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Topics - DEXES

Pages: [1]
1
Everywhere Else / Coffee and friends are the perfect blend [closed]
« on: August 13, 2018, 08:47:39 AM »
It was a nice Saturday morning in Atlas. The rising sun shone its light through the clouds and bathed the city in a pleasant light.

Kisha was standing in front of a small building with a brown winter coat and a beige scarf around her neck. The words 'Atlesian Coffeehouse' were written in capital letters on a wooden sign above the front door. The building itself let out a warm, inviting light and the smell of coffee and pastry filled the air, but Kisha decided not to go in yet.

She took a look around the street again. Some shops, many people going their way. It was actually quite similar to Vale, if it weren’t for the cold temperature and the military robots and soldiers stationed around every corner. It shouldn't surprise her, after all, Atlas was,the most advanced of them all if it comes to technology and military, and especially now that the Vytal festival was on pace, the security measures were particularly high, but with all the military, it was more of an uncomfortable rather than a secure feeling.

As she looked around, she started to step from one leg to the other to keep herself warm. Well, she couldn’t complain about it, it was her fault that she arrived almost fifteen minutes early, but now some time passed and her 'friend' should hopefully arrive soon.

2
Teams / Looking for a beacon 1st year replacement
« on: August 08, 2018, 02:03:49 PM »
Now that team BSEK has split up again, the remaining members are looking for their newest (hopefully staying) teammate.

The current team looks like this:

Nathan Eau (nathan67003)
Ismael "Izzy" Skhaos (Th3KingOfChaos)
Kisha Miles (DEXES)

There aren’t any particular preferences, We'd only like the team to be an active one.

3
Character Creation / Dawn Mae
« on: July 31, 2018, 03:55:31 PM »
CHARACTER

Name: Dawn Mae

Nickname/Gamername: Zeiis

Age: 18

Species and Gender: Jaguar faunus, female

Symbol: A game achievement trophy

Occupation: Second Year beacon Student, Professional gamer

Appearance:

Dawn is a fair-skinned young girl that stands at 5'11 and 56 kg, has purple eyes and long black hair, worn loose that fades to a purple at the tips. She also has a pair of black jaguar ears, which she doesn’t bother to hide, Identifying her as a Faunus.

Her ordinary clothes contain a black piece of thick fabric over the chest-area which is knotted at the back of the neck, with shoulderless sleeves, that reaches just above the elbows. A longer piece of the same fabric, centrally held together by a buckle in the front, is also wrapped around her waist, reaching in an upside down V shape to the back of the knees. It has her emblem emblazoned on the left hanging loose on her side.

Underneath the chest-covering fabric she wears an almost stomach-free bright purple top, followed by a black pair of mini-shorts. She wears a pair of black, knee-high boots, with a white bandage wrapped around the right leg, running up to the shorts, and a purple thigh-bag around her left leg.
A black baseball cap, which has two holes for her faunus ears, completes her outfit.

Her combat gear is comprised with black fingerless gauntlets that reach to her elbows, as well as a black weapon belt above her waist.

History:

Dawn was born into a rich family in Stemswell.
Already at the young age of only four years, her above-average intelligence and her incredibly developed gift to read people made itself noticeable, which even developed further later in life.

For the first years of her life, Dawn followed all the rules and expectations her parents had for her. Make your graduation, become a bank employee or get another well-paid job, marry a rich man and raise your own children with the same, ect. Just like her big sister! Although she never liked it, she followed those expectations, but all that changed when she for the first time entered a game Acade... And pretty much beat the Highscore in every game. All children, as well as their parents and even the Acade owner were thrilled by the talent of the 7-year-old. Dawn's vision for the future changed for the first time. She didn't want to do the boring stuff her parents imposed on her. She didn't want to become a bank employee and earn a lot of money. Her life should belong to the games!

From then on, she spent day and night in the Acade, spending her money on the latest games and increasingly retreating to her own little digital world, much to the dissatisfaction of her parents.

There were a lot of arguments and fights. Most of these quarrels, however, ended in Dawn's favor, and the others ended with her father somehow taking away her latest game she bought and smashing it with a baseball bat.

Dawn started to deny her parents more and more and buried herself further in the internet.

The games in which the interaction with other players was necessary, got her the most. She learned how to use her opponent's words against them, and how to convince others to believe in what is wrong. She manipulated them, letting them shovel their own graves while she's leaning back, winning.

This was also very important considering that she actually gained Lien by entering and winning tournaments in all kinds of games. This is also where her Gamer name, Zeiis, rose to the scoreboards. Through this, a lot of other pro gamers noticed her, challenging her, fighting her, as well as a few smaller gaming companies which asked her to try out their games. That was exactly what she wanted. A life as a pro gamer.

The fights stopped as her mother got pregnant a third time. A new child should be born that would follow the instructions of the parents. Not something like the second-born 'useless scum' they sometimes like to call her.

Dawn was 13 when her life changed the second time. With the release of a new game, which she just had to have, she made her way to the Neighboring City to get one. The store in her town didn't have the game in the assortment yet and ordering it online would have taken too long. She wanted that game, and she wanted it now.

Normally, that wouldn’t have been a problem, but this day wasn’t normal, and she noticed that as soon as a couple of beowolves from a nearby forest attacked her. That would undoubtedly have been her last day, were it nor for a nameless Huntsmen.

Dawn knew what Huntsmen are, how could it be any different, most of her games had been based on Hunstmen and their adventures, but she never seemed to perceive this as a fitting job for herself. No, she wanted to be a professional beta tester, earn her money in some online events or do something else with video games. But when she saw one of her game scenarios right in front of her, in real life, it clicked in her head. That's it. That's what she wanted to become. Why play a game when you could turn your own life into a game like this? For the first time in her life, Dawn felt stupid. Completely brainless. The answer has always been so close to her and she never noticed it. And she was supposed to be a genius?

The Huntsmen without a name disappeared as soon as the Grimm was defeated and he could be sure that no more would follow. He left. And Dawn couldn’t even say thanks.
This encounter and the idea of becoming a huntress herself never left her mind and as soon as she returned home and turned on her devices, she searched every little bit of information about Huntsmen, their job, their education, everything. Even though she already knew most of it, there were still single things that were unknown to her until that moment.

Her life shifted from playing games, eating and sleeping in front of the console to almost permanent Aura training and joining weapon workshops while squeezing combat lessons in between, and still finding time for her beloved games, which she never could neglect. It was a hard training, but thanks to her above average receptivity and intelligence, she managed to master the basics of everything in a very short time. When she managed to make space in her already full schedule, she got into skateboarding, which not only suited her somewhat rebellious style but was also later shifted into a weapon.

Her parents were still dissatisfied with her life decision. The idea of getting their hands dirty was totally against their imagination, and even though Huntsmen were normally well paid, this did still not seemed to improve their opinion. They had already given up their hope and started on the education of the third child, which, of course, completely obeyed. She could at least be lucky that her parents fed her and gave her money as soon as she asked a couple of times.

When the time came and the Huntsmen Academy, Beacon accepted students again, she enrolled and was invited to the exams, which, to no surprise, she all passed with flying colors.
Dawn was born into a rich family which lived in a large town near Stemswell.
Already at the young age of only four years, her above-average intelligence and her incredibly developed gift to read people made itself noticeable, which even developed further later in life.

Personality:

Dawn has a very.... interesting personality.

She always has been smart and always will be, she got used to be called 'the one with a plan', and will most likely act like this. That by no means says that she never makes a mistake, no, she does, but she's able to hide it up with either smart words or by coming up with another quick plan.

She has a very manipulative and charismatic personality with which she always draws the attention of those around her. She likes to have a group of people around her, but not a huge crowd of more than thirty people.

She has a 'Let's break some rules' philosophy and often acts rebellious to higher-ups, often using her ability to read people to play off their words against themselves.

Amongst those whom she refers to as 'friends' or plans to in the future,  she is usually a little more reticent, this is because she wants to know them better and knows how to use them for her benefits. While this sounds very selfish, she would never put her 'friends' in harm's way without being sure of a way out. The emphasis here is on the fact that she's not afraid to put her friends in danger, as long as she has a plan to escape, though, what seems clear to her, may not be obvious for her friends.

