Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Siuwa

Pages: [1] 2 3 ... 21
1
Don't you dare timeout your matches!
Pls I don't want to fite Janus
And happy new home I suppose!

2
Against a currently teaching assistant... truly the best matchup she could've gotten, both ironically and unironically. If she wins this somehow, she is going to be so proud, and it will be a great proof that complete air supremacy is truly a tremendous edge, even on a very personal scale.

Now onto the match. Evaluating the battlefield as Siu Ceong entered the arena revealed a surprisingly favorable condition: Covers on my side and an open, hazardous plane on hers. Fairly easy to exploit. Opponent uses... a staff? Siu stared through her myopia-corrected googles, And her tail. Both look fairly close-ranged. Let's hope it keeps that way.

It was a shame that she can't wear her stylish, representative robe in front of the world but pragmatism comes first if she wanted to stand a chance against world-class huntsmen. And sure enough, her tunic is colored in navy which means she gets to hide well inside buildings. Which is pivotal to her battle plan.

Siu waved her left hand and in the wake of her hand, three fighters and one bomber started flying towards the other side of the field. Her right hand reciprocated and sent out three reconnaissance planes. Given the simple instruction of circling the battlefield, they should only require a regular glance like it is a CCTV. The combatants, on the other hand, need direct attention. Not all of it, but enough to reduce her option back at the ruins to simple tasks. Like placing down barricades on the roads.

From the perspective of an audience, four plane-shaped objects are flying toward Malina in a diamond formation, although the last one looks more fat and bigger.

Battle data:
Aura: 100% - (5% fightersx3) - (7.5% bomber) - (1% reconx3) = 74.5%
Dust: 987/1000 units
Point Defense: 500/500 box/Full magazines 10/10
Spoiler: Planes • show

Recon#1: 1% Dura/100% fuel
Recon#2: 1% Dura/100% fuel
Recon#3: 1% Dura/100% fuel
Fighter#1: 15% Dura/100% fuel/1 unit of dust
Fighter#2: 15% Dura/100% fuel/1 unit of dust
Fighter#3: 15% Dura/100% fuel/1 unit of dust
Bomber#1: 10% Dura/100% fuel/10 units of dust

3
If they actually get there their power would probably still be weaker than the scans but...

Catalina will be able to do stunts like spamming and shifting with his semblance and do gun kata-snipe at close range. Fighting with the hammer form won't be much different aside from being more skilled and more semblance aided. He would probably be one of the leading Huntsman activists for Faunus equality.

Infrared would have her semblance cost factor reduced gradually and reflection precision increased. Reaction will load faster and get more powerful. That should make her swordfight style shifts to one far more aggressive, where she can afford to be a glass cannon without the glass and focuses on offense. She would probably be either a full-time specialist for Atlas or tries her best to go independent as a huntress.

Sheer will have his skill deficit finally fixed and is a pretty good all-rounder, and his physical stats would be so good that he can stand his own while giving away to a teammate.

Amongst incremental buffs of all the characters, the summoning cost of Fung the dragon is for sure the largest, followed by reflection cost of Infrared's semblance. When it gets to 50% or so she would be able to use them regularly providing an excellent anti-installment firepower. She would be on pretty good terms with Vale military and tends to take their or the police special forces' missions where she will ample support.

4
"He's got the mindset for a boss for sure. When I think about robotic guards I think about their utility and adaptability, but he thinks in terms of cost to produce and ease of deployment." Sheer watches the conductor's inspection with interest. "The boss must also pretty approachable huh? Considering he told you about his buddy. Well, so would I probably, but I suppose having a nice boss is good?"

Not to us though. I suppose hired guards and regular employees are different enough?

5
AMA Section / Re: Why do you want to win the Vytal Festival?
« on: July 09, 2018, 11:50:57 PM »
Catalina wants to win and go on to fight Zabar Aga, who beat Nathan Eau in the finale of the last tournament, who in turn beat Cat in the quarterfinals, for Nathan. To quote Nathan:
Quote from: nathan67003
In context, in-character? Not really.
OOC? One of the runner-ups to the runner-up wants to more or less take revenge (to some extent) for the runner-up. Already, we're nearing anime levels of comedic plot convolutions.
Infared wants to show how a some tropes can be used without being exploited, while exploiting other's attempts.
Siu wants to win the tournament because she wants to prove her cooked up anti- melee strats works even on a huntsman's level.

6
Everywhere Else / Re: Hunt for the Howling Storm {CLOSED}
« on: July 06, 2018, 09:04:04 AM »
'I object,' Said an obviously hurried- and visibly irritated by the suggestion- Infrared, having to get up when her legs haven't yet fully recovered because someone decided to make a suggestion that risks all of us, 'Quisling has a point back then. We don't know what it can do if this concentration level of dust blows up all at once. Dumping it in the ocean won't work either- someone was bound to stumble upon it if it is not secure. I suggest we grab that container you spoke of back on the ship and put it under the protection of Mistral's professionals, along with Howling Storm.' Infrared threw a frowning glance at Rust. 'Now, how do we split the loot into equal shares?'

7
This is bad. Twice in a row now he couldn't win against an opponent, this time even with a large advantage on his hand and he blundered it away. Was it because he didn't utilize his semblance fully? Not really, he used various techniques of his semblance including self-movement, rapid-fire fistcuff, punch faking and spare hands. Maybe he didn't aim true enough? Nope, he hit mostly every time he fired and even was lucky enough to blast away that last desperate fire. Did he make use of everything in his arsenal? Well enough he'd say. So that leaves his choices as the major mistakes. In hindsight, are there better moves he could have made, or lessons learned by experience?
Why yes.

