and were assassinated when they wanted out to raise their child. Because of this, a large case involving a lot of lawyers ensued when it came time to decide what to do with the resources of the deceased and while it was eventually settled that money for damages would be seized and Amane would only inherit the remaining twenty percent of it, twenty percent of what the Petrichors had was still worth quite a lot.

As the cases were going on, Amane was taken in by the Mathoera family who were both also very successful scientists that respected her parents, even after they learned the results of the investigation. After quickly bonding with her new sister Iris, the two grew up together and as the years passed, Iris was invited to a school for highly gifted scientists. Seeing her sister and best friend moving up in the world, Amane resolved to do something that helped people too. She considered being a scientist but eventually decided it just wasn’t what she wanted to do. So, after her family told her they would support whatever she wanted to do, she decided to become a huntress and signed up for Signal Academy.

Even before discovering her semblance, Amane was really low-key and didn't like to attract attention, but was an excellent student who put in a lot of effort to train and study, even attending an extracurricular class to learn aura detection. However, she would slightly downplay her skills and never do anything flashy during demonstrations and duels, only getting passing scores so she doesn’t attract attention. After she discovered her semblance, she was even less there in the minds of others.

After graduating from Signal, Amane took an year off to work in the field, collecting lab samples for Iris, who graduated early and was immediately hired to work at a laboratory. This year for Amane consisted mostly of exploring ruins, but her searches have occasionally led her to exotic parts within the black market. Eventually though, Iris pushed her to go to Beacon so she can make friends other than Iris and finish her training to become a fully-fledged huntress.

Personality: Amane is a very grounded person who never panics and likes to thinks things through. She's also highly perceptive, good at collecting information, and willing to delve into morally grey areas. Despite her willingness to go around the law though, Amane advocates government infrastructure and “the system”, believing that a smoothly flowing civilization greatly increases humanity’s chances of survival. Amane understands that this could be considered hypocritical and while she believes it’s important to establish a code to live by, she’s too grounded to consider it (or anything else) sacred. Nothing is ever black or white and everything depends on the situation. Amane trusts only herself and no one else to make the right decisions and act in the best interests for the ‘good guys’.

Being an introvert, she doesn't talk a whole lot and tries to stay away from the center of attention, but can still make friendly conversation with others. While being somewhat withdrawn, she does have a slight humorous side and tends to make jokes occasionally.

Finally, Amane is also someone who lives life to a high standard while staying out of her comfort zone. She likes playing racing games, listening to house music, working on or riding her motorcycle, mixing cocktails to drink, and occasionally smoking weed. She dislikes greasy food, public restrooms, and disorganization in general.

Aura and Semblance: Aura Color: Invisible | Abilities: Detection
Semblance: People will forget what Amane looks like if they don’t see her for twelve hours. She also doesn’t appear on camera. While this ability is passive and cannot be controlled, those who knew her before her semblance was activated can remember what she looks like. One drawback of her semblance is that it slows down her aura regeneration by 50%.

Combat Behavior: Amane is someone who fights with pure precision and efficiency. Highly skilled at controlling her rifle and aiming in a short time frame, she can land two to the chest and one to the head within a single three round burst from thirty meters away. Her movements are devoid of anything extra as she moves around with agility, her reactions are impressive, and she’s great at strategy and decision-making in the spur of the moment. Her environmental sense is also a major asset, which she uses on top of her aura detection to predict enemies and hit various “oddshots”. With her throwing stars, Amane uses them very strategically and is able to throw them in curved trajectories.

However, Amane is very lightweight and not the strongest person out there so in a match of physical strength, many people can overtake her. She also lacks short term stamina and defensive aura capacity, which gives her trouble with drawn out short-distance battles and makes her a glass cannon. Finally, Amane doesn’t have much experience working in a team, but she understands this and is willing to cooperate with team members.

Spoiler: Techniques • show


Holding Angles - Amane likes to hold enemy bottlenecks from covered firing positions, attempting to angle herself and narrowing down the bottleneck to around 200-300cm wide. Because of the narrow gap to shoot through, Amane’s fast reactions come into play here in order to mow down any enemies passing through the bottleneck.
Spoiler: Example • show


One-Tap - AP rounds are expensive. Despite using an automatic rifle, Amane prefers to terminate enemies with one round to the head whenever the opportunity is presented.

Collateral Damage - Amane loves shooting targets that are lined up.

Prefiring - Amane is one who acts instead of reacts. Using the pings from her aura detection along with her environmental senses to deduce areas with a high chance of enemies, Amane keeps her gun pointed at where they are most likely to pop out, and can immediately fire at areas she knows where enemies are, even if she hasn’t seen them. Because of Amane’s trigger discipline however, there is usually a fifty millisecond delay for her to confirm that it is in fact an enemy.

Recoil Control - Amane not only has an excellent grip and stance to improve the grouping of her shots, she controls it with a fine level of precision, allowing the recoil deliver her line of fire to the next target. She mainly uses this for hitting a target’s head right after hitting its chest.

