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Messages - Glow

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See, the whole issue with the fight so far was that it was fairly conservative. Samantha was many things - fairly lazy, for one. She preferred getting things done quickly if at all possible and go back to kind of dawdling about in a somewhat awkward fashion. So, in this case, a long and drawn out battle was beginning to work against her - she'd gotten in some pokes at the start, and now she was being weighed down quite literally by Camelia's semblance. So, she made a decision.

She had a fair amount of aura, and a helluva lot of built up charge. It would hurt like bugger, but...

Instead of making any major movement to get away or counter the attack, Samantha pulled herself forward towards her opponent with the chains, charging what she could into the sword to prepare for the next step. This lead to her hitting the floor in a fairly haphazard position as she placed her sword above her, Unity getting a fairly solid hit in on her as she let out a gasp from the hit to her side. Prismatic Performance blocked what Samantha could of the attack, but it was still a powerful gravity-enhanced blow. However, this also left the hilt of the weapon touching against her opponent directly. Focusing herself despite the pain at her side, she released the entirety of the built up sound into one singular point, creating a sudden loud booming noise and causing a powerful wave of force to blast outwards, aiming to send it directly into her opponent - she'd taken the hit to get into point-blank range for this, after all.

(Combined damage from Unity and fall: -25% aura (10% fall, 15% blocked hit), Semblance charge into Prismatic Performance: -9% stamina, Sound Cannon: -34% held charge, -40% aura, possible disorientation/damage on landing, large knockback)

[AURA: 52%]
[STAMINA: 33%]

Her opponent having had blocked all her previous blows, Samantha guessed that the swing she now threw at her opponent again - using the momentum of the previous knockback to swing the blade around without needing her semblance in the lower gravity - would be similarly blocked. And if that was the case...

Throwing the chains again at her opponent's back, she changed their path just as they were about to hit - looking to circle and yank upwards at her opponent's arms. Swinging the sword forwards as this happened, she got ready to finally release the charged-up burst in Prismatic Performance, but waiting to see if the slash actually hit first before letting it go.

(Normal swing: -10% aura, -3% aura/second in touch with blade, Chains: -2% aura each, grapple chance.)

[AURA: 77%]
[STAMINA: 42%]
[HELD CHARGE: 25% (Prismatic Performance)]

Two chains snaked their way towards Camelia as she approached, looking like they were going in to attempt an attack but instead swinging around at a slightly slower pace than before to try and hit her back. The gravity did make them harder to manipulate, but she could still swing them about with less control and some more force.

The woman grunted, before another small burst of semblance suddenly set the blade spinning around at high speeds. Steadying her grip with her other two chains, she took advantage of the increased gravity this time and attempted to do an arcing swing sideways and down at Camelia, using the previous momentum to practically chuck herself and the whirring blade at her opponent.

(Powerful swing: -5% stamina, -20% aura, -3% aura/second in touch with blade, Chains: -3% aura each.)

[AURA: 77%]
[STAMINA: 42%]
[HELD CHARGE: 25% (Prismatic Performance)]

Yelping as a sudden weight pressed down on her, Samantha staggered for a moment as Camelia rolled. She was glad she'd sent one chain to ground herself, using it to avoid completely falling on her ass- and levelling a glare at the other woman from beneath the mask. That semblance was annoyingly versatile. Giving off a grunt, she attempted to steady herself on the spare chain, swinging her arm backwards in a haphazard slash up from the ground where the sword had crashed into, trying to buy some time from her off-balanced state.

The higher gravity didn't help things. At least, she thought it was, considering her opponent's previous actions - but didn't have too much time to mull it over, instead using one of the chains to forcefully yank the weapon forwards, building up a little more speed and attempting to make her opponent fall back if she could. The two spare chains were rattling as they moved, but had to be brought back around from their attack still.

[AURA: 77%]
[STAMINA: 47%]
[HELD CHARGE: 25% (Prismatic Performance)]

Samantha grinned behind her mask as the sword impacted, blades grinding against the shield heavily as her opponent attempted to counteract the hit. The sudden burst of electricity led her to bring the chains down to bear against the shield, acting as miniature lightning rods - she'd long since done what she could to insulate the connectors, and despite the sting she'd feel it wouldn't be nearly as dangerous as if it hit directly - before following up by taking those electrified chains and attempting to stab them into Camelia, a small burst of her semblance behind the sword attempting to shove the weapon downwards again. Whichever way they moved, they should be able to get them into a trap.

The purple glow around them gave them pause, but they pressed on, making sure to divert one chain into the ground instead - sure, losing a bit of damage, but having a bit of a backup plan if they were shot like a bullet.