For one, don't close your range against a close range opponent even if flamethrower is an excellent close range weapon, that can always wait until they charge you, and you never know what they can pull off against you when you throw away your distance.
Second, don't close your eyes in a fight. This is such a no-brainer that Cat really should beat himself up over it literally. It's not the first time he did that. You have all the time to relax if you win the fight. For instance, if he tried to pull that against
Thirdly, try not to hold back when the Aura is not down in a match. It's probably the subconscious reason he didn't fire or rush his way to victory because he didn't want to injure Smokey and get accused which scares him. How stupid that is, and a disrespect to his opponent too.
Lastly, play to your strength more. His semblance is at most a supplement at hand-to-hand ranges, and his main advantage is his high ranged firepower shoot more often and strain his semblance less.

Actually, is that even true? He had to face a resistive semblance and superior firepower at a close range, and at melee range, he easily gets disarmed. If not for Smokey's backward launch shenanigans he would have utterly humiliated Catalina with a full overpower, given he did not and still do not know what weakness he has. Speed, strength, skills he all possesses and even reloading is hardly an exploitable weakness. It seems he needs a completely different mindset against him than his goal.

8
Have an ideal teammate in mind for any of your characters?

9
[Attack completion Granted by Reaper.]
Cat was throwing his punch when he saw Smokey was already blocking it and he knows why. His.winding up comes with the downside of being telegraphed. He was lucky though, because he isn't actually doing a left hook. He is using the speed to add power behind his semblance attack, and that can be launched from a different direction.
In slow-mo vision, Smokey would see him moving in time to block the punch, but when it is about half a second away from impact, a blue spike extrudes from his fist and whiz past the defense of Matchstick, hitting him squarely in the right collarbone. But at the same time, since Cat was focusing all his mind in this attack, Smokey's own puch went entirely unnoticed and lands with full force at Catalina's side.

As Cat fell to his last received punch he took a glance at the Aura numbers and heard one buzzer. Wait, one? No way ones of us didn't go red. He took another look and sure enough, the numbers sit at Cat 10% to 11% Smokey. That technically counts as a draw, but Cat has less Aura so he felt as if he had lost. With that thought he retched. Luckily nothing came out, but now Cat had to rest before he can even talk, this time he can comfortably close his eyes.

10
Wow, that worked. Cat almost couldn't believe it. Just one more hit and it's match. Here it comes.

Taking a half step back to balance himself, Catalina refocused, planning to use his semblance at a close distance. Close enough that it can't be easily dodged or blocked, but far enough to prevent getting hit even if Smokey thrust with his hammer. To add the most to this one hit, Cat pulled his left fist and punched the air at his full strength and at its fastest, Cat used his semblance to launch his semblance-created spike, adding the speed of his punch to the normal attack of his semblance. He basically created a piston punch. With it heading for Smokey's right collarbone, he should hit hard enough to down him past the aura but without any serious chance of harming him.

Aura: 21%
Semblance: 34%
Status: lightheaded, headache
Spike: 10% + 2% fire

11
Catalina's just wanted to blindly spam his trigger to blow Smokey up but nope, he had to face one last trick up his sleeve before he can win. Or he will lose. The latter being much more likely given what he had to face. His slightly recovered mind had one thing pop up and he followed through.

Subconsciously filtering out any words and communicating only with combat skills Cat pulled the trigger on Take that!, targeting only the lowest of the shots. He gets exactly one shot, so he needs to be quick and precise at the cluster so that a lot of them blasts off course just enough and miss him.

The answer sailed through the explosive shockwave and hit him, but not all of them and not all at full force. The shockwave deflection had worked. The buzzer had not sounded, at least not yet, and the explosion is heading for Smokey. He won. Or at least, had not known his loss yet.

Aura: 21%
Semblance: 38%
Status: lightheaded, headache
Explosive rounds: 5% splash damage

12
Obscuring mist that blocks his vision is annoying, Cat thought as he takes the break to grab back his gun and relax, returning all his spikes and closing his eyes to alleviate his mental stress just a bit. This went on a short while before he returned his focus to figuring out something... Flamethrower didn't work, the hammer is too dangerous, and he lost track of the fired rounds...

Cat snapped back his eye open as he found a solution. Dust. Catalina rummaged through his items and brought out his ice rounds. He chambered one of them right before firing it at the mist, freezing them back into icicles thus clearing the line of vision. Then Cat swapped to explosive rounds with their advantage of splash damage and prepared to fire. He was lucky that this happened in the earlier stages of his attacks and he didn't fully commit to the fistcuff. If he had to figure this out while being nauseated he would be pretty much boned.

Aura: 55%
Semblance: 38%
Status: lightheaded, headache

Firing an ice round at the mist, freezing it.

13
Do you have an idea of a character with the semblance of the previous version of Akel's semblance?

14
Can you think of any music that would suit your characters? Fighting themes or general leitmotifs?

15
Catalina was expecting a defensive use of the dust, which is the reason he didn't pay much attention and launched his attack anyway. But he didn't expect Smokey to launch himself with those, and certainly not backwards. Noting that a longer distance means more strain for himself, Cat closed the distance a little and let his semblance 'fistcuff' move the rest of the way to finish the attack.

He was focusing a lot on the attack in the front, and his head now feels not only light but stinging now, so Cat didn't notice that his hammer is freely spinning in the air until it had reached its peak and is momentarily suspended. No problem though, he can just divert one of his attacks to collect it when it drops lower. For now, he can just keep extending and retracting his Aura spikes to chip at Smokey's Aura and watch out to account for any necessity for him to change his course of attack, especially if Smokey fires another round which would crash his Aura if it hits.

Aura: 55%
Semblance: 38%
Status: lightheaded, headache

Spike attacks: (3% + 2% fire) x 6

Pages: [1] 2 3 ... 21
Powered by EzPortal