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Topics - Siuwa

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1
WiP Characters / Siu Ceong (Not finished but WIP regardless)
« on: February 16, 2018, 12:21:36 PM »
CHARACTER

Name: Siu Ceong (In that order, but her surname is Siu)

Age: 21, born 59 AC Saule 28th

Species and Gender: Female Human

Symbol: A golden dragon in a background of sky and sea.
Spoiler: show


Occupation: Beacon graduate Huntress

Appearance: Siu mostly sports her favorite outfit in day-to-day activities and sparring: Silk robe with big, long sleeves which extends to her knees with red lining over a usual shirt usually with white or red as primary color, along with a lime green skirt and stocking up to the middle of her thigh with 5 cm in between and a flat shoe.
In the fields, if practicality was demanded, she dons a much simpler wear in the form of a plain navy colored tunic with cuffed sleeves and a belt and several pouches, similar to that of a nomadic horse archer, instead of the robe, skirt and stocking, and a pair of sneakers instead of shoes.
In both normal, school uniform and field if possible she wears a headset that both act as a wireless headphone and a transmit-receiver aid for her semblance. She has a mild case of myopia which translates to a pair of glasses normally and adjusted goggles in the field.

With a fairly unnotable height of 165 cm and weight of 63 kg, she has an average body with an undeniable but unnoticeable body curve. Her Skin is approximately yellow and has a mostly round face with a notably big grey eye.

History: Siu’s father is an archeologist working in a site near his village, one just outside Vale close enough such that they can mobilize a team on an airship to help in time when occasionally the hired huntsman can’t stop them before they start damaging the village. Her mother, a researcher in an Atlas-Vale exchange program on the Atlesian side, met him on a conference about newly recovered items from his site. When they married she moved there and set up a station for first-hand process and analysis after any discoveries. When she was pregnant with Siu, they had a rather large discovery with a multitude of excavated texts and artwork. They turn out to be teaching material including a pictured dictionary and textbooks of mathematics and history. With their initial deciphered texts she was named Ceong, which was believed to mean ‘soar’. The initial discovery gained some attention in the field, but they felt more. They don't know what it is but they feel it hinted at something more. Maybe there are connections. This quickly became the goal of the couple, to find and tell the full story of these artifacts.

Thus it was under an atmosphere of exploration and analysis of the past that Siu was raised. Looking at her parents work and asking them questions quickly became her favorite pastime. When one day she asks what are they doing archaeology for she got this:
Quote
We archaeologist excavates for learning the past both by itself and from which, discovering exotic knowledge to our and the public's fascination, but most in importantly doing them justice. People don't die when they're killed, it's when they're forgotten. In doing our work, if we can't immortalize them, we at least stave them off against the threat of time for as long as we could.
In a fit of fridge logic, Siu proclaimed "If dad and mom work to discover and protect the past, I'll be a huntress to do the same to the present!"
They're taken aback by her unusually quick thinking for her age and a sudden set of life goal, but they didn't outright oppose it, trying to show instead of tell and letting her form her opinion herself.
They told tales, shown footages and media depictions of huntsmen operating at their full glory... and horror. Choosing the most realistic portrayals possible, the little girl is exposed to moments alternating between the likes of a huntsman singlehandedly wipes out 100 Beowolves and an utterly exhausted one getting mauled in half by an Ursa Major, picking off a horde of Creeps from 300 meters after the sniper witnessed her best friend being overrun and slowly chomped to his death with a scream almost audible from that distance, equally gory and glory with nothing but the most needlessly gory scenes hidden from her. She had expectedly as much fangirling as shivering but forced herself to watch because she would need to accept all of it if she were to genuinely choose and stay on the path of a huntress. After much longer than she initially thought she reaffirmed herself that she wanted to become a huntress and enrolled in Signal.

In Signal unlike some others who needed time to find their calling she immediately chose to drill her marksmanship, as a result of being scared of fighting closely from watching scary footages. Either hit-and-run or run and gun did her well, but she knew had a feeling that she couldn't keep doing that forever. She's right.

On one mission of simple extermination they were doing as well as usual until a particularly large horde came and she fell back more than usual to fire. While they slaughtered them as just before without issue, they argued if her backing would be appropriate in terms of mentality and effect which lured an Ursa Major to them. Not in effective range of attacking it, she can only watch her teammates put up a fight until their Aura broke while she is frantically running to them, but it takes one more good hit to finish it off. When the supervising professor moved in for the finishing blow he saw instead two toy planes crashing into the Grimm and killing it in a pretty firework show.