With a personality that doesn’t hold back from saying her mind, even if it is very inappropriate, she also goes into battle. She speaks in a condescending manner to those she fights against, especially after she found a way to win.

Aura and Semblance:

Dawns Aura has a purple colored shade.

Dawn's semblance allows her to gain information about every person and object she touches.

This information can be anything from their aura level over their semblance to parts of their personality. The things she can't find out this way are memory-based information, like their background story or relationships.
For objects, she can find out the exact materials they are made of, know their function and the basics about how to use them.

However, this semblance requires, as mentioned above, that Dawn has to touch the required person or object. But this isn't your ordinary 'tag you're it'-touch thing. The touch has to be at least Three seconds long for her to know her opponents Aura level. Knowing parts of their semblance takes fifteen seconds, and to know fragments of their personality can take half a minute.
A simple handshake won't always be enough though to get all the information she needs, and just as mentioned above, she can only find out parts or fragments about her opponents abilities.

Combat Behavior:

Dawn's fighting style mainly builds on her manipulative and observational skills.

She's intelligent and a great strategist, having no problem to come up with a good plan. After looking at her opponents moves and patterns for a couple of turns, she can guess their ability and limits. Keyword here is guess, not know.
She also has no problems with giving orders, only with taking them.

She is very agile, has no problem with risky evasive maneuvers, but she lacks endurance. Although she usually has a good overview of it, she nevertheless uses up a large share in fights. Dawn lacks in close combat, especially hand to hand. She's not terrible in it, just worse than the average student of Beacon. She tries to make up for these weaknesses by using the skateboard to help her endurance and the flamethrower in close combat.


WEAPON


Name: Dragons Breath

Primary Form:

DB is a retractable sword whose blade is 80cm long. The 25cm long handle is rather edgy with slight roundings at the corners and consists of a light metal. On the blade opposite side is a Reclosable opening, in which a Dust canister can be inserted. The sword blade is divided into several plates and is reminiscent of a Carpet knife.

Not only is this weapon good as a sword for the offense, but also has a self-protective mechanism for the defense. The handle of the sword can release a slightly modified form of hydrogen with the push of a button. The adjacent button generates a spark, which sets the gas off.

In his 'standby mode' the blade is retracted and placed on a holder attached to the thigh-bag.

Dust Functions:

Through the Reclosable opening in the handle, a canister of Dust can be inserted, which puts the sword in a condition that corresponds the inserted Dust type. With fire dust, the sword goes up in flames, with ice it freezes whatever it hits, and so on.

However, the Dust can also be used for the hydrogen explosion. In addition to the two already mentioned buttons, a third button, which also forms a triangle together with the first two buttons, allows some dust to get released in the hydrogen explosion, which then also has various effects depending on the Dust type.


Name: Phoenix Flame

Primary Form:

PF is a pair of black, fingerless gauntlets with a silvery metal plate attached to the palm of both hands. On both of the gauntlets is a shotgun barrel attached, and a little further down the metal opening of a flamethrower. Both weapon types are activated in a similar way.

The metal plate in the palm has finger sensors built into it and only react when Dawn makes the right kind of 'fist'. If she bales her hand into a fist and spreads her thumb away from the fist itself, the flamethrower activates, which has a range of 75cm per side.

The shotgun will be activated when Dawn puts her thumb on the metal plate and then presses down with the rest of her fingers. One shot is fired per Impuls her fist makes.

Dust Functions:

Although Dawn calls it a 'flamethrower', the flame can be exchanged with almost any kind of dust. For this, she has to insert a cylindrical Dust canister in a built-in holder on the opposite side of the shotgun barrel. Of course, both sides can have a different type of dust, giving her the opportunity to achieve a bigger effect.

History:

As soon as Dawn decided to become a huntress, she participated in every weapon workshop she would find. With her intelligence and knowledge of video game weapons, it wasn’t a tough task to create duplicates of her favorite weapons, in which she builds in her own ideas as well.

Other


Name: Flying Leopard

Flying Leopard is a black skateboard and her loyal companion which she brings along to wherever she goes.

FL has the ability to ride on almost any surface by changing its wheels into an environment-matching counterpart.

For sandy, snowy or watery grounds, the wheels retract completely and makes the skateboard to a normal snowboard. On ice, the wheels change to ice skates.

In order to change the wheels, the Skateboard must be in the air while at the same time pressing one of the three buttons on the skateboards rear.

4
Teams / 1st year beacon team [4/4]
« on: April 27, 2018, 04:18:22 PM »
So, team BADJ is no more, and that leaves an open spot for literally anyone who wants to join. First come first serve I guess

The current team is:

Mikado Drak
Serin Avery
Billy Bone
Smokey Emberstone

There aren’t any particular preferences, We'd only like the team to be an active one.

5
Approved Characters / Nami
« on: March 04, 2018, 04:34:40 AM »
CHARACTER

Name: Nami

Age: 17 

Species and Gender: Human Wolf hybrid, Male

Symbol: A wolfhead in tribal style

Occupation: First Year Beacon Student

Appearance:

Nami stands at 178 cm and weighs 69 kg, with a muscular build. He has crimson colored eyes with a horizontal, small scar over his left one. He has light, almsot white skin and long, white hair which reaches down his neck.
Whenever it isn't required to wear the school uniform, Nami wars a black jacket over a  dark red, torn sweatshirt. Matching the Jacket, he wears black jeans and black boots.
Unlike faunus, which only have one trait of there animal counterpart, Nami has both, wolf ears and a wolf tail.  A golden ring is pierced through the tip of his left wolf ear.

History:

Nami was literally born in an science lab. The reasons of the people, running the lab, are mostly unknown.  There were a lot of theorys after the discovery and shut down of their operation, one of them was to study the difference between Human and Faunus, another one was to satisfied their sick inquisitiveness on what would happen when.
This 'when' referred to 'What would happen if you try to creat a faunus'.  Their way to go about it was questioning and entirely sickening. They implanted Faunus cells into an embryo hoping that that would have any effect on the outcome. And it did. There were a lot of busts but they managed to fullfill their goal. Twice. Nami wasn't the first one to survive birth under those circumstances. There was another one, a fox hybrid, but this one was less stable, often collapsed and was out for several days befor regaining conscious. Nami also had to live with the side effects. His wolf parts weren't as effectiv and useful as the ones of an actually Faunus for example. The other side effects concluded: Extrem dizziness, nausea, followed by actually vomit, insomnia, anorexia and an overall really bad immune system.
When Nami was 12 he developed his semblance. A wolf form. From this point on, Nami had to go through a lot of test, all including him fighting in his wolf form.
Three years late, when he was 15, the fox girl, which he became good friends with, was executed for her idleness over the experiments. At this point, something snapped inside of Nami. He refrused to continue going through all of the experiments and tests, he refused to stay in the lab for another day. He planned his breakout. The same day, when he was supposed to go to another fighting test, he went one a rampage as soons as he was let out of his room. He would have died that day if it weren't for a group of Huntmen, which were assigned to investigate the unknown laboratory the day he planned his breakout.
After being rescued, Nami stayed with one of the Huntsmen, trying to get over the trauma and live a normal life. But that wasn't easy, not at all. The side effects were still there, and even after he got prescribed tablets, which he has to take in daily, the side effects didn't vanish, they just got reduced. Besides that, Nami had to learn everything he hadn't a chance to as a kid, like reading and writing. He wasn't good at it, but he kept on trying. His motivation for him to become a huntsmen himself were one, to repay the Huntsmen taking him in and second, because he felt that he owned that to the fox girl.
Getting into beacon was a hard task, but in the end, he managed to get accepted

Personality:

At first glance, Nami seems to be an aloof, distant individual who always keeps his cool. Despite having a calm disposition, he can have a temper and tends to be impulsive, acting mainly on his instincts or his heart rather than his head. Despite saying that he doesn't wish to make friends, he ironically forms them through his tenacious personality. Nami is a taciturn and reserved individual, who is also shown to be very courageous, always willing to save and protect his friends from danger.