(Electricity: -8% aura, Downward slash: -10% aura, -3% stamina, Chain Blade: -3% aura per second in contact, Electrified Chains: -5% each, possible stun effect)

[AURA: 77%]
[STAMINA: 47%]
[HELD CHARGE: 25% (Prismatic Performance)]

Flinging herself forward, Samantha glanced at her opponent as they held their ground, waiting for them. The fact they weren't trying to back off meant they at least had some kind of idea on defense - and if the blasts from the shield as seen earlier were any indication, those tended to be quite powerful in a cone. Unless she could dodge out of the way - which was difficult when trying to get up close as she was - she'd need to weather the storm long as she could before knocking the attack off target. Even if there wasn't a sudden blast, there was certainly a need to surprise and overwhelm in the first attack now, considering how much waiting she'd been doing. This would be the best opportunity she'd have to get off a strong attack, with her opponent waiting there and ready to counter.

Placing the blades of Prismatic Performance together, the two chains not in use to swing her out of the swamp snaked towards Camelia, and then around, trying to provide some sort of entrapment that might give her a chance to catch them off guard if they backed off. Staccato and Encore made a mechanical noise as the two combined together, before a horrendous screeching noise echoed around the arena as Samantha brought the now-chainsword downwards, the charged sonic energy around it making a horrible racket.

(Jumping slash: -15% aura, Chain Blade: -3% aura per second in contact.)

[AURA: 85%]
[STAMINA: 50%]
[HELD CHARGE: 25% (Prismatic Performance)]

'Right, just- jesus fuck!

Samantha blinked for a moment as the pillar suddenly started moving, before yelping, pushing herself to the ground - and still getting buffeted by the storm of ice brought along with it, rolling backwards along the ground. Cursing as she got splashed around in the swamp, she got to her feet - clothes dripping dirty water - and growled quietly. That was gonna take ages to wash out.

Chains slinking forward, she started propelling herself onwards, pulling forward between the trees Attack-on-Titan style (and she was not humming the theme, no matter what anyone said), rocketing out of the swamp area and towards Camelia.

(Ice pillar: -10% aura)

[AURA: 85%]
[STAMINA: 50%]
[HELD CHARGE: 25% (Prismatic Performance)]

Just... a little bit more... and Samantha was satisfied with the charge inside Ashen Howl. The blades were practically vibrating in her hands at this point, making her palms feel a little numb, but she kept a grip on tight around the twinned swords. Now to just wait for her opportunity.

Seeing the purple shimmer around the makeshift projectile concentrate, she took a quick glance behind her before pushing back off the tree, doing what she could to sneak around a little in the last bits of foilage on her side and try to get out of any immediate danger. Getting a bit closer for a counterattack wouldn't hurt, either. Her echolocation wouldn't work while she had this much charge in her semblance, but at the same time, meant she should be quiet, if not silent in her movements.

(Charging: -5% stamina)

[AURA: 95%]
[STAMINA: 50%]
[HELD CHARGE: 25% - Prismatic Performance]

Continuing to charge energy into the blades, Samantha started slowly spinning the blade around on the edge of its chain, building up more and more velocity on the sword. Conscious of the fire getting closer, she took a brief glance over to the burning swamp - luckily impeded by how wet the area was - and then back to-

Ah. Yea, that slowly floating pillar might be an issue. That was a fairly big pillar at that. Well, she had forewarning and the height advantage, at least. The fact Camelia wasn't just levitating the tree she was on or something like that suggested the range was limited, too - though nonetheless the capacity was impressive. That was a big chunk of ice, after all. But she had options, and the knowledge of the supposed attack-to-be - and the advantage of her position being somewhat hidden. She'd wait, and react, take a page out of her opponent's book. No reason to reveal any cards yet.

(Charging: -10% stamina)

[AURA: 95%]
[STAMINA: 55%]
[HELD CHARGE: 20% - Prismatic Performance]

Samantha looked on with a keen eye for the effect of the shot - which looked like it had come up short, hitting the pillar. The sudden tilting and crash towards them gave a little grin to her face, but with it looking to have little to no effect, she cursed quietly. It gave Camelia a chance to-

And her opponent still hadn't moved at all. And it didn't look like the shot had done particularly much this time around, really. Well, if Camelia really wasn't going to take the initiative, she could just... kind of sit here, really. Her semblance could continuously charge up, especially in her blades, as she started doing - holstering Ashen Howl and simply storing up energy into Prismatic Performance's twin blades. If she was determined to play that defensively, then she'd just do her own thing.


(Charging: -10% stamina)

[AURA: 95%]
[STAMINA: 65%]

Samantha paused again, though channelled her semblance into her rifle once more, musing on the situation. Camelia really was fighting incredibly defensively and reactively in comparison to what she'd expected. She wouldn't complain too much, though; it did work for her. She was far enough away to avoid any immediate threat from the flames - the sodden bark of the trees helping to slow its progress - but at the same time, they were locked in a bit of a stalemate right now. That didn't mean she wasn't going to milk the situation for all it was worth, though.

Switching out the cartridge, she took her time to line up the shot this time, before firing out a highly charged kinetic dust round. Kinetic dust helped to direct the whole of her semblance's blast in one direction, being the direction of the bullet, and she'd waited a while to charge up this one. Not a big area like her others, but it was perfect for direct hits. Considering her opponent was stationary and deliberately ready to try and block attacks... well, she'd find out why her speciality was general destruction, at least.