Personality: Sample Text

Aura and Semblance: Sample Text

Combat Behavior:  Sample Text

WEAPON

Name: Sample Text

Primary Form: Sample Text

Secondary Form: Sample Text

Tertiary Form: Sample Text

Dust Functions: Sample Text

History: Sample Text

2
AMA Section / What badass boast/creed does your character have?
« on: February 06, 2018, 09:43:05 AM »
When times come for the heroic second wind, the last stand for a village about to be overrun by Grimm, or just having something they live by as their guidance, your character will deliver lines so awesome that can only be followed by their massive amounts of asskicking or rivaled by one of your opponents'.

What is it for your characters? Is it from a work they(you) have read or created? Something they thought of themselves? Or skip straight for the combat(or mix and match for the confusion fu)?
Doubles as a source of generic ones for all to pilgariselearn and draw ideas from.

I'll go first:

Catalina:
People are born equal. Egalitarians keep it so.
Other's semblance is an extension of their personalities. Mine is a part of my body.
I am the carrier of my soul. Semblance is my body and aura is my blood. (Obviously ripped off from his consumed media)

Infrared:
Spoiler: She ends up trying to deconstruct a bunch of related tropes. • show
Oh, this is the part where I give a badass boast? You see, people love these. It's cool as all hell, it's moralizing to you and demoralizing to your enemy. Probably because they're so awe-inspiring and believing in them drives you to make it happen, or makes it happen by itself, throwing away other precious consideration in the process, sometimes even logic.
You can also call that fanaticism. It does grant you bigger bonus for a reason, but it could also make you self-righteous and zealous. If they have a different idea than you and they think they're right, they're going to resist your attempts to convince them otherwise and you're both gonna get frustrated. What do you do now, tell them over and over again until they believe? It’s the least forceful way, but they could realize you’re repeating your argument ad nauseam and reject it. What now, beat some sense into them? They'll just call you a devil and reaffirm your 'evil' intentions. Now it’s even harder to get them to listen, especially after all the ‘wrongs’ you’ve done to them.
And no, get off my speech with your notion that moral correctness and power are correlated. They're simply not; ask your local moral philosophers at your own peril. If I beat you handily, that's because I'm better at fighting you than you do me and nothing else. Please do not think otherwise even if I disapprove of your actions. Ideas transcend mortality. We don't need another bland, unilateral society.
I remember one cool women said "if you life it, I can kill it, even if god it is", murmurs deliberately paraphrased to rhyme, and she can back that up quite well. But why god? It's not like there's anything notable for them to favorably compare to. They rarely have feats and the ones they do are really vague, and everything else are character statements. Who would deploy troops with like, 1 atk because the flavor text said that they can incinerate enemies into nothingness and consign a billion souls to oblivion?
Moreover they're either petty enough to interfere with human affairs or ignorant enough not to... wait that was a terrible double stan... no, goalpost moving. I retract that statement. But the point still stands, just not on the same god. But it gets worse: most of them are vengeful or jealous enough to to not stand for the take that and try to get you back for it. You might even get IRL people hot on your trails for it! So blasphemous boasts are bottom line not worth it even if you can back it up.
You also will inevitably have to choose between your creed and doing what’s right. And if you choose the creed, you will have to deal with preventing yourself from becoming a knight templar. Choose wisely. I’d rather not screw my mind with all this.


Sheer:
It's party time! And the grand event is a great plan setting into motion and us looking all awesome!
When other’s inspirational teammate gives them strength figuratively, I give it literally along with aura and speed!
Revised: The power of love, the power of friendship, these are ideal people draw strength from. I think that makes me the patron saint of it then!


Bring it everyone!

Edit: Damn the overshadowing… Time to up hopefully a bit.
People like you are common. They think people who think differently than themselves are stupid. Well some of them are literally about being smart so they kinda get a pass. Some of you think the others are the unenlightened, others think they deserve hell for what they believe or don’t. But asserting your view ad nauseam is not really a valid argument, and if you do ask me I would think I’ve seen hell.
… Acutally let’s not drag this any longer. It comes down to this: I’m not going to beat senses into you, I’m going to change your view. After making sure you’re not harming anyone anymore.


