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Messages - DEXES

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1
Character Creation / Re: Dawn Mae
« on: April 13, 2019, 10:04:00 AM »
Issues regarding the semblance should be fixed now
probably not.

2
Beacon Academy / Re: ABoat time [Open]
« on: April 13, 2019, 09:02:40 AM »
Shrike? The name sounded uncomfortably familiar to her. She must have read something about it, but the memory was blurry. All she could remember was that it was bad. But Calen doesn't seem to be a bad person, on the contrary, even. So his family couldn't be all that bad, right? Kisha decided to leave the topic at that.

"Well, you don't have to be concerned about the 'birth thing', but yes, that's one of the reasons I prefer adopting," she said with a soft grin, "but I don't have to worry about that now. I don't plan on suddenly show up with a kid in the classroom, though, now that I think about it, I'd like to see Professor Nox's face when I do." And that changed her grin again to a loud laugh. The image alone was hilarious, no matter how unlikely it was. Maybe it was that funny because it was so unlikely to happen. It took a while until she caught herself again and rubbed a laugh-tear from the eye. "Well, I always wanted to have a pet, but I think I'm more of a dog person. However, I think pets are not allowed on the campus, even though I've already seen a bear walking around here."

Calen's inaudible muttering earned him a confused and slightly worried look, but since he seemed to have snapped out of it, Kisha decided not to ask. For now, that is. She agreed with a nod at Calen's statements. It was always nice to meet someone with the same views. Especially on such a sensitive topic.
"Tit for tat, huh?" Well then. The current human situation... how should I phrase it? Needs some improvement. It has already gotten better in the last few years, at least in some places of Remnant, but there are still too many humans putting others down just because they are different. I did a lot of sightseeing back in Atlas during the Vital Festival. Anyway. In any case, you already notice at the atmosphere that something is wrong. I met there with a Faunus friend of mine... Let's say it like this, For Humans, people behave very inhumane. There are just as many human criminals as there are Faunus criminals. I even heard there is a person going around, giving firearms to people. Just obnoxious. Sometimes I can advocate the actions of White Fang. Not that I want to endorse the terrorist attacks. It's just that they didn't turn out like this on their own. The white fang were the peaceful ones, not us. And still, we blame all on them as soon as they attack a 'no Faunus allowed' Café. We humans should start to accept the Faunus as they are. There are bad ones too, yes, but most of them are only misunderstood and led astray."

As she finished she leaned back and looked up at the sky. There was one more thing she wanted to do. Kisha stood up again and took off her coat. "It's getting late, maybe we should turn back soon." She looked at the shore where they started. They were pretty far away and it would take quite some time before they came back. Well, here was the best time and place. The water under the boat was calm and nicely reflected the starlight. Perfect. Kisha turned her back to the water and looked at Calen with another grin, "I'm definitely sick tomorrow!"

All that was heard after was a loud splash as she let herself fall backwards into the water. The boat wobbled with the unruly movement it needed to get into the water, but the wobbling stopped soon. After a short while, Kisha stuck her head out of the water and looked up giggling, "Prrrrr, Okay, colder than expected." She slowly began to swim around the boat to heat her body a bit, "Otherwise it's great! No regrets!"




3
Beacon Academy / Re: The INKKredible room fiesta [INKK]
« on: April 13, 2019, 02:22:25 AM »
"Guess it's settled then, truth or dare it is," Kisha said as she packed away the cards. "I will go ahead and start, alright?" she asked, but started before anyone could object, "So, Ismael, Truth or dare?"

4
Character Creation / Re: Dawn Mae
« on: March 29, 2019, 01:20:12 PM »
Okaaay, changed the Semblance. Long story short, I took her pronounced intelligence and just turned it into a semblance. Basically, she can store more information over a longer time and can analyze stuff faster and better. Plus, she's able to multitask on a, let's say 'high' level.

