Author Topic: Satoshi Bei-Fong  (Read 309 times)

Vitalis597

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Satoshi Bei-Fong
« on: December 06, 2017, 12:20:42 PM »
CHARACTER

Name: Satoshi Bei-Fong

Age: 17

Species and Gender: Bat Faunus Female.

Symbol:  Sample Text

Occupation: First Year Shade Huntress in Training. (Subject to change if no one has a first year team to join)

Appearance: 5"4, 110 Lbs, Grey eyes, bat ears, pale complexion, black, shoulder length hair, small, wiry frame.

History: Satoshi was born a Faunus in Vacuo. That was not the issue, however, given Vacuo's lax stance on, well, just about everything. Her heritage never really stopped her from doing anything she wished. Sure, there were a few people who would stop and stare, or make rude comments under their breath, thinking she couldn't hear, but nothing like what she had heard about other places in the world, such as Atlas.

The true problem lay in her heritage itself. She was a Bat Faunus. Blessed with strong hearing, to the point she would navigate a crowded room blindfolded. Which was just as well, considering she could only see several feet in front of her. Throughout her early life, people gave her special treatment for her 'disability'. Like a considerable amount of people with some form of disabling aspect, this irritated the young, strong willed girl, who would have much preferred to be treated just the same. Unfortunately, articulating that in a way people could understand was not her strong suit, generally leading to arguments and conflicts all across the board. It infuriated her even more that many suggested she was only accepted into Oasis out of pity, to stop her from humiliating herself by taking the Shade Entrance Examination in four years.

This was only made even worse by her Aura. Or rather, how little of it she possessed. While she was certainly fast, and could escape most, if not all, opponents in a fight, if they landed two or three good hits, she was down for the count. However, one day, in the middle of a particularly brutal fight, she unlocked her Semblance. Her first Flash Step left her dazed and disorientated, but it gave her the upper hand she needed to win the fight, and after long days and night practising, the young girl finally figured out how to use her Semblance without adding "Projectile Vomit" to her list of weaponry. After she learned to reliably use her Semblance, she quickly rose through the unofficial 'ranks' in combat, despite her visual impairment. That didn't stop the remarks, though.

Personality: Satoshi is a strong-willed, independent young woman. Traits that do no go well together when paired with her stubborn bullheaded nature, and her pride and stunned vision. She is generally extremely blunt, possessing all the tact of a wooden spoon and all the delicacy of a shotgun. Despite this, however, she does generally try to get along with people. More for the sake of making her own life easier, though she isn't always the most successful at this.

Aura and Semblance: Her Aura takes on a lilac glow when activated, though she doesn't have much of it, being weaker than the average Oasis Graduate. Her Semblance, however, makes up for this, allowing her to be much more manoeuvrable in combat.

In simple terms, her Semblance, dubbed 'Flash Step' works in three stages.

The first is to lay a Mark on a surface. This could be a wall, floor, ship, weapon, or even another person. The mark fades after five minutes, is invisible to the naked eye, and must be set by placing her hand on said surface.

The second stage is visualising the Mark, where she will appear, in what position, and how she will get there, as well as the 'path' she will take.

The final stage is initialising this. The air around her distorts, and she moves so fast, one could almost call it teleportation. Instead, she follows a predetermined path to her Mark. The longer the path, the more it tires her out, but it always takes exactly half a second from the moment she vanishes to the moment she reappears. There is no limit to how far she can travel, however, if something is blocking her path, she cannot stop or change her path, and will impact that object with considerable force.

Combat Behavior:  In combat, Satoshi prefers to use her weapon as her Mark. She would throw it towards, or to the side of an enemy, then quickly Flash Step to retrieve the blade and strike with much more force than a simple throw would. This can also be used to catch unwary opponents off guard, appearing behind them and neutralising them before they can react. If she is not certain she can win in the one strike, however, she will Mark her opponent and then Flash Step away to put some distance between them and keep herself safe from harm.

It should be noted that, while she likes to get up close and personal, she cannot survive more than a few powerful blows, so she prefers to wait until the right moment before making her move. She is, however, still just Faunus, and prone to being overconfident, or too prideful to admit that she can't handle enemies that are above her, and will attempt to take them on regardless. 

WEAPON

Name: Shatter Song

Primary Form: In it's Primary Form, Shatter Song is a curved blade, reminiscent of a boomerang. She can either throw it, and let it sail through the air to impact her foes, or use it as a curved, bladed club.

