Reconnaissance planes: Costs 1% Aura to create and can only last as long as that in a fight. Passively and directly feed images into Siu's mind. Cruises at around 100 meters per second and can turn perfectly fine at that speed. It has a range of 2 km and refueling costs 0.25% Aura.
Fighters: Costs 5% Aura to make and is as durable as the equivalent of 15%. Equipped with a machine gun that does lighter but more continuous damage per second. Since there are no g-force constraints, it can fly and fight at close to cruising speed, keeping up with naturally speedier huntsmen when fighting. Costs 1 unit of dust to arm. Its range is 500 meters and refueling costs 1% Aura.
Bombers: Costs 7.5% Aura, of which 0.5% each is used as guidance casing of the bombs, and is as tough as 10%. Drops up to 5 bombs guided by recon planes and deals damage that is a nontrivial threat even to herself. They are usually level bombers so they have a lower maneuverability, not being able to avoid terrain in a forest while at a cruising speed that match only Beacon first years. Costs 2 units of Dust to arm per bomb. Its range is 300 meters and refueling costs 2% Aura.
Transports: Costs 10% Aura. This aircraft is significantly larger than at almost 1 meter long compared to others which are only around 30cm or less. It can carry loads as big and heavy as a rock the size of Siu's palm. They are the least nimble of the bunch, having a straight and turning speed above natural humans but below even a small nevermore. Its range is 1 km and refueling costs 5% Aura.