5
Character Creation / Arcano Blar Baldwin
« on: March 22, 2019, 02:59:39 PM »
CHARACTER

Name: Arcano Blar Baldwin

Age: 18

Species and Gender: Peacock Faunus, Male

Symbol: An abstract dream catcher with a black eye in its middle

Occupation: First year Beacon Student

Appearance:

Arcano is a 5'5" tall young man, weighing approximately 143 Ibs. He has Black and curly hair that is kept relatively short and fades into a strong tone of turquoise at the tips. His eyes are held in a similar turquoise-greenish tone and have a rather bright, luminous effect.

Around his neck is a dark blue neckerchief with two short tails that stick out on both sides. He wears a thin black coat that reaches to his waist and has his symbol emblazoned on its back. There are two separate belts fastened around his waist, that have multiple, smaller pouches attached to it. On his hands and arms, he wears turquoise, arm-length gauntlets, which are pulled over the sleeves of the coat. He wears black trousers and black boots with a turquoise pattern. The boots are different in length, the right one reaches almost the knee. His hair, as well as his gauntlets and shoes, are decorated with bluish feathers.

As a Faunus, he also has an animal trait, which in his case is a long peacock tail. Like the ones of a real peacock, the length of the tail is about 4,5" and therefore drags on the ground behind him. His tail unfolds in a fan-like manner in a variety of situations, mainly by a strong presence of emotions like excitement, joy, anger or fear.


History:

Aracao was left on the doorstep of a Faunus couple as a baby, too young to remember. The Faunus couple, living inside the walls of Atlas at that time, and parents of an already two-year-old daughter, thought long about what to do with the baby. Should they just bring him to an orphanage? There weren't any indications where the baby's parents were or why it landed on their doorstep out of all places. The only thing that came with the child was a dark blue box with a weird symbol on it. Inside were a dark blue neckerchief and a note with a name written on it, Arcano Blar. The couple eventually decided to take Arcano and raise him as their own, assuming that it has some deeper meaning that he ended up with them than any other family. 

It's no secret that Solitas and Atlas in general, weren't quite tolerant of Faunus, and Arcano had to learn this the hard way. He got insulted again and again as soon as he left the house and he couldn't enter most of the local stores. Arcano didn't know many other Faunus, there weren't really any, where he lived, the only ones were far beyond his age. His only friend was a boy named Jaro. He was one of the few who didn't treat him as a lower kind and accepted him as he was. It was not that everyone bullied or hated him, but most didn't do anything when they saw how badly he was treated. They were too afraid it would hit them as well if they were nice to Arcano or help him.

Time passed and eventually, Arcano's family decided to move to Vale. For years they had been saving money to get out of Atlas and their bad condition, and now it was finally time to do so. Arcano had to leave everything behind, but except for Jaro, there was nothing that kept him in this place. While packing his things he came across a dark blue box with a rather weird symbol on it and his name inside. When he asked his 'parents', they told him how he was abandoned and left on their doorstep, and that they didn't know about his real parents. Disappointed, but by no means angry with his adoptive family, Arcano informed himself about the box and its symbol. He eventually found something. The Symbol belonged to Lunox Blar, a Huntress that worked in the shadows, and who went missing several years ago. Nobody had seen her since.

Arcano had never even thought to ever become a Huntsmen. Fight every day against various monsters and put his life on the line? But after he found out about his origin, something clicked inside him that blended out any other option for his future. There was only one thing he wanted to do now, become a Huntsmen. Over time, more reasons accumulated. Being a hunter was a job that many respected. With a childhood marked by racism, this was the best step towards improvement! After the family moved to Vale, Arcano attended a Combat school and later enrolled at the Huntsman Academy Beacon.


Personality:

Arcano is a rather shy and jumpy person. If you meet him for the first time, you might think that the job of a huntsman is straight up inappropriate for him. However, if you take the time to get to know him you will see that he is a caring and loving person with a burning desire to reach his goals.