(Highly charged kinetic shot: -20% aura (impact), -10% aura (semblance shockwave), -10% stamina (semblance charge))

[AURA: 95%]
[STAMINA: 75%]

Her opponent seemed to stumble for a second, but quickly got back to their senses, managing to make their way around quite proficiently - somewhat suspiciously so. Noting the action down, Samantha kept dragging herself away from the first year with her large shield. She was quickly thankful for it, as Camelia rapidly brought themselves to the ground and shot what she could only call a plume of fire, plants setting alight from the shimmering heat. Cursing briefly at being caught in the edge of it, with even that much being enough to sting, she dragged herself back further, using up what she could of the swamp's trees while they still remained and loaded in another cartridge.

This particular ammunition was probably her favourite with Ashen Howl, if only for the fireworks - emphasis on fire. The fire dust rounds sent out a burst of flame around their impact site, and their destructive force - while spread out over an area - was still great for demolitions, especially with the shockwave a charged shot let out. Her speciality. Taking what little time she had, she used the charge she'd built up over her backwards movement, and fired out three rounds; one charged, and two uncharged fire rounds towards her opponent.

(Damage from fire: -5% aura)
(Charged fire shot: -10% aura (flames, lowering from centre of impact), -3% aura (shockwave), -5% stamina (semblance charge); Uncharged fire shots: -5% aura (flames, lowering from centre of impact))

Checking from her position above how the ice affected her opponent, Samantha halted for a moment as she re-aimed the shot as Camelia moved forward before firing out another round. The gravity dust rounds had an interesting effect with her semblance; the resultant shockwave briefly made the target weightless, causing them to briefly hover in the air and be vulnerable to another attack - useful with her ice rounds, as they often got stuck straight after since they were unable to run off,

The resultant wave of ice erupting from the Sheila gave her brief pause, before quickly launching off two more rounds - uncharged ice and gravity rounds, each just causing a small burst of the resulting element on hit - and then once again wrapping her chains around a different tree branch, relying on the bullets to keep her opponent distracted in one way or another to try and stay at range for now. Hopefully, the gravity round would help find out a bit about her opponent's semblance, depending on how they reacted to it.

(Charged gravity shot - -5% stamina (semblance charge), -5% aura (impact); uncharged rounds - -3% aura each (impact))

[AURA: 100%]
[STAMINA: 90%]

Samantha took the time to set her rifle out, eyes narrowing from her position as a little spot of brown showed against the blue-white background. Her opponent had taken point and didn't seem particularly inclined to move from her position behind their shield - and if that was the case, she'd take the brief reprieve. Loading a cartridge of dust rounds into Ashen Howl, she pushed her semblance into the charging round, taking aim through the scope.

The fox faunus still wasn't admittedly the best shot - she could hit relatively close with snap shots at closer ranges, now, but it still wasn't anything to write home about. However, a sitting target, with time to set up? Even she wasn't that bad. Though the confidence her opponent displayed just using the shield as cover was a little off-putting, however; there was probably some gimmick to it in that case, though that was the same for a majority of hunter weapons.

Nonetheless, Samantha had chosen one of her disabling cartridges to test her opponent with, rather than anything relying solely on firepower; alternating ice and gravity rounds. While demolitions and smashing down walls in her path was her usual technique, there was no point wasting stamina if it wasn't going to have an effect, and she'd have better luck hitting the more focused shots if her opponent had hampered movement in some way. She took the first shot of the match, the sound itself subdued to a dull click by the charging effect of her semblance. The bullet would release a burst of frigid wind, a cluster of ice forming around the impact itself - and Samantha had aimed it just to the side of the shield, hoping to catch either that or her opponent's feet in the ice.

(Shot: -5% stamina (semblance charge), -2% aura (splash), -5% aura (freeze))

[AURA: 100%]
[STAMINA: 95%]

Despite keeping her vision on her opponent throughout the announcers' speech, Samantha's ear flicked under her drawn-up hood at the statement about her - come on, she'd at least put a tiny amount of effort into style for once, in that she... couldn't think of something that she did over the norm, really. Eye visibly twitching at her own failure to come up with anything, she slid into a more flexible stance, waiting for the battle to start as the field changed around her.

The sudden appearance of a swamp under her feet didn't cause any particularly fond emotions for the event so far, admittedly. At least the commentator revealed something useful, though; Camelia had a semblance involving gravity. 'Now, whether that means localised, projected, or self-cast...' She mused, but judging by the slow but steady marching forwards of her opponent, it would be best to keep at least some distance; and she could manage that, with both of the playing fields here left her theoretically more mobile thanks to her chains.

Quickly latching on to a tree behind her, she pulled herself off her feet and backwards onto a branch, drawing herself away from her opponent and trying to get at least out of sight before drawing Ashen Howl off her back. Whether the theory of having a ranged advantage would hold up if that semblance let her opponent leap about, she didn't know. 'Either way, it should give me some time to at least get in a few potshots and gain some information.' She'd be able to tell where her opponent was if they got close, even if they took cover; and she had the advantage of non-monochromatic terrain to hide in over this side.

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