3
Beacon Academy / Practice and Preparation [closed]
« on: October 17, 2017, 03:46:17 AM »
Note that, and that, and that... Alright, that's the clips for today.
Catalina Glenn switches off the computer, closes his eyes to reimagine Zabar's movements, and let out a breathe. He told them. His teammates and other friends. He will challenge Zabar Aga, the 40th Vytal Festival tournament, year 1 individual bracket, champion. But there’s a few problems. Would it be an official challenge, or a sparring match while on a visit? When would both of them have time? In either schools, or ideally the Amity Colosseum? How can Cat hope to win? Most importantly, would Zabar and/or Shade even accept it?

All those thoughts was temporarily put on hold as he changed into his blue T-shirt with a round shield in the center and trousers that reaches to his ankles, with his ammo box strapped on his back. This is sparring time.

Arriving at the arena of the school he made a few practice swings with Take That!, transforms and turns it around, and fires a blank round. He practice this set piece a few times, then another with quick swings, then his semblance. The usual spikes, blades plus hands, and his secret move that he thought as necessary to hide and beat Zabar at the last moment. He hoped he had thought of that sooner so he could have advanced in the tournament. But maybe it was not so bad, since he made a friend in his loss.

Now it's really sparring time. He stood there and stared at the entrance, hoping to challenge whoever comes through.

4
Plot Zone / Practice and Preparation [closed]
« on: October 16, 2017, 11:07:56 AM »
After the events of the Vytal Festival tournament Catalina planned to challenge Zabar Aga to a match for his friend made in combat and the other finalist, Nathan Eau, although he did not made any official statements and only his teammates, some teachers and friends knows about this. He is finding people to fight against to get some extra training in, plus reviewing his own weakness and ways to either avoid straining them or remedy it.

Participants:

0. Catalina Glenn
1. Juno Vert

5
I've been here for a bit over a year now, and I've planned to post this on my year anniversary on this site but lost track.
So, you guys are awesome, and friendly, and delightful to RP with, I really wanted to say thanks.
I'm still proud of Cat vs Nathan.
I don't know where did I got those downvotes, maybe I broke rules or was not roleplaying according to character?
All in all I'm SO happy to have found here. Thank you.

6
Plot Zone / My favorite food, smells or not[1/4]
« on: August 17, 2017, 06:23:05 AM »
So a bunch of students in the cafeteria were having lunch and talking about food when durian comes up as someone's favorite food. The nature of the food provoked many people, all strongly stating their opinion. Some first year, with a sparring lesson just an hour after the lunch, decided to fight to defend their favorite food(or lack thereof).

Topic starter:

Durian supporter:

Durian opposer:
  • Catalina Glenn

I would like if you could post once per day. If there's issues preventing posting on that day, please let all of us know in Discord or forum PM.

7
Approved Characters / Sheer Gold
« on: August 16, 2017, 07:32:26 AM »
CHARACTER

Name: Sheer Gold

Age: 18, born Klever 14th

Species and Gender: Human Male

Symbol:
Spoiler: show


Occupation: 2nd year Beacon student

Appearance: He is 155 cm tall and weight about 65 kg. His skin is akin to slightly dark Asians IRL, and his face constitutes of slightly small golden eyes, a small nose and a mouth just wider than one of his eye. He has a simple, short black hair on his head. He usually wears a red jacket, aquamarine jeans, a backpack and a red hat. His scroll is also red. The red hat is also worn over his school uniform.
In combat, his clothes is thicker and had long sleeves. This is the same as his clothing in winter, except he just put on a warm extra jacket. His voice have about the same average pitch amd volume as students of his age.

History: Smear was born in the city of Vale, very close to the academy. In very early days of his life, he played toys and learned basic things just like any other children, with the notable part being there's no preschool education which leads to his relaxed attitude. He grew up watching students moving in and huntsman moving out of the school, but his interest in becoming a huntsman only came when he watched the Vytal festival tournament when he's 8. One player in particular he liked, which beats her opponent simply by hitting hard and fast. She didn't win due to an opponent tricking her to get her ringed out, but Smear thought if he became a huntsman he could do the same and be the one who trick others. With that in mind, he enrolled in Signal using the years between the tournament and Signal age training in running and building strength which turns out he had a talent in them too, while also learning the basics of tactics.
He did well in what he have trained for, speed, strength and tactical knowledge, but the fields he haven't, he barely hung on. His combat skill is left untouched in theses years, and he isn't exactly quick to pick it up. He can't hit a man-sized target with a majority of the pellets at 10 meters with his shotgun while maintaining anywhere close to respectable fire rate, and even the teachers jokes about how he would be used for target practice by some random evil overlord. While he can hit hard and fast in a fight, he is basically doomed if he's restricted. And he neither have a melee weapon nor any experience on them. This combined with the discovery of his semblance cemented his support role. By the end of Signal, he has further specialized in his roles and advantages and is probably a year behind on the weak ones.
He was accepted into Beacon by being lucky enough not having to strain his weakness, and is considered one of the best supports and tacticians for the year, but now he got so horribly defeated in hand to hand and melee combat he almost thought of being absent to all the lessons. He was warned that he would not be able to advance anymore if he can't either improve or find a reliable way around his weakness in the beginning of his 2nd year.