Overall, Arcano is a very calm person who can keep a cool head even in heated situations. He will be scared, but he manages to overplay that fear with determination and when he feels like he has reached his end, he asks himself what made him go that far. He has a goal to reach. And he will reach it, no matter the cost. Since Arcano had to endure a lot of unfairness in his life, he has developed a strong sense of justice and will jump, even against his better judgment, into any kind of situation to help straighten things up again. He has little faith in himself, but the more he can stand up for others and encouraging them to fulfill their goals.

He never gets angry. He is very emotional, but this comes to show more in other emotions as in joy or sadness. On the other hand, he also has a strong aversion to fighting. He understands that you can't be a Huntsman without fighting, but he sees the fighting he does mainly as a way to defend. He would never enter a fight if there is another way to resolve the conflict. Well, that goes for everything except Grimm, which he, like most of humanity, sees as beings that must be destroyed at all costs.

Arcano had to struggle a lot with Abandonment issues in the past and has a general fear of humans. Nothing extreme, but he keeps away from them out of instinct. He has some problems with social interaction and it takes a while for him to trust someone. As soon as he befriends someone, he sticks to them and tries desperately to keep the friendship alive, which can often end up in the exact opposite.


Aura and Semblance:

Arcano's aura has a turquoise-green (#40E0D0) color.

His semblance, which he has dubbed "Shadow Dive", allows him to hide in his own shadow and to walk around the area almost invisible.

For that, he needs his own shadow and a generally dark or shady place. How dark it is is irrelevant, as long as there is a hint of darkness, he can use his semblance. He then covers himself with his own shadow, which lets him disappear into the darkness around him. How much of his body is shrouded in shadow is entirely up to him, but everything that is shrouded won't be visible to him either. This is especially a problem for his eyes. With the shadows in front of them, he can't see anything, which is why he always leaves this spot free. This is also the biggest hint to recognize him in this form, as his eyes have a very striking and bright color. On the other hand, it is noteworthy to again mention that he can't use his semblance when there is no shadow around him. It doesn't work if the only source of a shadow is himself since he is then shrouded in said shadow, but there is no darkness to match it. His Shadow form also immediately breaks if he steps out of the shadows. He can move freely without worrying about his form, however, the shadow shell may break when Arcano loses focus. He doesn't have to concentrate all the time on the hull to keep it upright, however, he was a certain focus on it. If this focus is broken by some unexpected event, the shadow falls away immediately.

The form offers Arcano no extra protection against attacks of any kind and also doesn't dampen the noises he makes. In addition to himself, he can wrap other objects in a shadow too, but this only works when said object is in direct contact with him, as soon as this contact ends the shadow will disappear. He unlocked his semblance when he hid away from bullies in a dark alley. His panic gained the upper hand and unknowingly awakened his semblance.


Combat Behavior:

Arcano doesn't like fighting, at least not against humans or Faunus. He will do it, but not without first trying to find a more peaceful way out. In the battles himself, he keeps a cool head and attacks with thought-out and precise attacks. He tries to find possible weaknesses of his opponents and uses those weaknesses against them. Even if it doesn't look like it, Arcano is mainly active in melee combat and has surprising strength for his stature, with which he can hold his own more than enough. He is agile and fast, attacks with many consecutive attacks. This implies that he uses up a lot of stamina, and it also occasionally leaves him inattentive between attacks, as he takes a breath.

Arcano has the most problems in ranged combat. Not only does he have no long-range weapon, but he also has problems fighting enemies that are ranged-specialized. He has a perfect vision in the dark and his senses as Faunus are already a bit better than those of a normal human being, but he otherwise has rather bad eyesight and often recognizes enemies long-ranged attacks too late. On the other hand, Arcano has some problems with his focus while fighting. He can easily concentrate on one or more opponents at a time, but once he has done that, his concentration remains on this exact number of opponents, which keeps him inattentive for any unexpected attacks.


WEAPON

Name: Cobweb

Primary Form:

The gauntlets on his arms are each equipped with two individual blades. Both are normally retracted and hardly recognizable for the naked eye. The first blade is a side blade, which is mainly used to inflict minor cuts when rushing by. The second blade is placed exactly over the back of his hand and is used as a normal dagger for piercing and slitting. Both of the blades are relatively long, but that doesn't change the fact that you have to get very close to the enemy to use them.