Aura and Semblance:

His Aura has the same crimson color as his eyes.
His semblance gives him the ability to turn into an oversizes white wolf. His size would match an full grown horse.
The transformation itself workes simple. Nami just thinks about turning and he turnes. Shining white lights (Like those) than start to appear on his skin and clothes and in the blick on an eye, he is in his wolf form. The same thing happens by reversing it. For his clothes, they just disappear and reappear when he turnes into his wolfform and back.
His abilities in his wolf form are similar to the abilities of a normal wolf. He has a better sense of smell and hearing than in his human form. His size also allows him to carry stuff on his back quite easily. He is as swift as an normal wolf and his fighting style is also similar to the one of a wolf.
Holding up his semblence is second nature for Nami, so he hasn’t any problems with staying in this form for long time, even in battle.

Combat Behavior:

Just like his personality says, he actes on instingt and won't think about a plan to much.
He is an offensive fighter and neglectes his defense, especially when he fights in his wolf form. The fur gives him some more protection, but it won’t help much against stronger attacks. In fights, Nami takes the roll of the one, going in first and he will firstly focus on the stronges enemy. If he gets knocked down, he won't stay there for long, and tries immediately to get into the fight again. He will always keep an eye on his teammates and/or the people around him in general, in case something were to go wrong and he had to jump in. He can be stubborn, taking a fight way to far and don't know when to quit. Another weakness would be the side effects of the Faunus cells implanted in him. The tablets help reducing the effect, but they can still randomly pop up.

WEAPON

Name: Kama

Primary Form: Kama is a pair of Steel claws with a small gun build into it.  The claws are retractable, making it easier to walk around with them on

Secondary Form: Instead of steal claws, the blade of a dagger comes out the steelcase

Tertiary Form: A thinner, longer version than the previous. It has a curved-diamond shape on its tip.

Dust functions:

• Fire Dust - The extended blade inflames
• Lightning Dust - The extended blade will be electrically charged and shockes whatever it hits

History:

Nami hasn't the slightest idea how to build or modify weapons, luckily for him, the huntsmen taking him in did. He greated Kama and taught Nami how to use it. It took a while, but it turned out well in the end.

6
WiP Characters / Nami
« on: February 18, 2018, 04:03:59 PM »
CHARACTER

Name: Nami (No last name)

Age: 17 

Species and Gender: Human Wolf hybrid, Male

Symbol: A wolfhead in tribal style

Occupation: First Year Beacon Student

Appearance:

Nami is 178cm heigh and weights about 69Kg.
He has crimson colored, cat like eyes with a horizontal scar over his left one and sharp, fang like teeth. A pair of silver white wolf ears sprouts from his chin long white hair. A golden ring is pierced through the tip of his left ear.

He wears a short armed, black jacked over a dark red, torn sweatshirt. Bandages are wrapped around his armes, coverin scars. Matching the Jacket, he wears black trousers and black boots. A white wolf tail stood out the jacket. For an unknown reason, Nami has a strong desire to wear a dark red collar. Unlike faunus, which only have one trait of there animal counterpart, Nami has both, wolf ears and a wolf tail. His tail is just like his hair white and isn't hide by any clothes.

Nami has a tatto of his symbol on his right shoulder blade and on the back of his jacked.

History:

Nami doesn’t remember much of his life befor that 'accident' happend. He was born as a human and lived like this till he was twelve. A friend of him celebrated his birthday and as Nami and his friends walked home from the party, they were ambushed in an ally, which was a shortcut to one of there houses. Nami later learned that this ambush was only a small part of a mass kidnapping.
A group of scientists set there goal in the studies of differences of human and faunus, not careing about how to do it or which consequences it will have.

The kidnapped children were inflicted with a serum which should give them faunus traits, but due to the differences of the set up of the two races, over 99% died of the infliction. Nami was one of the two survivors. After getting inflicted by the serum, he turned into an albino and got the faunus traits, ears and a tail. The other person, a girl older than him, suffered the same fate, with the only difference that Nami was part Wolf, and the Girl part Fox.

Not only there appearances changed, but there semblance’s got affected as well. Unlike people developing a semblence, the serum straight up gave them on. The ability to turn into the animal they resemble. From day one, the scientists put Nami and the girl through all kinds of experiments and Nami hated it, but he couldn’t do anything. If he disobeyed he would be put through all kinds of torture. After three years of experiments, Nami was saved by a group of Huntsmen, which were assigned to investigate the case of the mass kidnapping after it was dropped a few months after the accident. The girl died just a week befor the huntsmen came due to an experiment but she left her most valuable possession with Nami. Her ring, which he keept evers since. After being rescued, Nami stayed with one of the Huntsmen, trying to get over the trauma and live a normal life. Nami learned a lot over the years. How the world outside was, how it worked, and that the humans that kidnapped him, weren’t the only bad people in the world. There were more. A lot more. Ever since he found that out, it was clear what he wanted to do. Free the world of those people... monster which play with other lifes. Nami assigned than for beacon academy and got accepted.

Personality:

Nami doesn't talk much, not because he's shy or such, but rather because he doesn’t want to. Building up friendships or any other kind of social interaction doesn’t interest him much. He will talk if he has to, but even than, he cuts it short. Even though he is a lone wolf and actes cold, Nami is a royal and extremely protective person. You don't need to be his friend, he would take the hit anyway without a second thought.

Nami always pays attention to his surroundings, often staring at people while studying every single move they do. To fully gain his trust is probably one of the hardest things you could think of, but in the end, it would be worth it.

Aura and Semblance:

A lot of Nami's Aura 'broke' through the experiments. You can't say it's strong or weak, stable or not, it's different every day.

Now to his semblance. When Nami was influenced with the serium which turned him into a human wolf hybrid, his semblance automatically ended up turning him into an Snow white wolf, or rather a snow white huge wolf. His size would mach an full grown horse. Nami's scares and the ring pierced through his ear are also visible in his wolf form, and his clothes aren’t affected by the transformation.
The transformation itself workes simple. Nami just thinks about turning and he turnes. Shining white-blue lights than start to appear on his skin and clothes and in the blick on an eye, he is in his wolf form. The same thing happens by reversing it.

His abilities in his wolf form also resembles the abilities of a normal wolf. He has an way better good sense of smell and hearing than in his 'human' form. His size also allows him to carry stuff on his back quite easily. He is as swift as an normal wolf and his fighting style is also similar to the one of a wolf.

Holding up his semblence is second nature for Nami, so he hasn’t any problems with staying in this form for long time, even in battle.

Combat Behavior:

Nami strongly prefers to fight alone and in his wolf form. He only turn to fight with Kama when there is no other way around it. He won't stay around to listen to plans and just go into fights with his own.

He is an offensive fighter and neglectes his defense, especially when he fights in his wolf form. The fur gives him some more protection, but it won’t help much against stronger attacks. In fights, Nami takes the roll of the one, going in first and he will firstly focus on the stronges enemy. If he gets knocked down, he won't stay there for long, and tries immediately to get into the fight again.

WEAPON

Name: Kama

Primary Form: Kama is a pair of Steel claws with a gun build into it. The claws are retractable, making it easier to walk around with them on

Secondary Form: Instead of steal claws, the blade of a dagger comes out the steelcase

Tertiary Form: A thinner, longer version than the previous. It has a curved-diamond shape on its tip.

Dust functions:

• Fire Dust - The extended blade inflames
• Lightning Dust - The extended blade will be electrically charged and shockes whatever it hits

History:

Nami hasn't the slightest idea how to build or modify weapons, luckily for him, the huntsmen taking him in did. He greated Kama and taught Nami how to use it. It took some while, but it turned out well in the end.

7
Teams / Searching for a first Year beacon team [4/4]
« on: February 05, 2018, 09:24:20 AM »
Okay, so I thought it would be finally time to find a team for Mikado.

Well, about him: He has a quiet and kinda cold personality. He doesn’t care about making friends or not and actually only spends time with his dragon. He often ignores people and walks away when he thinks it's going to get boring. so... yeah... He kinda is a loner, but he still needs a team.

Mikado Drak
Serin Avery
Jacob Stillwater
Billy Bone

8
Plot Zone / Schattauge Hunt [canceled]
« on: December 21, 2017, 12:00:32 PM »
Schattauge is a small group of wanted criminals, which had been spotted all over vale in the past few months. Apparently, two of Schattauge's members were seen in a small forest near an abandoned village, just after three children were reported missing.

A mission regarding this betide, made his way to beacon academy where it was put on hold until an experienced team could take care of it.