Personality: He is relaxed and mostly cheery on day to day life, and spends his time to play board games and computer games when not training. He likes to get his friend involved in whatever he's doing. He is much happier if he is seen along with his friends, but he relies on others to do most of the things. In return(he thinks), he would gladly help friends in need like giving most of his aura to a friend for his mission and not take any that day, or lending his Lien for things as expensive as a new scroll. This could usually be done to a dangerous extent like leaving him without food money, or lending his aura when there's a mission hours after his friends' estimated time to return.  He doesn't dislike people holding different opinion than himself or people who he sees as rivals. What he does dislike however is sore losers (regardless of who they lost to), and he had records of immediately challenging them at the first available moment with varying degrees of victory and loss. He is a clear supporter of Faunas rights and would usually speak up for the topic, but he just wished white fang will turn back to their more peaceful side.

Aura and Semblance: His aura is red-colored. His aura is tested to be extra vulnerable to dust taking about twice the damage compared to someone of the same aura amount.
His semblance is Baton Pass. It allow Him to transfer Aura, strength and speed to one or more team members. It activates when both parties is in touch and they have agreed on what and how much to transfer and can adjust or end when they are in touch again and agrees so. It would also end when one party is unconscious, then the transferred stats, even aura as his capacity in aura is given along with, will be vanished and needs a week to recover. It lasts 12 hours and is reset whenever His weakness for dust Transferring usually takes longer than ten seconds even when he decides to give almost all of his strength, aura and speed. According to him, when trying to go past his remaining speed or strength, it feels like something is pushing against it preventing him from doing so. The semblance can also be used to provide buff to more than one person at the same time but the given amount of aura/strength/speed is conserved. The transferred aura does not suffer the weakness of his aura.

Combat Behavior: He calls himself a fast bulky physical support. Because of his semblance he often forgo battling himself and give his aura, speed and strength to his teammate and let them do the heavy working. If he has to fight himself, he will try to kite and do quick approaches and heavy punches or point blank shotgun blasts to quickly sweep down enemies. He also tends to plan before attacking based on his team, but those plans usually either leave himself open to attacks or need a guard to keep him safe, And they mostly consists of timing an attack and launching a new one when the enemies think it's done, or attacking from different angles at once, although he does well in other context too.
His raw power would be comparable to:
  • Capable of keeping up with non-sudden burst speedster of the same year before semblance boost in speed and fight at that speed
  • Hit softer than dedicated hard hitters but noticeably above average
  • Can take a few more hits than average students and take one or two more from dedicated hitters
His biggest vulnerability is his lack of skill and technique. His usage of his weapon is brutally simple: Get close, blast the enemy, and make a U-turn. This is easily predictable and if the enemy keep his range, he can't reliably hit targets beyond 10 meters despite the weapon being still very effective at that range. In melee, his is also not skilled and can be forced into a situation where his strength and speed can not be used in its fullest extent. And even knowing this weakness he doesn't spend much time training in these fields, instead training in raw power and relying on speedblitzing and overpowering his opponent.  He also do not carry dust for usages other than ammo, which limits his offensive option and other utilities.
After careful diagnosis it was found that some form of disability hampers his ability to form muscle memory, which means he would have a hard time improving his skills even if he dedicated his time to train in them.

+Good Support semblance and the stats to back it up
+Fast speed
+Above average strength
+Above average aura
+Use "nasty" plots to plan attacks

-Strong, but VERY unskilled, on marksmanship, melee and hand to hand combat and will have a hard time learning
-No dust usage except dust propelled bullets
-Dust is super effective against him

WEAPON

Name: Focus Blast

Primary Form: A single barrel shotgun colored in pure red. It has the barrel length of about 50 cm and is semi-automatic. He brings 10 cartridges each with 5 rounds with him in combat, and one cartridge with extra-powerful rounds in them.