Also attached to the gauntlets, slightly further back than the dagger blade, is a spool with wire threads. The threads are very thin and almost invisible, but they are also very robust and, above all, sharp. The spool is connected to small metal caps on his fingers. Arcano can shoot from each of his hands 5 of these threads. The threads are mainly used for building traps during a fight, but they can also be used directly in combat. The threads are very sharp, definitely sharp enough to hurt someone, but not sharp enough to cause great damage or to break any solid objects. However, they can be used to squeeze a person, or grim inside, causing damage. Since the threads are very solid they don't tear by themselves, but they can be cut through easily by a blade. The firing range of the threads doesn't have a long reach, a maximum of 12", but after they attached, they can be extended as long there is wire left in the spool. They stick to an object or person until they are naturally severed. Since the threads are automatically retractable, Arcano can use them for extra movability or can use it to reach higher platforms.

To his two belts are multiple extra spools attached, which can be changed if necessary.

Dust Functions:

The numerous spools on Arcano's belts have Dust inserted in their foundation. The threads themselves are not modified, tough through a special liquid-like substance, the dust can travel from the spool through the thread without damaging it, at least for a certain period of time. After the Dust is used up, the thread will be useless and cannot be reused again. When and how the dust is activated is up to Arcano.

History: Self-made when he was 16

6
Plot Zone / Re: Tech Convention [Shard Inc] [Signup]
« on: March 22, 2019, 12:52:04 AM »
I'll sign up Dawn. I'd be interested to participate in the exhibition as well

7
WiP Characters / Arcano Blar Baldwin
« on: March 17, 2019, 03:51:42 AM »
CHARACTER

Name: Arcano Blar Baldwin

Age: 18

Species and Gender: Peacock Faunus, Male

Symbol: An abstract dream catcher with a black eye in its middle

Occupation: First year Beacon Student

Appearance:

Arcano is a 5'5" tall young man, weighing approximately 143 Ibs. He has Black and curly hair that is kept relatively short and fades into a strong tone of turquoise at the tips. His eyes are held in a similar turquoise-greenish tone and have a rather bright, luminous effect.

Around his neck is a dark blue neckerchief with two short tails that stick out on both sides. He wears a thin black coat that reaches to his waist and has his symbol emblazoned on its back. There are two separate belts fastened around his waist, that have multiple, smaller pouches attached to it. On his hands and arms, he wears turquoise, arm-length gauntlets, which are pulled over the sleeves of the coat. He wears black trousers and black boots with a turquoise pattern. The boots are different in length, the right one reaches almost the knee. His hair, as well as his gauntlets and shoes, are decorated with bluish feathers.

As a Faunus, he also has an animal trait, which in his case is a long peacock tail. Like the ones of a real peacock, the length of the tail is about 4,5" and therefore drags on the ground behind him. His tail unfolds in a fan-like manner in a variety of situations, mainly by a strong presence of emotions like excitement, joy, anger or fear.


History:

Aracao was left on the doorstep of a Faunus couple as a baby, too young to remember. The Faunus couple, living inside the walls of Atlas at that time, and parents of an already two-year-old daughter, thought long about what to do with the baby. Should they just bring him to an orphanage? There weren't any indications where the baby's parents were or why it landed on their doorstep out of all places. The only thing that came with the child was a dark blue box with a weird symbol on it. Inside were a dark blue neckerchief and a note with a name written on it, Arcano Blar. The couple eventually decided to take Arcano and raise him as their own, assuming that it has some deeper meaning that he ended up with them than any other family. 