Secondary Form: In it's Second Form, Shatter Song elongates and straightens out with two spines flicking out of either side of the blade, making it a faux-trident that she could use to, once again, throw, or impale an enemy who gets to close.

Tertiary Form: The final Form of Shatter Song is a simple handle, the entire weapon folding down to what could be confused for a remote control lacking any buttons, for easier storage. She generally keeps this up her sleeve, ready to be deployed at a moments notice.

Dust Functions: Shatter Song itself isn't compatible with Dust, but Flash Step is. When using Dust with Flash Step, Satoshi can use a third of a full Dust Crystal, or a measure of 'powdered' Dust.

Fire: When Flash Step is used with Fire Dust, her Semblance leaves a trail of Fire along her path, as well as a gout of flames emerging from around her when she comes to a stop.

Ice: Ice is much the same as Fire, leaving a chilling aura along the path that Satoshi as taken, and then firing off shards of ice upon emerging.

Earth: Earth Dust causes the ground below her, along her path, to rise after her passing, allowing her to seal off and isolate enemies from a group, allowing a coordinated strike, or a hasty retreat.

Lightning: Lightning is possibly the most commonly used Dust with Flash Step, as arcs of lightning will fire off along her path, seeking out the nearest conductive material. Generally humans with metal, or oversized puppies with giant claws.

Gravity: Gravity, despite it's potential uses, is not used by Satoshi all that often, as it doubles the 'length' of her path, making even shorter trips much more strenuous. It's effect, however, is certainly undeniable. All along her path, Satoshi creates a "null zone", where everything is pushed ahead of her. This creates a Vacuum trail, which seeks to refill itself, with air rushing in, pulling everything near by in the process. Moreover, the matter that she has pushed in front of her, at the end of her path, fires off in the direction she was headed, acting like a 5"4 Concussion Cannon. However, given her weak form, this burst is just as likely to knock her down as it is the enemy, making it quite the double edged sword.

History: Shatter Song came about after several failed attempts at making a suitable weapon that both acted as a 'visual aid' by creating a whistling sound as it sailed through the air, and as a practical weapon. After some time, she managed to strike  delicate balance between the two. With the weapon now able to sail through the air, return to her if uninterrupted and create a low whistle that bounces off objects to aid her visuals of the surrounding area.
« Last Edit: December 06, 2017, 01:15:59 PM by Vitalis597 »
"Sometimes, when it looks like all hope is lost, people can turn against each other. They end up full of hate. But really, when they stop and think about it, they're making themselves sad for no reason."

Imber Mordred - Freelancer

Vitalis597

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Re: Satoshi Bei-Fong
« Reply #1 on: December 12, 2017, 05:32:00 AM »
Not MIA, just waiting for other characters to be approved.
"Sometimes, when it looks like all hope is lost, people can turn against each other. They end up full of hate. But really, when they stop and think about it, they're making themselves sad for no reason."

Imber Mordred - Freelancer

Kingnoname1

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Re: Satoshi Bei-Fong
« Reply #2 on: December 12, 2017, 05:51:16 AM »
Only have to worried about MIA in character creation proper. WIP is a wasteland of profiles.
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

nathan67003

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Re: Satoshi Bei-Fong
« Reply #3 on: December 12, 2017, 05:58:27 AM »
Wasteland is surprisingly accurate.
« Last Edit: December 12, 2017, 06:27:13 PM by nathan67003 »
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Brock Greenwood, Human Titan of Team HTDG
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Scarlett/Corinth,Korynn,etc. Briggart/Topaz (In the works)
Max (mp)
Chloe (mp)
Maena Nadir, Coherent Beam of Team SSMR
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Hannah Glass
Mark Cassini
Carlson Ferram
"Definitely not Johnny"
"Some goddamn bullshit, Invictus Omega"
"The Ferryman"
"GREEEEEEEN"
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"HOT HOT HOT"
"s m o l"
"Alastair Reynolds"
"Living Weapon"
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AMCAA

Vitalis597

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Re: Satoshi Bei-Fong
« Reply #4 on: December 12, 2017, 04:50:31 PM »
Only have to worried about MIA in character creation proper.

Ah, alright. Gotchya. Thanks!
"Sometimes, when it looks like all hope is lost, people can turn against each other. They end up full of hate. But really, when they stop and think about it, they're making themselves sad for no reason."

Imber Mordred - Freelancer

 

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