Dust Functions: Dust is used to fire the pellets. For every trigger pull 9 pellets is shot with a spread of approximately 10 cm radius for every 5 meters of traveled length. It is high powered enough to one hit kill most common, non major/alpha Grimm, and those can usually be killed with a close headshot too. For even more power shots with much more dust content is used, able to punch through armors of a boarbatusk or even a death stalker at close to point blank. This more powerful round however creates recoil that takes out about 5 percent of his aura and pushes him back about one step.

History: It is originally forged at his time at Signal and is replaced part by part during his time in Becaon until it looked like a completely new bought gun. He would rather not think about the "ship of Theseus" problem of his gun.

8
CHARACTER

Name: Smeet(Sweet but with the m sound) Gold

Age: 18, born Klever 14th

Species and Gender: Human Male

Symbol:
Spoiler: show


Occupation: 2nd year Beacon student

Appearance: He is 155 cm tall and weight about 65 kg. His skin is akin to slightly dark Asians IRL, and his face constitutes of slightly small golden eyes, a small nose and a mouth just wider than one of his eye. He usually wears a red jacket, aquamarine jeans, a backpack and a red hat. His scroll is also red.
In combat, his clothes is thicker and had long sleeves. This is the same as his clothing in winter, except he just put on an warm extra jacket.

History: Smeet was born in the city of Vale, very close to the academy. In very early days of his life, he played toys and learned basic things just like any other children, with the notable part being there's no preschool education which leads to his relaxed attitude. He grew up watching students moving in and huntsman moving out of the school, but his interest in becoming a huntsman only came when he watched the Vytal festival tournament when he's 8. One player in particular he liked, which beats her opponent simply by hitting hard and fast. She didn't win due to an opponent being tricked to get ringed out, but Smeet thought if he became a huntsman he could do the same and be the one who trick others. With that in mind, he enrolled in Signal using the years between the tournament and Signal age training in running and building strength which turns out he had a talent in them too, while also learning the basics of tactics.
He did well in what he have trained for, speed, strength and tactical knowledge, but the fields he haven't, he barely hung on. His combat skill is left untouched in theses years, and he isn't exactly quick to pick it up. He can't hit a man-sized target with a majority of the pellets at 10 meters with his shotgun while maintaining anywhere close to respectable fire rate, and even the teachers jokes about how he would be used for target practice by some random evil overlord. While he can hit hard and fast in a fight, he is basically doomed if he's restricted. And he neither have a melee weapon nor any experience on them. This combined with the discovery of his semblance cemented his support role. By the end of Signal, he has further specialized in his roles and advantages and is probably a year behind on the weak ones.
He was accepted into Beacon by being lucky enough not having to strain his weakness, and is considered one of the best supports and tacticians for the year, but now he got so horribly defeated in hand to hand and melee combat he almost thought of being absent to all the lessons. He was warned that he would not be able to advance anymore if he can't either improve or find a reliable way around his weakness in the beginning of his 2nd year.


Personality: He is relaxed and mostly cheery on day to day life, and spends his time to play board games and computer games when not training. He likes to get his friend involved in whatever he's doing. He is much happier if he is seen along with his friends, but he relies on others to do most of the things. In return(he thinks), he would gladly help friends in need like giving most of his aura to a friend for his mission and not take any that day, or lending his Lien for things as expensive as a new scroll. This could usually be done to a dangerous extent like leaving him without food money, or lending his aura when there's a mission hours after his friends estimated time to return.  He doesn't dislike people holding different opinion than himself or people who he sees as rivals. What he does dislike however is sore losers (regardless of who they lost to), and he had records of immediately challenging them at the first available moment with varying degrees of victory and loss. He is a clear supporter of Faunas rights and would usually speak up for the topic, but he just wished white fang will turn back to their more peaceful side.

Aura and Semblance: His aura is red-colored. His aura is tested to be extra vulnerable to dust taking about twice the damage compared to someone of the same aura amount.
His semblance is Baton Pass. It allow Him to transfer Aura, strength and speed to one or more team members. It activates when both parties is in touch and they have agreed on what and how much to transfer and can adjust or end when they are in touch again and agrees so. It would also end when one party is unconscious, then the transferred stats, even aura as his capacity in aura is given along with, will be vanished and needs a week to recover. It lasts 12 hours and is reset whenever His weakness for dust Transferring usually takes longer than ten seconds even when he decides to give almost all of his strength, aura and speed. According to him, when trying to go past his remaining speed or strength, it feels like something is pushing against it preventing him from doing so. The semblance can also be used to provide buff to more than one person at the same time but the given amount of aura/strength/speed is conserved. The transferred aura does not suffer the weakness of his aura.