It's no secret that Solitas and Atlas in general, weren't quite tolerant of Faunus, and Arcano had to learn this the hard way. He got insulted again and again as soon as he left the house and he couldn't enter most of the local stores. Arcano didn't know many other Faunus, there weren't really any, where he lived, the only ones were far beyond his age. His only friend was a boy named Jaro. He was one of the few who didn't treat him as a lower kind and accepted him as he was. It was not that everyone bullied or hated him, but most didn't do anything when they saw how badly he was treated. They were too afraid it would hit them as well if they were nice to Arcano or help him.

Time passed and eventually, Arcano's family decided to move to Vale. For years they had been saving money to get out of Atlas and their bad condition, and now it was finally time to do so. Arcano had to leave everything behind, but except for Jaro, there was nothing that kept him in this place. While packing his things he came across a dark blue box with a rather weird symbol on it and his name inside. When he asked his 'parents', they told him how he was abandoned and left on their doorstep, and that they didn't know about his real parents. Disappointed, but by no means angry with his adoptive family, Arcano informed himself about the box and its symbol. He eventually found something. The Symbol belonged to Lunox Blar, a Huntress that worked in the shadows, and who went missing several years ago. Nobody had seen her since.

Arcano had never even thought to ever become a Huntsmen. Fight every day against various monsters and put his life on the line? But after he found out about his origin, something clicked inside him that blended out any other option for his future. There was only one thing he wanted to do now, become a Huntsmen. Over time, more reasons accumulated. Being a hunter was a job that many respected. With a childhood marked by racism, this was the best step towards improvement! After the family moved to Vale, Arcano attended a Combat school and later enrolled at the Huntsman Academy Beacon.


Personality:

Arcano is a rather shy and jumpy person. If you meet him for the first time, you might think that the job of a huntsman is straight up inappropriate for him. However, if you take the time to get to know him you will see that he is a caring and loving person with a burning desire to reach his goals.

Overall, Arcano is a very calm person who can keep a cool head even in heated situations. He will be scared, but he manages to overplay that fear with determination and when he feels like he has reached his end, he asks himself what made him go that far. He has a goal to reach. And he will reach it, no matter the cost. Since Arcano had to endure a lot of unfairness in his life, he has developed a strong sense of justice and will jump, even against his better judgment, into any kind of situation to help straighten things up again. He has little faith in himself, but the more he can stand up for others and encouraging them to fulfill their goals.

He never gets angry. He is very emotional, but this comes to show more in other emotions as in joy or sadness. On the other hand, he also has a strong aversion to fighting. He understands that you can't be a Huntsman without fighting, but he sees the fighting he does mainly as a way to defend. He would never enter a fight if there is another way to resolve the conflict. Well, that goes for everything except Grimm, which he, like most of humanity, sees as beings that must be destroyed at all costs.

Arcano had to struggle a lot with Abandonment issues in the past and has a general fear of humans. Nothing extreme, but he keeps away from them out of instinct. He has some problems with social interaction and it takes a while for him to trust someone. As soon as he befriends someone, he sticks to them and tries desperately to keep the friendship alive, which can often end up in the exact opposite.


Aura and Semblance:

Arcano's aura has a turquoise-green (#40E0D0) color.

His semblance, which he has dubbed "Shadow Dive", allows him to hide in his own shadow and to walk around the area almost invisible.

For that, he needs his own shadow and a generally dark or shady place. How dark it is is irrelevant, as long as there is a hint of darkness, he can use his semblance. He then covers himself with his own shadow, which lets him disappear into the darkness around him. How much of his body is shrouded in shadow is entirely up to him, but everything that is shrouded won't be visible to him either. This is especially a problem for his eyes. With the shadows in front of them, he can't see anything, which is why he always leaves this spot free. This is also the biggest hint to recognize him in this form, as his eyes have a very striking and bright color. On the other hand, it is noteworthy to again mention that he can't use his semblance when there is no shadow around him. It doesn't work if the only source of a shadow is himself since he is then shrouded in said shadow, but there is no darkness to match it. His Shadow form also immediately breaks if he steps out of the shadows. He can move freely without worrying about his form, however, the shadow shell may break when Arcano loses focus. He doesn't have to concentrate all the time on the hull to keep it upright, however, he was a certain focus on it. If this focus is broken by some unexpected event, the shadow falls away immediately.