Spray Transfer - Amane is highly capable of changing targets without letting go of the trigger. Against two enemies placed about ten meters away and a maximum distance of three meters apart from each other, Amane is able to terminate the first one with her automatic rifle, then accurately turn to target the other within the .125 second interval of a next bullet being chambered.

Triple-Burst Failure to Stop - Amane’s signature technique, her version of failure to stop that is executed within a single three round burst from her automatic rifle. The first shot is either placed in the targets center of gravity near its navel, or on one side of its sternum. If placed in the center of gravity, she controls the recoil of her gun to let it instantly place the next shot to the target’s sternum. If the first shot is placed on one side of the sternum, she grounds the recoil to place the next shot in the other side of the target’s sternum. With the purpose of the first two shots being to stop the target in its tracks, Amane once against uses the recoil of her gun to place the third shot into the target’s “T-Zone” to turn off its lights. Amane is capable of doing this to enemies up to 30m away

Spoiler: Techniques (Not ready for field use yet!) • show

Cross Termination - "A group of enemies should not be seen as individuals, but a single group to be flowed through."
Somewhat a more advanced version of Spray Transfer, Cross Termination is a technique to use against tight groups of enemies where the user doesn’t let go of the trigger of an automatic weapon, but controls it, making every single bullet deliver a headshot to a different enemy. Amane needs to practice this technique a little more before it is ready to use in the field.

Crippling - “If you can’t find a weak point, make one.”
With Beacon Academy comes tougher, tankier enemies in the future. Amane developed this technique in preparation of that, which involves firing at certain kinematic weak points at the right times to cripple their movement, for example, the fulcrums of any strenuous actions the enemy might be performing, or even their center of gravity. Due to it being recently developed, Amane is not ready to use this in the field yet.


Equipment

Primary Weapon: A powerful automatic rifle with a silencer, holographic smart sight, foldable stock, and a strap for easy carry. It has a twenty-round magazine Amane loads with armor-penetrating bullets (Each one costing the equivalent of 2$), and she also carries three spares. The rifle is capable of medium-range sniping.
Spoiler: show

Weapon History: As someone with a preference for practicality, Amane started out with an ordinary rifle and slowly customized it to fit her use case the best. The armor-piercing bullets come from some of her and Iris's contacts in the weapons department of the company they work at. They are well tested but are still officially considered experimental.

Secondary Weapon: Desert Eagle Mark XIX

Weapon History: "You should totally learn to shoot that thing."

Tertiary Weapon: Tactical Bowie Knife

Concealed Carry Weapon: FN Five-seveN with a suppressor and spare magazine.

Combat Utilities: 3x tactical high-explosive throwing stars, 1x smoke grenade, 1x flashbang, 1x incendiary grenade. Amane will also carry more powerful explosives such as breaching charges or remote mines if she's knowingly going into a situation that calls for it.

Backpack: Climbing gear, various lab sample-collecting equipment/supplies, flares, compact multi-tool (pliers, tweezers, awl, wire cutter, various shape screwdrivers, coarse and fine files, scissor, can opener, serrated blade, bottle opener), compass, flashlight, duct tape, steel wire, pens, lighter, water purification tablets, mirror, thermal blanket, lockpick set, compact parachute, first aid kit, bobby pins, two tourniquets, scroll and earbuds, and a water bottle.

Vehicles:
Amane usually gets around on her black Ducati Panigale 1199 S motorcycle with an installed Termignoni racing exhaust system.
Spoiler: show

Amane drives her black Equus 770 Bass when she doesn't feel like riding her motorcycle.
Spoiler: show

Occasionally, Amane will also borrow one of Iris's cars to drive around:

Aston Martin 2018 Vantage
Color: Silver
Description: Fast and great for travelling in style, Iris purchased this car with her family’s money.
Spoiler: show

Range Rover Velar
Color: White
Description: A great car for travelling with company and going on road trips, the Range Rover Velar is spacious, powerful, and great at off-roading. Iris bought this from money she earned as a professor.
Spoiler: show

Mercedes E63 AMG (Alpha7 Performance Kit)
Color: White
Description: A comfortable, durable car that doesn’t attract much attention. After Amane installed a BiTurbo performance package, it became a monster capable of going from zero to sixty mph in under three seconds without compromising comfort.
Spoiler: show

Locations:

Residence:
Amane bought a spacious high level suite in Vale with some of the money inherited from her parents, where she likes to get work done in or relax and spend time alone.
Spoiler: show

Office:
After seeing results, the company Amane works at also gave her a spare medium-sized private side office to use, though she doesn't go there often. It has a very contemporary design with polished wood walls, a desk and a computer, along with a meeting area with two black leather couches across from each other and a table between with a small potted rare cactus on it.
« Last Edit: April 17, 2018, 09:23:34 PM by Inexhaustive »
Explorer / Beacon First Year / Aimbot of Team CASA (Casanova): Amane Petrichor - "Win your battles before they're fought."
(In Review) Amane's Sensei / Huntress of Team ETKN (Extinction): Akane Tozawa

 

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