9
Approved Characters / Mikado Drak
« on: December 17, 2017, 12:02:55 PM »
CHARACTER

Name: Mikado Drak

Theme: Link

Age: 17

Species and Gender: Human, Male

Symbol:

Spoiler: show


Occupation: First Year Beacon Student

Appearance:

Mikado is a 190cm high and 75kg heavy boy with short, messy, black hair that has a thumb thick white streak in it.

He wears black jacket over a white shirt and firring black jeans. He wears black guards on the back of his palm that extend to his elbows, as well as lower tight guards. White bandages can be seen under those guards, right below his knees and near his elbows.
His Bo is stowed in a shoulder strap

History:

Mikado was a curious and happy child. He was born and raised in a large village near Jackson. He had never met his mother, but never had any desire for one, since his father took over the role of both parents.

One day, a Dust explosion shook the village and the ensuing panic lured all kinds of grim out there. The masaker started, and the grimmers fought over the helpless residents. Mikado would have done the same as them and tried to run or hide, but the twelve-year-old boy was busy running right into the chaos. The explosion came from the direction in which his house stood, and his father was still at home. Up to this day, Mikado wondered how he managed to get to the house safely. But the sight as he ran around the last corner made his blood freeze. The house was destroyed and a single, motionless person was lying under the wooden beams. His father. Deep down, he knew that his father was already dead, but he didn't accept it. He shook the lifeless body, but without any success.

Mikado's cries drew the attention of a very particular grim to him. It was a kind of composition of several animals.  A Chimera. It had the claws of a hawk, the body of a horse, the head of a lion, a scorpion tail and bat like wings. He called this creature the 'Chimera Grimm'.

Mikado did not even realize how the Chimera Grimm turned to face him. He was motionless, focusing on the picture before him. The only reason Mikado survived this day was because of a Huntsmen named Jack. He had been living in the village for a couple of years, and thanks to him, they never had any trouble with Grimm before, but on that day everything was different. It were more Grimm than any person could handle alone, so Jack did that, what he became a Huntsmen for. Saving human lives. Jack grabbed Mikado and, with the help of his weapon, swept to the nearest rooftop, but the Chimera Grimm had already see through the situatiuon and jumped after them.

Jack and Mikado both made contact with the ground behind the roof and both rolled in opposite directions. Since Mikado was the weaker of the two, the Chimera-Grimm set out to attack him. That was the point where Mikado's panic took over and he hyperventilate. At that exact  time, his semblance awoke. A fast, black shadow rammed Sideways into the Chimera Grimm. Jack then also landed a quick hit in the grimm's shoulder, which paralyzed it and gave the two a chance to escape.

Not far from the village was a small wooden hut in which Jack and Mikado settled.

This day had burnt into Mikado's memory and he would never be able to forget those pictures, but that's what drives him to get to his goal. His goal is to become a Huntsmen himself, to prevent anyone else from having to go through something like that. He would track down and kill any Grimm in the world.

He completed an intensive training under Jack and quickly learned to fight. He had a large variety of weapons, but eventually decided to stay with a Bo-Kusarigama hybrid.

As Beacon again selected new students at their academy for the coming year, Mikado signed up directly and passed the tests without any trouble.

Personality:

Mikado appears to be a very serious and coldhearted person who usually puts up a tough and quiet front. When people meet him for the first time he will most likely act dickish and repellent. The thing here is, it won't just change if he get's to know the other person. The only way Mikado would ever show even the tiniest bit of sympathy is to gain his resect, by showing that the person is either a skilled fighter, or even by simply standing up to himself or others.

Mikado has a strong sense of justice, and will even go out of his ways to help someone in need, just to act as cold as before after the person's save.
As already implied above, Mikado is a lone wolf who doesn't care much about friends or reputation. The only persons he is seen around are his teammates, and even then he keeps to himself and leaves as soon the possibility accrues.

He is good when it comes to concentrating and is very strict in his training and would continue with his training even when he is needed to do something else.

Aura and Semblance:

Mikado's aura is Black and is of slightly above average strength.

His Semblance doesn't have an official name, but he decided to keep it simple and gave it the name 'Spirit Dragon'
His semblance allows him to create an aura creature very similar to the image of a dragon. He gave this aura dragon the name Kiro, for the simple reason that he has a quick and simple way to call it.

Spoiler: show


Kiro has two forms, one for combat and training and one for outside these two things. In the latter, he has a similar size to a bunny, but this restricts him only discreetly in his abilities. Kiro is capable of flying, as well as the spitting on certain types of dust, such as fire, ice or electricity.

However, in order to allow this spitting, Kiro must consume needed dust type in crystal form in a period of at least half an hour. The dosage and mixing of the crystals is also very important here. Dust releases energy, and when this energy isn't used, it builds up and causes Kiro to race a little furiously through the area, until the extra energy is depleted. However, this process can be halted if Mikado deactivates its semblance, but will resume after the next summoning. The ingestion of different types of dust has a reverse effect. Instead of jumping around, Kiro stays calm, almost motionless, until the effect of the dust varieties has subsided.

When entering a fight, its size changes to a multiple. His height from the bottom up to his shoulders then amount to 175cm, his width to 569cm (If he stretches his wings to both sides) and his weight to 843kg.

Since Kiro is only an aura creation, it lacks the robustness of a real life being and will not be able to carry objects or creatures in any way. That also excludes that it is absolutely impossible to ride on it.

In battle Krio fights defensive and keeps his distance to his opponent, where he attacks with his Dust spy, but can also switch to offensive on command and goes on his opponent like a wild animal. However, Mikado rarely orders Kiro to go on the offense because of a key reason. The downside coming with his semblance is a pain link between the two. Whenever Kiro gets an attack, Mikado feels the pain without even having a wound added.

Through the years of intensive training of his semblance, Mikado is able to keep Kiro up in his smaller form  24/7 (exception is when he sleeps), however, it has a time limit of up to four hours in his bigger form. During these years Mikado has also built up a kind of communication with Kiro. Kiro is unable to understand complete, coherent sentences, but has been trained on individual terms, much like a dog. Otherwise, Mikado can not understand what Kiro has to say, but learned to read the dragon's body language.

Combat Behavior:

Mikado is a skilled fighter with the bo and Kusarigama, able to wield those weapons with utmost dexerity and precision, able to slay numerous enemie, even powerful enemies with incredible ease.
Mikado possesses tremendous speed, agility and reflexes, being able to dodge and counter-attack with massive results, and is also skilled in hand to hand combat.

He is quite seasoned in battle, being able to stay calm and composed even while fighting real villains, but at the same time is stubborn and will mostly go with his own plan, even if it's wiser to listen to his leader.

Because Mikado has Kiro, he often neglects his defense and only focuses on the enemies infront of him, which can leave him in trouble when he fights a bigger group.

WEAPON

Name: Pock

Primary Form:
Spoiler: show

A Detachable Double Bladed Bo Staff with slightly curved, extendable blades. In it's primary form the two separate sword parts are attached together to form a double bladed 46" staff.

Secondary Form:
Spoiler: show

The staff splits in twain when you slide the push button locking mechanism in and becomes two separate swords. A shotgun barrels is also attached on top of both sword handles.

Tertiary Form:
The staff splits apart again, but this time by pushing a ifferent button. The two swords seperates, but will still be connacted through a 24" long chain. One of the two sword blades curve, forming the sickle of a Kusarigama, while the other sword blade retract, leaving a weighted end.

Dust Functions
The blades are capable of unsing a variety of Dust by inserting a canister of dust through a small hatch into the handle of the swords.

History:

1. Jack had an huge assortment of weapons witch which Mikado all got to learn from. In the end he decided to stick with a bo-Kusarigama hybrid.

2. After a visit by his teammates father he got an Weapon upgrade, and the sword function was added

10
WiP Characters / Mikado Drak (ready for approval)
« on: December 12, 2017, 02:13:59 PM »
CHARACTER

Name: Mikado Drak

Name meaning:

Mikado -> Candy which is also called Pocky in England or other countries.
Drak -> Dragon

Theme: Link

Age: 17  (30.09.xxxx)

Species and Gender: Human, Male

Symbol:

Spoiler: show


Occupation: First Year Beacon Student

Appearance:

Spoiler: show


Mikado’s height amount to 190cm, which is extremely huge for his age. He weights about 75Kg.
Mikado has a pale skin color, a long face and nose and small eyes. He has short, messy black hair with a thumb thick white streak over his face.