The form offers Arcano no extra protection against attacks of any kind and also doesn't dampen the noises he makes. In addition to himself, he can wrap other objects in a shadow too, but this only works when said object is in direct contact with him, as soon as this contact ends the shadow will disappear. He unlocked his semblance when he hid away from bullies in a dark alley. His panic gained the upper hand and unknowingly awakened his semblance.


Combat Behavior:

Arcano doesn't like fighting, at least not against humans or Faunus. He will do it, but not without first trying to find a more peaceful way out. In the battles himself, he keeps a cool head and attacks with thought-out and precise attacks. He tries to find possible weaknesses of his opponents and uses those weaknesses against them. Even if it doesn't look like it, Arcano is mainly active in melee combat and has surprising strength for his stature, with which he can hold his own more than enough. He is agile and fast, attacks with many consecutive attacks. This implies that he uses up a lot of stamina, and it also occasionally leaves him inattentive between attacks, as he takes a breath.

Arcano has the most problems in ranged combat. Not only does he have no long-range weapon, but he also has problems fighting enemies that are ranged-specialized. He has a perfect vision in the dark and his senses as Faunus are already a bit better than those of a normal human being, but he otherwise has rather bad eyesight and often recognizes enemies long-ranged attacks too late. On the other hand, Arcano has some problems with his focus while fighting. He can easily concentrate on one or more opponents at a time, but once he has done that, his concentration remains on this exact number of opponents, which keeps him inattentive for any unexpected attacks.


WEAPON

Name: Cobweb

Primary Form:

The gauntlets on his arms are each equipped with two individual blades. Both are normally retracted and hardly recognizable for the naked eye. The first blade is a side blade, which is mainly used to inflict minor cuts when rushing by. The second blade is placed exactly over the back of his hand and is used as a normal dagger for piercing and slitting. Both of the blades are relatively long, but that doesn't change the fact that you have to get very close to the enemy to use them.

Also attached to the gauntlets, slightly further back than the dagger blade, is a spool with wire threads. The threads are very thin and almost invisible, but they are also very robust and, above all, sharp. The spool is connected to small metal caps on his fingers. Arcano can shoot from each of his hands 5 of these threads. The threads are mainly used for building traps during a fight, but they can also be used directly in combat. The threads are very sharp, definitely sharp enough to hurt someone, but not sharp enough to cause great damage or to break any solid objects. However, they can be used to squeeze a person, or grim inside, causing damage. Since the threads are very solid they don't tear by themselves, but they can be cut through easily by a blade. The firing range of the threads doesn't have a long reach, a maximum of 12", but after they attached, they can be extended as long there is wire left in the spool. They stick to an object or person until they are naturally severed. Since the threads are automatically retractable, Arcano can use them for extra movability or can use it to reach higher platforms.

To his two belts are multiple extra spools attached, which can be changed if necessary.

Dust Functions:

The numerous spools on Arcano's belts have Dust inserted in their foundation. The threads themselves are not modified, tough through a special liquid-like substance, the dust can travel from the spool through the thread without damaging it, at least for a certain period of time. After the Dust is used up, the thread will be useless and cannot be reused again. When and how the dust is activated is up to Arcano.

History: Self-made when he was 16

8
The Vale Region / Re: At the mountains Summit
« on: March 17, 2019, 03:23:20 AM »
Dawn watched the movements of the miners with narrowed eyes. A warning shot to their feet may be enough to make them shrink back and consider their idea of an attack, but that would also reveal her presence. They didn't seem to have noticed her yet, and the longer she could use that to her advantage the better. Nonetheless, she held up her arm, with Phoenix Flame still aimed at their opponents. First, it was on the group of miners, but then she shifted her focus to the drill and the person inside. She could certainly incapacitate it. Everything would have to be perfectly timed for that though. And what to do after? Who knows how the miners would react to her destroying their machine. With a quick glance to the side, she reassured herself that Dragon's breath was loaded with the right kind of dust. It was risky but possible. She only needs to wait for the right moment. As belligerent as the workers looked, none of them had attacked yet, it would be a mistake for them to make the first move. The four workers were all armed, this shouldn't be a problem for Toast and Revya though. It would surprise her if it was. With this said, she continued to focus on the drill.