Combat Behavior: He calls himself a fast bulky physical support. Because of his semblance he often forgo battling himself and give his aura, speed and strength to his teammate and let them do the heavy working. If he has to fight himself, he will try to kite and do quick approaches and heavy punches or point blank shotgun blasts to quickly sweep down enemies. He also tends to plan before attacking based on his team, but those plans usually either leave himself open to attacks or need a guard to keep him safe, And they mostly consists of timing an attack and launching a new one when the enemies think it's done, or attacking from different angles at once, although he does well in other context too.
His raw power would be comparable to: (Very subject to change if too powerful)
  • Capable of keeping up with non-sudden burst speedster of the same year in speed and fight at that speed
  • Hit softer than dedicated hard hitters but noticeably above average
  • Wall average students and can take quite a few from low tier dedicated hard hitters
His biggest vulnerability is his lack of skill and technique. His usage of his weapon is brutally simple: Get close, blast the enemy, and make a U-turn. This is easily predictable and if the enemy keep his range, he can't reliably hit targets beyond 10 meters despite the weapon being still very effective at that range. In melee, his is also not skilled and can be forced into a situation where his strength and speed can not be used in its fullest extent. And even knowing this weakness he doesn't spend much time training in these fields, instead training in raw power and relying on speedblitzing and overpowering his opponent.  He also do not carry dust for usages other than ammo, which limits his offensive option and other utilities.

+Good Support semblance and the stats to back it up
+Fast speed
+Above average strength
+Above average aura
+Use "nasty" plots to plan attacks

-Strong, but VERY unskilled, on marksmanship, melee and hand to hand combat
-No dust usage except dust propelled bullets
-Dust is super effective against him

WEAPON

Name: Focus Blast

Primary Form: A single barrel shotgun colored in pure red. It has the barrel length of about 50 cm and is semi-automatic. He brings 10 cartridges each with 5 rounds with him in combat.

Dust Functions: Dust is used to fire the pellets. For every trigger pull 9 pellets is shot with a spread of approximately 10 cm radius for every 5 meters of traveled length. It is high powered enough to one hit kill most common, non major/alpha Grimm, and those can usually be killed with a close headshot too. For even more power shots with much more dust content is used, able to punch through armors of a boarbatusk or even a death stalker at close to point blank. This more powerful round however creates recoil that takes out about 5 percent of his aura and pushes him back about one step.

History: It is originally forged at his time at Signal and is replaced part by part during his time in Becaon until it looked like a completely new bought gun. He would rather not think about the "ship of Theseus" problem of his gun.

9
AMA Section / Ask Siuwa and his characters anything
« on: August 05, 2017, 08:31:49 AM »
Yeah, that. Didn't have an anything better to do and people wouldn't care about me as I'm not a big player on anything anyway.
Whatever, ask away.

10
Non-Canon / Taste of power[Closed]
« on: June 16, 2017, 09:45:33 PM »
"The infamous bandit clan of Flag was completely annihilated by unknown reasons. According to one of the suspects arrested when the Valish police arrived with the rescue team, something... unexplainable was witnessed. We broke his aura and beehived him, but... but but he regened like we didn't do shit! And he's got flamethrower for arms! It's like the devil! it's the end of our cycle!... The above claim suggested an individual appeared at the clan's fortress before its destruction, but no bodies are found the is not a Flag. This is the third time this month a bandit clan got destroyed..."
Catalina watched the news report. Satisfied by his good deeds he decided to get a walk outside and gather everyone's reaction.

11
Plot Zone / [Non Canon]Taste of power[5/5]
« on: June 09, 2017, 11:37:33 AM »
I'm a regular browser on r/whowouldwin and there are frequently "you with a random superpower vs" threads using the random page function of the superpower wiki. So I want to introduce that here.
Basically your character is given the choice of 3 random superpowers out of 5 rolles added on top of their original abilities.
  • These powers works independent of aura, semblance, RWBY magic or silver eye powers unless it specifically have interactions.
  • No absolute conditions or omni powers.
  • FFA but characters can team up as they see fit.
Here is your random superpower.

12
It can be about subjective feeling: It looks/sounds/feels great/refreshing/lame or objective analysis: the damage/rpm/recoil is just right/not good enough.
Also, what will you improve your weapon if given the choice and resources, and what could be expected after so?