He wears a white Shirt with an black and white garment over it and fitting black trousers. Mikado has white bandages from his wrist up to the elbows and from the foot up to the kneecaps. He also has a large Dragon tattoo over his back. He uses those clothing for freetime activities and for battle

Spoiler: Some pictures • show







History:

Mikado was born in a rather big village in the south of remnant. He never got to know his mother and he lived his whole life with his father, Of course there were times when he asked about his mother but his father always avoided the question, up to the day he died.

Mikado was 10 years old when it happened. He just bought some food when a terrorist attack left the village in panic. Everything happened so fast. There was a huge explosion caused by dust in the center of the village. About 3 houses were completely destroyed with only corpses buried under the rubble. Other buildings broke down or were just barely standing. The panic lured the Grimm to the village. Nearly everything was present. Beowolves, Nevermores and more.

The Grimm started destroying houses and killing people, but Mikado’s thought about something else. The dust explosion went off near his house! His father was still at home! Mikado started running. The Grimm luckily were busy killing others and didn't pay so much attention to him. He run around the last corner, only to see his father, buried under a wooden beam. Mikado ran to him, shakes him and screamed at him to wake up, but he was already death. A loud scream filling the air and Mikado saw a monster, a Grimm, but not any. He never heard about a Grimm looking like this. He looked like being made out of different typed of animals. A Chimera. It had the claws of an hawk, the body of an horse, the head of a lion, a scorpion tail and bat like wings.

He called it the ‚Chimera-Grimm‘. It spotted him and slowly, very slowly looked at him. At the same time another person came up behind him. His name was Jack Tine and he was a huntsmen. They never had Griimm problems before thanks to him, but this time, there were to many Grimm for him to take down alone. Mikado knew Jack really well. He and his father had spend a lot of time with him and they actually became good friends. Jack didn't waste any time. The Chimera-Grimm now started running towards them. Jack grabbed Mikado and threw him over his back. There was no way he could fight that thing, not now, not with the injuries he already had.

Jack used his weapon to swing to an not so broken roof. The second his foot made contact with the roof, the Chimera-Grimm crashed into them and the building collapsed. Just before Mikado lost consciousness he saw a black shadow tackle the Grimm and than everything went black.

Mikado woke up in a cabin which was located in a forest not too far away from his village. Jack, who brought him there told him what happened, that a small dragon thrusted the Chimera-Grimm away, before disappearing. The Chimear-Grimm survived, but the thrusted gave them enough time to flee. From this day on, Mikado swore himself to become a huntsmen.

He trained everyday with Jack. He learned quickly and could work with all kinds of weapons in short time. In the end he stayed with a bō and Kusarigama. Mikado was also gifted in hand to hand combat, even though he prefers not to uses his fist's in fights.

After those seven years Mikado finally took the entry exam and passed with a relatively high score in hand to hand combat, Grimm extermination and passed with an average score at the Academic test

Personality:

Mikado is a quiet person. He never was good with people and won’t care about making friends or not. He often acts cold and like he didn't care, but if he see's someone gets beaten up he will act, and he won't go easy on him.

Having a conversation with him is almost impossible. Most of his responses are a nod or single word at most. His Dragon Kiro isn't a help there either, more like the opposite. Most people start asking every kind of question about him, not realizing how annoying there are. People mostly will either think of him as a cool or strange person.

Mikado likes dark and quiet places, where he can be alone. He spends his freetime either reading or training.

Even though he is an intelligence boy, he never really pays attention in class. He doesn’t like studying, because he doesn’t see a reason in spending his time in learning stuff he might don’t need ever again.

Aura and Semblance:

Aura Color: Black

Mikado’s semblance is called ‚Spirit Dragon‘
Just like the name says, its a Dragon which is connected with Mikado through there spirits.
The Semblance name may be Spirit Dragon, but Mikado decided to name the Dragon after the dragon ‚Kiro’ in a not so well known fairytale. Mikado don’t need to trigger some events or do something to activate his semblance, it’s just there. Through to Mikado, not spending much time in training with his Aura for defense he more focused on putting everything in his semblance. He managed to hold his semblance up permanently, which leads to Mikado being followed by Kiro 24/7.

To his appearance. In battle Kiro is a Black-Greyish Dragon with the size of an fully grown Quarter Horse. This means, That his height from the bottom to his shoulder amount to 175cm. He is 569cm wide (If he stretches his wings to both sides) and 843kg heavy. Just like the dragons in different stories, does Kiro have Scale’s, horns, a tail and of course, wings.

Outside of battle he turns into a more rabbit sized form. Keeping him up for more than 4 hours in his grown up form will get Mikado exhausted up to the point of him not being able so summon him at all. Kiro still has all of his abilities in his smaller form, but a lot weaker and less effective. He still can fly, but not as high and long as in his grown form. He also can still breath fire,ice and lightning even though it’s only a small flame or a small ice breath.

Spoiler: How Kiro looks like • show


Now to his fighting style and other information. Kiro is a defensive fighter. He either is in the air or on the ground while breathing fire, ice or lightning. To do this he needs to be feed a fire/ice/lightning dust crystal
every day, or his fire/ice/lightning will run out. It also only works with fire, ice and lightning crystals. Kiro apparently also likes the taste of the crystals which leads to Mikado sometimes just give him one as a treat. Even though he is a defensive fighter he can switch to the offensive and charges at the enemy. Thanks to the long, sharp teeth and claws it isn’t hard to strike. This all looks like a really powerful semblance but it comes with a great disadvantage. Mikado and Kiro are connected through there minds. If Kiro get’s wounded, Mikado will feel the pain, but doesn't get the wound. Imagine someone or something would cut off on of Kiro’s legs, Mikado will still have all his limbs but he would also feel the pain exploding through his leg as if he just lost one. That leads to the next part. Kiro has a good defense, most thanks to the hard scales, but if he suffers a more dangerous attack, which lead him injured or even make him lost on of his limbs, the wound needs to take depending on how great the damage was half a day until two days to recover. The ‚pain-linking‘ between those two may only be one-sided (Kiro -> Mikado) But if Mikado would lose consciousness Kiro simply will disappear. That's also the case if Mikado is sleeping.

Mikado’s semblance also has a limited reach. If Kiro is more than 3km away from Mikado, he will simply disappear. Kiro will only listen to Mikado and will do everything he tells him to. Mikado also taught Kiro commands like *warte* (wait) *Fackel* (using his fire breath) or *Fass* (Telling him to attack with his claws/teeth)

One of the things you can’t do with Kiro is flying. Neither Mikado nor somebody else is able to ride on him. If someone tries to ride on his back, he will jump and roll around until the person lets go. Outside of battle Mikado tends to ‚Talk‘ to Kiro, even if Kiro can’t answer him, Mikado will know what he wants to say.

Combat Behavior:

Mikado isn’t a team player. He never was. He learned to fight alone and only with his dragon.
He is a skilled pugilism fighter, but he doesn't uses his fists in fights often. He will use his weapon Pocky, while Kiro fights besides him.

He won’t listen to the leader and goes into fights with his own plan.

Mikado is swift and maneuverable, is also quiet and good in creeping up which are all plus points for the fight. His most dangerous weak point is his semblance. Through the pain linking between Kiro and Mikado it is possible to disabled him for rest of the fight, if the attack is strong enough to take Kiro down.

WEAPON

Name: Pocky


Primary Form:

Spoiler: Picture • show


Pocky is a bō staff, which has an extendable blade. It’s 182cm long and is made out of light metal. He carries it around on his back.

Secondary Form:

Pocky’s second form is a Kusarigama. He normally swings the weighted chain in a circle over his head till he swings it toward the opponent to entangle his weapon or to immobilizing there arms or legs. This will allow him to strike with the sickle.

Transformation:

(The Blade of the Bō need's to be pulled in for the transformation.)
The darker part of his weapon is like a shell where the Kusarigama is in. You grab it on the lighter part and simply pull out the rest. The Part you grabbed it on is the weighted end of the Kusarigama chain and the extendable blade of the Bō turns to the sickle of the Kusarigama.