9
Beacon Academy / Re: The INKKredible room fiesta [INKK]
« on: March 17, 2019, 02:49:08 AM »
"Well, we have more than enough of that, right guys?" Kisha asked the group. After all, it was not like they had any obligations today, so time shouldn't be a big deal. As she waited, more or less, for an answer, she started to scoop the cards together and place them in a stack. The game was nice and fun, but she wasn't sure if her teammates enjoyed it as much as she did.

10
AMA Section / Re: Okay, let's do this (AMA/AMCA)
« on: March 06, 2019, 10:48:47 AM »
...And welcome to a new episode of Death battle, today a battle royal between the members of team BSSM!


So before I took a closer look at the profiles I thought Mikado would win. Or actually, wait. Smokey would win. And even after reading I still think he would have a good chance. I think Serin would have a big problem against Mikado. Mikado's Bo gives him a wider range than Serin's arm-blades and Mikado is able to keep his distance. Plus, he has Kiro. The crossbow part would be a bigger problem, but the ammo is limited and a crossbow is usually slower than bullets, so you should at least be able to dodge a few of them. I also don't think the clones would help him a lot in this fight. I'm not so sure about Smokey and Billy though. Billy still has her hammer, but Smokey has nothing to help him in close combat except... well... shoot.

Mikado might have a few more problems against Billy. Billy and Longarm probably do more damage than Serin with his crossbow. But Mikado would have the range advantage in close combat again. And well, Kiro is still pretty much a second fighter. Again, I don't think that her semblance could do much here. Smokey against Billy would be very interesting. Smokey is a lot slower than Billy through all the equipment, but I think Smokey can definitely do a lot of damage with matchstick. I leave this scenario open for now.

Good, last would be Smokey and Mikado. Smokey would have the upper hand in ranged- and Mikado in close combat. But I think Smokey would win the fight. Mikado is a lot faster than Smokey, but Smokey could change everything in one shot. Since Mikado is still so reserved to the rest of BSSM, I don't think they already know about the pain-link between Kiro and Mikado, but let's assume they do know. Serin and Billy's attacks could certainly do some damage, but I think with a well-aimed shot from Good News, Smokey could take Kiro down. The shot hits Kiro, most likely consuming his complete health, and Mikado is distracted by the pain long enough that Smokey has the opportunity for more attacks. Of course, factors like the environment and everything can play a role, but I think Smokey has good cards. And if all of them smashes their heads together at the same time, I think it would still end up with either Mikado or Smokey as the winner. Mikado, because he has the second fighter and probably the best opportunities in close combat, and Smokey because he has abnormal firepower.



11
Beacon Academy / Re: Weathering the Storm [Open]
« on: March 06, 2019, 10:17:16 AM »
Dawn turned her head to Chantou and responded to her remark with an amused, "R~ Meow," before she turned back to Smokey and squinted at the blueprint. It didn't look bad, but there was something that bordered her. She reached to her tight-bag and opened it in a simple movement to take out a small notebook with a pencil. She flipped through the pages for a moment until she found a clean one, and began to sketch the rough outline of Smokey's blueprint. No masterpiece of a drawing, but it came close to the original. After copying the outline, she began to add own details, erased some things here and there and improving her drawing a couple of times before taking the pencil away from the paper.