13
Approved Characters / Infrared Ray
« on: December 14, 2016, 08:47:26 AM »
CHARACTER


Name: Given name:Infrared, Surname:Ray


Age: 24


Species and Gender: Female rabbit faunus


Symbol: A silvery wave of arcs which subtends 5 degrees with a wavelength of 1 arc per 3 centimeters on a brick red background.


Occupation: 4th year Atlas student


Appearance: She doesn't really care about what she wears and only look for warmth and agility with her outfit. Usually she wears T-shirts figure is around 150cm tall with 75 cm around her waist. Her rabbit ears at the top of her head are obvious and provide sensitive hearing akin to average rabbit faunus. Her rabbit ears have white fur.


History: She was born in Atlas with an elder brother and a one-year younger sister, and is looked down upon just like the rest. But unlike most people her parents are not being forced to near-slavery but are rather well paid with a decent position as managers of a small group of other faunus in a faunus respected and safe-ish dust mine. She went there occasionally to mine dust to get some Lien for buying entertainment goods and services. She became slightly more masculine thanks to her almost all-male companions. But her relationship with her parents soured because they gave her a beating every time she came for no particular reason, and got especially hard ones after knowing that she received combat training under a certain group of former hunters. When she was 8, she finally realized that even in a faunus respected environment, a mine is still that dangerous after being trapped by a collapse with the aforementioned hunters. It was there and then she discovered her semblance when she had a rock crushing almost right on her poor ears but instead punched a small hole that allowed for breath. After a long discussion they trained her on spot to help
By shaking a loose piece of rock and launching it at the debris one at a time they carved their way with assistance from her friends as she now calls them out the first sight from her is a mix of fury, worry and joy from her parents. What happened when she returned home?
Well, she wished not to talk about. Nonetheless, her relationship with the group became better than ever and they trained her all her life in fighting.

At the age of 18 she applied(she wanted to at 17, but were stopped by her parents after a good talk and for good reasons) to the Atlas academy and got denied. The report card was signed by a male teacher who unsurprisingly looked after her later saying her fighting skills were more than capable for academy students of the same year but the writing tests were marginally failed. She worked much harder on her knowledges and combat skills ever since(with the side effects of becoming addicted to Remnant: the Game and plays it super often) and two years later she got accepted into the second year of Atlas.
She's a faunus and is again discriminated, but no one messed with her physically after she earned support from professors don't discriminate them.
She loved electromagnetism thanks to her name and wanted to create a coilgun as her weapon but failed horribly after taking a hint in maths from another teacher and still almost electrocuted herself along with her teammates. At school she were bullied for loving 'stupid magnets' since that incident (and slightly less for being a faunus),But the damage was done. It changed her as what she is now.
Under quite a lot of pressure which included people disturbing her family houses that got chased away with great difficulties and private threatening of withholding graduation, she enlisted in the Atlas Military under training to become specialists AND faunus equality promotion, doing dirty but borderline legal and safe(/slave) to PR work, and even then her promotion was withheld for one year by refusing twice and only agreed after talking to practically everyone she knew of.
Her latest mission is to dig up a blueprint for something that was lost in mountain Glenn during the breach of the city, which used obsolete but secret to outside Atlas tech.


Personality: Following the official and direct order from the military, she despises the White Fang and refuses to talk about them. Outside of work, she liked to be a know-it-all who is terminology insistent and always correct the others whenever she remembered one off the top of her head. She is also loves to deconstruct a subject when she has a strong opinion towards it.
In hindsight of her childhood experience, she loved to slap her friends' back in kindness but it had made her friends and (hopefully temporary) enemies alike because she usually made their aura flicker if she isn't controlling her strength.
Applied the other way around, beating her to a pulp is the worst way to tell her to get a hold of herself.
On studying, she focuses on subjects she liked and practically ignores the rest as a trauma of her failing to create a coilgun. This is a main reason for failing 4th year in grimm biology and history year once other than the one above.


Aura and Semblance:Her aura glow is mainly red but with small but scannable amount of infrared by glowing in the same way regular colorful aura glows.
Her semblance is to make flying object she recognizes visibly and wishes to, upon contact, fly back with the incoming speed at an angle of her choosing with 10 degrees of error. The expense of this is extra aura consumption and pain proportional to the original damage. Dust infusing makes the dust coats on the projectile with the dust effects. It also can't bounce off anything coated in aura.
The cost of aura in percentage is proportional to the change of kinetic energy required to bounce the way she wanted. When a rocket from reaction is bounced exactly back(or to any other directions for that matter) Infrared took 15% aura damage and can barely stand up immediately afterwards.
Combat Behavior: She is a glass cannon thanks to the costly semblance. As such, she’ll stay far and bombard her enemies at long range, or cut or bash them down at close range but had nothing in between. She also somewhat fear her semblance's pain and will actively avoid using it.