History:

Jack taught Mikado how to use and build weapons. It took him some time to create Pocky but the second he finished it, he could used it perfectly and without any problems.

Spoiler: show
 All Art belongs to ChosenVowels

11
Teams / Can be deleted, thanks
« on: October 28, 2017, 03:56:56 AM »
This post can be deleted,


thanks

12
WiP Characters / Mikado Drak
« on: October 18, 2017, 12:05:39 PM »
CHARACTER

Name: Mikado Drak

Name meaning:

Mikado -> The piece with the highest score in the game ‚Mikado‘ It has thin blue spiral lines or black stripes.
Mikado is also a snack called Pocky in England or other countries.
Drak -> Dragon

Theme: Link

Age: 17  (30.09.xxxx)

Star sign:
Spoiler: Libra • show


Species and Gender: Human, Male

Symbol:

Spoiler: show


Occupation: First Year Beacon Student

Appearance:

Spoiler: show


Mikado’s hight amount to 190cm, which is extremely huge for his age. He weights about 75Kg.
Mikado has a pale skin color, a long face and nose and small eyes. He has short, messy black hair with a thumb thick white streak over his face.

He wears a white Shirt with an black and white garment over it and fitting black trousers. Mikado has white bandages from his wrist up to the elbows and from the foot up to the kneecaps. He also has a large Dragon tatto over his back. He uses those clothing for freetime activities and for battle

Spoiler: Some pictures • show







History:

Mikado was born in a rather big village in the south of remnant. He was the First child of Yuka Plame and Toni Pendo. His Mother always loved and cared about him, his father on the other hand, only made him so he had a tool, a person to tortured, or how he would call it ‚train‘ him.

When he was four, he got a little sister, Sy. A year after the real torture started. His Father woke him up at 4am with a bucket of ice water. If he didn't changed clothes in exactly 68 seconds his dad used to shout or sometimes even to hit him. The day startet then with a parkour, which took place in a huge hall the family owned. His parents ore rather his father was rich due to him being a successful huntsmen, and he wantet to make his son the best huntsmen ever. And he didn't cared about the consequences. After the parkour he was allowed to eat and drink something. Something which barely stopped his hunger. After that the training continues. For a 5  years old it would be completely impossible, at it was. He often lost consciousness or came to the point that his body refused to move and vomit everything out, what his father didn't accepted.
There of course were times where his mother tried to stop his father, what leaded to her getting hit.

After two and a half year later, she left. Without a word, she was just gone. Leaving him and his sister alone with his father. This was the time Toni also started to ‚train‘ Sy. Till that point he didn't knew which child was ‚made‘ right to become number 1.
Mikado found out, that the only reason his father married his mother and that they got kids was for his selfish reason to say, that his child was the best. His Mother had an really rare and powerful semblance. She could creat a dragon. A small and not powerfull on, but a dragon. She didn't used her semblance though, but knowing it was there was enough for his Father. His semblance was only to creat fire in his Hands, and using this as a blast. So he thought by combining those two semblances, he could make a weapon, his weapon. The only thing he didn’t knew. Which of his children had this semblance? Did at least one had this dragon?
With this through in mind, he keept training those two. Mikado grew up to a good fighter, while his sister often had problems with keeping up.

On night, when he was 16- and his sister 12 years old, his father came home drunk.
Mikado and Sy always sticked together like glue and Mikado would have never let his father done something like this when he was home, but he wasn’t. So, his father didn't hold back. He went to Sy’s room and just started to beating her up. The girl tried to defend herself, but she couldn't do much. Luckily, she had a chat with her brother when her father bursted into the room. It didn't took long until Mikado arrived, to see his father over his beaten sister. Realizing that he couldn't get away with an excus, his father started to attack Mikado. The fight went bad for Mikado, until, just befor he was about to lost consciousness, his semblance activated. His father let go of him and simply left the room, while his sister came crawling to him to help. Both of them than decided that it was time to leave. To do the same thing as their mother did. The next day, there were gone.

They went to vale, not only because there is an academy for training huntsmen, but it was also the one, which his father hated the most. Beacon. Mikado never knew why he hated this academy, but he actually didn't care.
His sister decided to live in a village, with the money they took befor running away, near the academy, where she often get’s visited by Mikado.
Entering the academy wasn’t hard. He passed the entering exam and was rather quick accepted.

Spoiler: picture of him and his sister • show
(It’s Milchschnitte on the pic but imagine it is sy)


Personality:

Mikado is a quiet and calm person. He never was good with people and won’t care about making friends, but that doesn't make him to a careless person in general. We won’t just stand by and watch when somebody gets bullied or beaten up infront of his eyes and we would never turn his back to somebody who needs his help, although he doesn't really care about getting into the privacy of other people.

Mikado also doesn’t talk much to beginn with and to find a fitting topic for an conversation isn’t an easy task either. Most people ask him either about his father, which is one of the things he hates to talk about the most or they start asking everything about ‚Kiro’ his dragon, up to the part of petting him. If a person manages to become friends with him, Mikado will always have an eye on him, becoming a bit overprotective, but in his cool and calm way.

Mikado often stops by at the library of the academy. He likes quite places in general so it fits him well, and the fact that he likes reading supports his stay there. Seeing him on the training ground isn't that rare either. Practice is one of the most important thinks for him. One thing he also is good at is to assess people's character.

He is a intelligence Boy and always pays attention in class, which you can see if you look at his grades. Even though he is a good student, he doesn't like studying, there are way better thinks to spend his time then learning stuff you might don’t need again.

Aura and Semblance:

Aura Color: Black

Mikado’s semblace is called 'Spirit Dragon‘
Just like the name says, its a Dragon which is connectet with Mikado through there minds.
The Semblance name may be Spirit Dragon, but Mikado decided to name the Dragon after the dragon ‚Kiro’ in a not so well known fairytale. Mikado don’t need to trigger some events or do something to activate his semblance, it’s just there. Through to Mikado, not spending much time in training with his Aura for defence he more focused on putting everything in his semblance. He managed to hold his semblance up permanently, which leads to Mikado being followed by Kiro 24/7.

To his appearance. Kiro is a Black-Greyish Dragon of the size of an grown up Quarter Horse. This means, That his hight from the bottom to his shoulder amount to 175cm. He is 569cm wide (If he streches his wings to both sides) and 843kg heavy. Just like the dragons in different stories, does Kiro have Scale’s, horns, a tail and of course, wings.

Spoiler: How Kiro looks like • show


Now to his fighting style and other information. Kiro is a defensiv fighter. He either is in the air or on the ground while breathing fire or ice. To do this he needs to be feed a fire dust cristal every day, or his fire will run out. It also only works with fire and ice cristals. Kiro apparently also likes the taste of the cristals which leads to Mikado sometimes just give him one as a treat. Even though he is a defensive fighter he can switch to the offensive and charches at the enemy. Thanks to the long, sharp teeth and claws it isn’t hard to strike. This all looks like a really powerful semblance but it comes with a great disadvantage. Both, Holder and spirit are connectet through there minds. If Kiro get’s wounded, Mikado will feel the pain, but doesn't get the wound. Imagine someone or something would cut of on of Kiro’s legs, Mikado will still have all his limbs but he would also feel the pain exploding through his leg as if he just lost one. That leads to the next part. Kiro has a good defense, most thanks to the hard scales, but if he suffers a more dangerous attack, which lead him injured or even make him lost on of his limbs, the wound needs to take depending on how great the damage was half a day until two days to recover. The ‚pain-linking‘ between those two may only be one-sided (Kiro -> Mikado) But if Mikado would lose consciousness Kiro simply will disappear. Mikado’s semblance also has a limited reach. If Kiro is more than 3km away from Mikado, he will simply disappear. Kiro will follow everything what Mikado says. Outside of battle Mikado tends to ‚Talk‘ to Kiro, even if Kiro can’t answer him, Mikado will know what he wants to say.

Combat Behavior:

Mikado isn’t a team player. He never was. He learned to fight alone and only with his dragon.
He is a skilled pugilism fighter, but he doesn't uses his fists in fights often.
Most of the time, he rides Kiro while fighting. It give’s him a good defense and he had a better view over the battlefield. However, he can't do more than ride on hime and give him a few commands. He can´t stand on him, without falling off. On the ground he will use his weapon Pocky, while Kiro fights besides him.