"I would say that the material is the smallest problem, for the time being, I like your idea of testing it this way, but don't you make it more difficult by not looking it up or researching it a bit more? The internet has answers for everything. The shield should probably last some time, and I assume that you can't get around the costs so easily." She stopped for a moment and looked again between the original blueprint and her drawing, then she loosened Dragon's breath, her retractable sword which she carried with her, and looked at its handle with skepticism. "The Dust does not necessarily have to be used to fight but to reduce the weight, which in theory would only require a small amount of gravity dust. Sure, the shield would be thicker, so you can decently insert the Dust, but also lighter. But then you would have the entire inner workings of the shield-" From there, Dawn's narrative became nothing more than a mumble to herself as she (again) went too far into how others should keep their weapons. But what could she really do about it? After all, it's in her nature to try to optimize every weapon in one way or another. As she mumbled, she continued to scribble on her drawing, adding a variety of captions. In the end, it almost didn't look like the original anymore.

12
Beacon Academy / Re: The INKKredible room fiesta [INKK]
« on: March 04, 2019, 01:09:11 AM »
Kisha looked at her cards one last time and then turned them around so everyone could see them. Ismael had knocked, Kin followed this example and since Kisha couldn't do anything to improve her hand, the game was over. She looked at the cards of the others. She had 29 points, Ismael had 10 and Kin had 30 1/2.
"Hey, congrats, looks like you won." she said, nudging Kin amicably, "Well then, you can ask us a question and we'll have to answer it honestly. Come on, ask away"

13
The Vale Region / Re: At the mountains Summit
« on: February 26, 2019, 03:52:28 AM »
Dawn rolled her eyes in silence as she heard Camelia move away from the group. What if something happens? On either side? Dawn had little faith that she had any reception down here in the shafts with her scroll, so they were completely shut off from each other. Then there was that they didn't know what to expect further down the shaft, or up in Falcon Heaven. And a split off of 3 and 1 wasn't the best either. Dawn just rolled her eyes again as she accepted the current situation and continued to follow the path deeper into the shafts.

When they finally arrived at the source of the noises, Dawn kept her distance and didn't emerge from the shadows. They noticed them because of the light, but most likely they did not know how many they were. On top of that, since she walked behind Ladybug and not in front, she didn't cast a shadow on which anyone could locate her and anyway, through her dark hair and cloth she was well adapted to the darkness behind Ladybug. Maybe not enough to disappear into the shadows, but she shouldn't be noticed at first glance. She lowered her head and took a step back, narrowing her eyes and her jaguar ears twitch as she focused on the voices. There are six of them, maybe seven if someone was hiding behind the drill. Her hand reached for her belt, which had several cylindrical canisters attached to it, and unloosed one with white contents, placing it in the handle of her still-retracted sword, Dragon's breath. Another canister, this one with a purple-blackish content, found its place in Dawn's left gauntlet. With the sword still retracted in one hand, Dawn raised her other, the one with no dust canister attached, to reveal the shotgun barrel of phoenix flame, aimed at the group of miners. Let's see who decides to move first.

Dust-insert
Dragon's breath: Earth Dust
Left gauntlet: Gravity Dust
Right gauntlet: none

14
Approved Characters / Re: Mikado Drak
« on: February 26, 2019, 03:03:00 AM »
 Done with the edits! :)

● Added a few things to his history. Gave the village he lived in a name, said something about his mother and there's a culprit behind the terrorist attack now. Before, it just 'happened' but now it was the white fang.

● There a quite few things I Changed with his semblance. First, I changed Kiro's appearance to a somewhat more luminous foggy form, as we see with Sun's clones. It just seemed more fitting for RWBY that the appearance I picked before.
I also gave Kiro a 'health bar' and wrote how much Aura it costs Mikado to summon Kiro in his grown form. Lastly, I gave a bit more information about how Kiro acts on commands and on its own since he is just an empty shell and shouldn't have much of an own personality.

● Fixed some of the formatting.

15
Character Creation / Re: Dawn Mae
« on: February 26, 2019, 02:29:45 AM »
Done with the edits!

  ● Fixed her history. It repeated itself at the end at it made it awful confusing to read.

  ● Made her a bit taller. I haven't noticed how small I actually made her and it started to annoy me a bit.

  ● Fixed part of the formatting. It was a mess.


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