+Powerful long range firepower
+Proficient melee range combat
+Effective and useful semblance
+A few more years worth of training
+Rabbit faunus(Enhanced hearing and near perfect night vision)
+Aura vague sense


-Doesn't want to use her semblance too much
-Self damaging semblance
-Can't hit anything in between effective range of two weapons(where aim-dodging is easy but out of melee reach), which is quite a large gap
-Reaction and its shells are very bulky and is impossible to conceal
-Can't wield both weapons at once as they're both handheld
-slow even when not carrying reaction
-relatively fragile aura even without considering semblance
WEAPON


Name: She named it Reaction because of its huge muzzle energy and to pair to her other weapon.


Primary Form: A bulky brick red shoulder mounted rocket launcher with an tube length of 1.5 meters that can both smash people and fire unguided rockets. It dealt 20% damage to her when she tested it against herself without using her semblance and became 15 if semblance is used to sent it away due to cost of her semblance.
 
Dust Functions: Kinetic dust were used to launch and timed with a fuse for fragmentation or high explosive heads. It takes her 10 seconds to reload. She can bring 10 to 20 rockets with her and a cart had to be made for just that.

History: She decided bigger firepower is better when it came to firearms and made it as powerful as possible. Before it was finished she can only bash people around with the exterior and slash with her sidearm. It was only made possible after she enlisted into Atlas Military for usages on the field as fire support.

Name: Action.

Primary Form: A blue regular longsword with a one meter blade and wieldable with both one hand and two hands. A squeeze trigger activates the dust stored in the hollow handle.

Dust Functions:Linings of dust channels provides dust usage when triggered. They make the sword coats in in the dust so it heat up/freezes/electrify. Its output can make the whole sword freeze an arm or equivalent, can heat up to deal 5% per second on (another student), and current flow can stun upon hit for about 10 seconds.

History: That group of former hunters gave it to her as a present for entering Atlas Academy. She is therefore more proficient with it than she is with Reaction.

14
Spoiler: show
Approved by Dr. Gustave

Catalina Glenn 'was soundly defeated' by Nathan Eau,
Says the slightly injured combatant
The second round of Vytal Festival Tournament between the aforementioned players commenced in the Amity Colosseum and the battle ended in an seemingly premature way.
(Cue a video) According to the Official video and material related to the battle, Catalina was skimming to the critical aura level of 15%, at which the referees are eligible to call the match and declare the winner.
At this particular moment Nathan Eau scored a hit with his staff Ergia which his opponent catched with his right palm, and he was 'in visible display of pain that should have been protected by the aura of the combatant', contrary to the player's rising level of aura.
The immediate response to the attack from Catalina is by throwing his hammer in Nathan's direction as seen and missed, then with jabs which was blocked by Ergia and Catalina jumped in to continue the attack but the buzzer signaling the end of match rang, and both combatants stopped attacking.
As shown Catalina was immediately showing 'signs of exhaust' and winced at touching his right arm, and started walking towards his weapon.
Then Nathan transformed his weapon into storage form and put it away along with asking if his opponent was fine.
He responded with (beat) The aura level's up, hopefully. Just still gonna check it out. BY WALKING AWAY FROM THE BATTLE, I ACCEPT THE OUTCOME OF THE VICTORY OVER CATALINA GLENN BY NATHAN EAU. Then a request is made from him the for potential arm injury.
(Cue a different video where Catalina is speaking to the reporters, while sitting on a wheelchair)
He was…is a great fighter and I'm outmatched for most of the battle before me using tricks up my sleeve. And it didn't work out to great apparently by me making all sorts of mistakes.
(Back to a reporter) Nathan Eau and others has yet to respond to us.

15
Beacon Academy / The split between the critics[open]
« on: October 21, 2016, 10:36:04 AM »
[This post take place sometime in between Gray vs Nathan and Catalina vs Nathan. It's for people that have no reason to be visiting Nathan.]
Catalina sat down on the Canteen, watching footages, mass media critics, anything that's related to that fight.
How? Why? Would it happen to me? This thoughts are never fading ever since he saw that fight. So now here he is, in an equally neverending search of answer. He really needed someone to give him some opinions.

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