He never fought in a team, but he will wait and listen to the plan of the leader and even adds his own thoughts into it.

Mikado is swift and maneuverable, but also quiet and good in creeping up which are all plus points for the fight. His most dangerous weakpoint is his semblance. Through the pain linking between Kiro and Mikado, it is possible to disabled him for rest of the fight, if the attack is strong enough to cut off one of the limps of kiro.


WEAPON

Name: Pocky

Spoiler: Picture • show


Primary Form:

Pocky is a bō staff, which has an extendable blade. It’s 182cm long and is made out of light metal. He carries it around on his back. Pocky also can’t use dust.

History:

When Sy and Mikado to vale, they visited a weapon shop. The shop owner asked a few questions and after taking unit of measurement he made a bō staff for Mikado. The shop owner told him a few things befor giving him the finished weapon. It was already colored, but that didn't concern him. He had one year time, befor he would entering beacon, so he used this time to get to know his weapon and he learned rather quick to use it. Because of the training with his father, he fought with quite a few weapons already, so using a bō wasn’t a hard task.

Spoiler: show
 All Art belongs to ChosenVowels

13
Character Editing / Kisha Miles
« on: October 14, 2017, 11:22:29 AM »
CHARACTER

Name: Kisha Miles

Age: 17

Species and Gender: Human, Female

Symbol:



Occupation: First year beacon student

Appearance:


Voice reference: Brittney Karbowski


Kisha is a young woman that stands at 1,65cm and 62kg, has short, ombre brown hair, often kept messy and has dark brown eyes.

She wears a chestnut brown coat over a tube top consisting of beige-shaded colors and she has black, fingerless gloves. The coat has lighter brown short sleeves, a thin protruding collar, and two long triangular tails. She also wears short black pants which slightly exposes her thighs.

Around her hips and over the tails of her coat is a brown belt, which has a dagger-holster on the left side with her symbol emblazoned on it. In addition, the thick black shoulder strap of her quiver runs over her right shoulder and chest. She wears knee high brown boots with a beige zipper on the upper half of the back of the boots.

History:

Kisha was born in a small village named Stemswell, which is located in the eastern end of vale. She spend most of her life with her grandparents. Her parents were highly respected Huntsmen, who were always asked to do the most dangerous missions there are. That resultes in them not being at home a lot. She spent most of her day in the cocolate shop her grandparents owned, helping out wherever she could.

Even though Kisha didn't spend much time with her parents, she always looked up to them and made her goal early on, to become a huntress as well. She started practicing with a wooden sword when she was 9 and was given a bow a year after to train with. At the age of 13 she entered a combat school near her village. Soon after, a message arrived at the chocolate shop. Both of her parents died on the mission they were participate in, together with 3 other huntsmen. The exact cause for their death however, is still unknown. Even after her parents death, she kept on training and looked forward.
She took courses to learn how to make and modify weapons and with the age of 16 she made her weapon Cocoa. As beacon started to invite Students to learn at their academy again, she signt up immediately and passed the entrance exam with flying colours.

Personality:

Kisha has a very kind, caring, and cheerful personality. She brings her hyperactiv nature alonge to wherever she is, often seen jumping around from place to place, changing the topic while talking, or running around when it's not appropriate. When Kisha talks, many of her words may sometimes come out randomly without her actually giving much thought to anything she comes up with. Kisha is very open with her companions and quickly grows fond of them. Despite the morally dodgy nature that she sometimes displayed, Kisha can act quite serious in battle. She also has a sense of humor and enjoys messing with people, keeping things lighthearted.

Aura and Semblance:

Kisha's Aura is caramel colored

Kisha has the ability to summon portals by rotating her hand in a circular motion and throwing them to where she would like them to appear. The portals have an reach for about 30-40 meters and will stay wherever she throws them, even if this place is midst the air. She uses these to outmaneuver and confuse her opponents in battle, allowing her to shift instantly between all attack ranges. She has also the ability to redirect virtually any attack thrown at her either at his foe, or just to avoid getting hit. The limitation here is that she can create only two portals at once. If she tries to create a third one, the first will disappear.

The portals have a similar effect as the most extreme roller coaster ever invented, and if anyone besides Kisha goes through them is almost guaranteed that they will get serious balance problems, sometimes even nausea.

Size and duration are usually no problem. The standard size is as big as the standard Adult. Everything bigger than this will get exhausting and hard to keep open for a long time. It may happen that the portals close while something or someone is still in there. If this Person or thing is more that 50% through the portal, it will being blast out of it, due to pressure. If the person is less than 50% in the portal it will be thrown back.

After training a lot with her semblance, Kisha discovered that by rapidly forming portals successively in front of her, she can achieve a form of high speed movement, appearing as little more than a stream of energy moving midair. Kisha makes use of this when dealing with midair enemies,and can use herself like a ram in this state.


(A vid to the portals uhm... pls ignore the other stuff..)

Combat Behavior:

Kisha is an archer with skill that can only be described as masterful, able to quickly aim and fire at several targets in quick succession. She is very acrobatic in combat, easily dodging or flipping, in return to that she lacks in physical strength. It’s good enough to hold her own, but it’s not something that she can rely on. She usually dodges enemy attacks, as she lacks the strength to block them for too long.
She is most effective in longe range, and mediocre in close combat. Her biggest struggle is in hand to hand combat, where the outcome is almost always guaranteed to be a loss.

Kisha is very cooperative in the group and rather follows instructions than giving them. She is very well able to come up with plans for herself, but most of the time they have a logic that only she could understand. Thinking outside the box is one of the things that defins her, but even if her strategies are successful most of the time, there can also be huge gaps in them, which she will only be aware of afterwards.

WEAPON

Name: Cocoa

Primary Form:

Cocoa is a dagger with a blade length of 40cm. The handle is brown with golden ornaments and her symbol is burned on the blade.

Secondary Form:

The blade extends to its double length. It's relatively light for a greatsword, which makes it easy for Kisha to wield it.

Tertiary Form:

The sword bends to a C shape, revealing the string, which was permanently attached to the tip of the blade and the lower end of the handle. Along with the bow, Kisha also has a quiver on her back, which is divided into four sections. Each of the four sections can store 8 arrows.
Each of the arrows are also equipped with a small metal rail on which she can attach grenades.

Dusk Functions:

Kisha has many different types of Dust modified arrows, but is only able to carry four different types at a time, with the exception of three signal arrows attached to her shoulder strap.

Ice arrows: An arrow that covers the opponent or object with a layer of ice. The ice isn't very thick, but will slow down the opponents movements even after crashing the ice.

Fire arrows: The arrow ignites a fire whenever the Dust is triggered. These are the arrows she works with the most.

Lightning arrows: This type of arrow discharges an electric shook as soon as it hits an object or person. It can cause short-term cramps.

Wind arrows: These arrows are faster than any other, and instead of decreasing its speed, they are getting faster and faster the longer they are in the air, which makes them especially effective on a long trajectory.

Gravity arrows: The arrows take away the gravity of an object for a short time and let it float. The effect withdraws soon after something or someone comes into contact with it.

Energy arrows: This type of arrow creates a short, but very solid barrier, which blocks enemy attacks.

Signal arrows: The arrows are processed with a highly concentrated mixture of fire and energy-dust. The arrow bursts in a red glowing fireworks when fired, and also lets out a loud popping sound.

History:

Kisha has made the weapon on her own and it's supposed to be duplicates of her parents' weapons

Other:

Kisha has three hydrogen- and three smoke grenades attached to her belt.

14
WiP Characters / Kisha Miles
« on: October 10, 2017, 08:36:22 AM »
CHARACTER

Name: Kisha Miles

Nickname: Schoko (Means Chocolate in German)

Age: 17

Species and Gender: Human, Female

Symbol:



Occupation: First Year Beacon Student

Theme: LINK

Appearance:

 
Spoiler: show
 


With an hight of 1,65cm and a weight of 62kg, Kisha is in the average of an ‚normal‘ Girl of her age. She has a pale skin color, Brown eyes and a mix of different shades of brown colored, short hair. She has a round face, with a small nose and slightly big eyes. Her everyday clothes includes a brown short armed hoodie, which has her nickname ‚Schoko, written on a name tag on her left side. This name is also stitched on her Hood along with ears, eyes and a mouth of a Cartoon-Guinea Pig. She is wearing gray shorts, which has her symbol on the right side.

In combat, she has a dark brown, large quiver for arrows on her bag and a also dark brown belt for her Weapons first form.

Spoiler: show
 



History:

Kisha was born in the west of vale in a small town called, Chanicha. She spend a lot of time with her Grandparents (maternal) because her parents were often at work. They were Huntsmen and Huntress, but not just any. Kouta and Sy Miles were highly respected Huntsmen and were always asked to do the most dangerous missions. They meet at Beacon Academy, got married and had a child, her. Her Grandparents owned a Choclate shop, where she spend most of her time, helping to work. Thats were she got her Nickname, Schoko. One of her friends started calling her like this, after saying she read in a book that Schoko means chocolate in another language.

Even though Kisha didn't spend much time with her parents, she always looked up to them and she made her goal, to become a Huntress just like them when she grew up. She started practicing with a wooden sword when she was 9 and as a present for her 12 birthday her mother gave her a bow. She made herself an own schedule when to practice with what. Even though she never had professional training, she was a good swordswoman and archer.
When she was 14 a message arrived at the chocolate shop. Both of her parents died on the mission they were participate in. Together with 3 other Huntsmen.
After that day, she took her training even harder.

She took courses to learn how to make and modifie weapons and with 16 years she made her masterpiece Demanon. Right after that she sign in for the exam to be accepted to beacon academy.

Kisha entered the huge hall which beacon reserved for the entrance examination. The auditors stand on a podium hight up in the room. There were 3 auditors for the exam and 1 Huntress, together with two Meds, for the case that something goes wrong. The Auditors told Kisha what they planned for the Exam. There will release three beowolves from they cages and she had to fight them. Easy. They also told her that they will add something extra, but didn't said what. The Beowolves were led out of there cages and immediately sah Kisha. The first one jumed at her and Kisha slided under him, holding her weapon demanon up, slicing the belly of the grimm. Kisha stood up again and heard a 'thump' as the grimm behind her fell to the ground and disbanded to dust. Without hesitation the second beowolf jumped at her, the third after. She rolled to the side to dodge the first one and than shot the second on with an normal arrow to the white 'mask' Around his face. The beowolf screamed and charched at her. But Kisha also had to look out for the second one behind her. So she used her semblance and creats one portal infront of her and the other behind her. The charching Grimm went right through it and crashed into the other grimm which was behind. She then herself charched at them, cutting of their heads in the process. She looked up to the auditors, but suddenly another beowolf jumed at her. She barely dodged by rolling out of the way. She quickly stood up again and scanned the area. There were two more beowolfes. Was that the extra the auditors talked about? An ambush? But she had a plan. she teleported thanks to one of her portals up to the higest point in the room. Kisha pulled out one of her gas grenades and threw it to the ground. She looked that she took a grenade in which isn't too much gas. She didn't want to blow everything up. Her weapon transformed to a bow again and shoot a fire arrow after. A explosion filled the room and as soon the smoke was gone, the grimm were gone too.
Kisha again, looked to the auditors. two of them made notes and the other looked at her in shock. She just caused an explosion!
The day ended fast and a week later Kisha received a letter. An acceptance to beacon academy.

Personality:

Kisha is a kind and helpful Woman. She acts a bit hyperactive and never knows when to shut up, what can lead to her friends telling her that she's annoying, which she always takes really serious. She was never good with criticism. Kisha always tyries to see the positive side of things and is always up for a joke. Even if she doesn't like someone, she will go up to this person and help the, if they really needs it. For her, friendship is one of the most important things in the world, and she would do everything to protect her friends, what leads to her loyalty. If you have her trust once, what isn’t hard to earn, you have it forever, or untill you betray her. She than completely breaks down and falls into a short but bad depression. Even though she has a happy and silly nature she can be serious. If a fight takes a bad turn for her, her happiness shuts completely down and she tries everything to win. You can see similar reaction if somebody jokey about death or bullies people. She will probably forgive them in the end anyway, but untill than you really shouldn't mess with her. For the Students and learn part, she isn't the best option. Kisha often don't pay attention and is completely lost in thoughts. She also doesn't try hard with her studies. Her Motto is 'I trust my bad luck' and most of the time, she passes with an 2-3 (Btw, I'm not so familiar with the grades in America, so I use it like we do in germany. 2-3 is B-C)

Aura and Semblance:

Aura Color: Ember colored

Kisha’s Semblace are Portals.

It's rare, but sometimes a semblace can be inherited through the family. That's what happend to Kisha. She inherited the portals from her father

She Forms a circle with both hands creating a portal on each side. She than can throw them like a frisbie wherever she wants to. Kisha can only creat two portals at a once. If she tries to creat a third one, the first one will disappear. Everything and everyone can go through the portals but for everyone but Kisha it will cause nausea. Kisha also can decide the size of the portals. It bigger the porzals are, the more exhausted she get. The biggest portal she can great is only big enough to fit two Humans at once. She will also be exhausted if spe creats to many portals after another. After making six portals she  needs a break, if she doesn't take one, she will collapse.

Combat Behavior:

Kisha never fought together with other people befor, which makes her more effective in a 1 vs 1 fight. She prefers to fight defensive rather than offensive which leads to her using her weapon in it's bow form befor turning it to her sword. One exceptions would be, if she don't have any cover from where to shoot. In a open field she will mostly likely uses her weapon in the sword form first. Even though she never fought in a group she will be cooperative and will listen to her leader, but if she sees an better option for a plan herself, she will simple act on her own. Kisha is fast and maneuverable, which is important. She doesn't wear any armow and if she gets hit, the hit WILL leave a mark. Using her semblance in fights isn't rare either. Even though she likes it more to keep her semblance a secret from the enemy (If it's a Human. she doesn't care if it's a grimm) The Portals help her keeping her distance or to block attacks. They can also work as an escape route for her and her teammates (Although the sideeffect will give them nausea)
She is good in improvise plans and she is a good strategist, still, she wouldn't be good as a leader, because she hate's to give people orders.


WEAPON

Name: Demanon

Primary Form:

Spoiler: show
 


Demanon is in his Primary Form a sword, a german Zweihänder to be exactly. It is wielded with both hands, is 170cm Long (120cm the Blade) and is 5cm wide. It weight 3 kg and the handle is made of metal. Because of the length, it has a module where you can insert most of the blade, so that it can fit in a belt. Thanks to the module(s) It can also turn in his Secondary Form. In the Primary Form Demanon can not use dust

Secondary Form:

Spoiler: show
 

Demanon can transform into a bow. It doesn't have any specialties. It’s a normal, long reach weapon. The only thing noteworthy are the arrows, which are modified with dust. Her quiver has  four container, for every type of dust one, and one for normal arrows. One container has enough space for five arrows.
Those containers are there, that the arrows won’t set each other off, which would cause an explosion.

Dusk Functions:

Ice arrows: When the Arrow hits the ground it can freeze an 0,5x0,5 area. If the arrow hits a Person, it will freeze the body part it hit, though the ice isn’t thick.

Fire arrows: The Arrow will make a small fire, Wherever it hits. It burns longer on meterial like wood or wool, than metall or stone, just like normal Fire. It can’t be used in water or if it’s rainy.

Lightning arrows: As soon the arrow hits his target, the bodypart it hits will get cramps, If it hits the head the person will get migraine

The Dust only activates when the arrow hits the target

History:

Kisha’s parents died when she was 16. Even though she never had so much contact with them, she knew exactly which weapons they used. So she mad a duplicate of her fathers sword and her mothers Bow and fused them. It took some tries but in the end she made her masterpiece Demanon

The transformationen: Thanks to the modules the Blade can reduce his length. A string will shoot out at the bottom of the handle and attaches itself to the tip of the blade. The Handle will, thanks to another module, extend and bend itself to the shape of an bow. To transform the weapon back, The string will tear due to pressure and the rest of the bow will transform back. The weapon stores 20 Strings and Kisha reloads them after every fight.

Weapon Name: Gas grenade

Description: Kisha has six gas grenade on her belt. The gas creats a slight fog and is explosive if it comes in touch with fire

Spoiler: show
 All Art belongs to ChosenVowels

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