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Approved Characters / Re: Azure Blair
« on: September 21, 2018, 08:34:15 AM »


Approved Characters / Re: Azure Blair
« on: September 21, 2018, 03:21:48 AM »
Almost, once the profile has been moved out of character creation and into approved you're good.

The main concern we've had in our debates is that we cannot allow any semblance that takes control of a character out of a players hands, and this one can cross that line. I have a soft spot for bards so I would love to see it approved and I think it can be as long as you are okay with the fact that in actual threads it may not come up too much. Basically, she can't play a song that will directly cheer everyone up or depress them(basically saying oh you are all depressed now), instead it would have to be something she "tries to cheer up" or something along those lines so that control is still in the hands of the player (you could talk with the people in the thread so that they know that it doesn't force an emotion). As for PvP threads (which I'll admit I personally couldn't care less about) the semblance will probably end up doing little to nothing, with friendly fire and the extent of the effect being chosen by another person.

So the question becomes if you are okay with having a semblance that is more flavor for the character rather than something that will come up much in threads? Or you would like to go for something different.

Approved Characters / Re: Azure Blair
« on: September 19, 2018, 07:02:40 PM »
Okay, think we've come to an understanding with the semblance and the rules so that's all good ˆˆ.  So now it's detail time, these aren't needed to be in the profile but you should have an answer for them.

1. It does not affect Grimm at all, correct?
2. Does the effect stop when she stops playing music?
3. Does the effect stop if someone covered their ears, wears headphones, is deaf?
4. Since it affects the collective that would mean she could end up cheering up opponents or unmotivating her teammates, correct?

Approved Characters / Re: Azure Blair
« on: September 19, 2018, 11:51:38 AM »
Great, while not required for the profile you will want to decide on a specific color hex code (6 numbers or letters) for the character. This is used as your character saying things, so for example when my character Diana talks "The text looks like this"
Code: [Select]
[color=#839CA5]"The text looks like this"[/color]

Approved Characters / Re: Azure Blair
« on: September 19, 2018, 11:46:30 AM »
Alright looking good ^^

The academic comment needs to be on the short one since that's mainly what people will read, although to be clear it really doesn't have to be much.

In hindsight, I realize I didn't make it clear what I meant with weapon history, if you look at the template there should be one section after "History" after "Dust Functions" so just move it there :).

We haven't manage to decide on the semblance just yet so I'll get back to you on it and the specifics around it tomorrow.

Approved Characters / Re: Azure Blair
« on: September 19, 2018, 08:36:43 AM »
Oki doki

For Occupation you should mention what school and what year she is in.

In regards to history, I totally get the idea that people should generally read this and that the long one is for your own sake (though I'll have to go through it all to check for the review) but with that in mind the history you have posted here is too short. You'll want to paint a picture of the backstory of this character. Right now you just have a summary, could do with being around 3 times as long but not much more than that.

Personality is good, though whenever it comes up I feel the need to recommend against creating a character with a severe mental illness, as these can be extremely difficult to play with any sense of realism. However if you feel that you are up for it then you are certainly welcome to try. Would like to see a quick comment on how she does academically.

What color is her aura? (This usually ends up being the text color you would use for when she is talking)

For semblance, It is unfortunately a banned semblance "Mental Manipulation: This includes effects that alter or directly affect another’s mind. Mind Reading, Mind Control, causing fear, etc." It isn't too close but the rule doesn't leave a lot of room for interpretation, we are debating it so right now I can't say what will end up happening here.

Nice to see that the personality influences the combat behavior, good weaknesses so like this section in general. Want to bring up a few things in regards to the semblance. Does the effect only happen for as long as she is playing a song, or does it last for a time afterward? Being able to remove motivation from opponents is particularly close to mind control. Does the song affect everyone equally, would her teammates also lose motivation? (I see that you answer this under the weapon, I would put the motivation stuff as well as it affecting everyone under the semblance category)

Weapon seems fine other than no mention of its history, this should only be one or a few sentences, just so we know if she made it basically. (you can pretty much just take what you have about this from the extended history).

As for the extended history and personality, I'm glad to see that when facing Grimm her achievement is to survive rather than killing things when that young and that she has had both therapy and takes medication, if you want the yellow thing to be a theme at beacon (as there will be a lot of people wearing yellow) then you should mention it in the history here.

Approved Characters / Re: Azure Blair
« on: September 18, 2018, 12:19:35 PM »
If you don't want it in a spoiler you would have to post it somewhere privately, store it on a google docs for example and add a link to it there. The post you have currently will be deleted as soon as we know you have a backup of everything you wrote, unfortunately there just isn't a spot for that anywhere on our site.

However with that said there is a lot of value in not going overboard on length (again highly recommend you look at a few approved characters to get an idea for the length). An extra long history, personality and semblance can just end up annoying the staffs who have to read it all multiple times for the review, and it'll certainly end up taking longer as there will be a lot more details to go through (in particular in regards to semblance). To be clear nothing is preventing you from having it as long as you want but keep that in mind.

Length doesn't automatically mean quality.

Approved Characters / Re: Azure Blair
« on: September 18, 2018, 09:19:10 AM »
Unfortunately that's not how we do things here no, the entire profile needs to be in the first post on this thread, we dont have any system for extended profiles.

You can put those in a spoiler tag like this.
Code: [Select]
[spoiler]text here[/spoiler] Normally these would start closed but a bit broken at the moment so they start open.

You can also just trim the other one down a bit and it'll probably be fine.

General Discussion / Re: Help I'm confused
« on: September 16, 2018, 03:04:22 PM »
Hey hey, first off welcome to the site Azure ^^ and I do love me some numbered questions so I'll just add a bit to what DEXES has said.

1. Messages aren't stored in sent by default, but you can do that. Go to: My Messages -> Preferences -> Change Settings (drop-down), in there just check "Save a copy of each personal message in my sent items by default."

2. You will find everything for making profiles under Character creation ( ). WiP is where characters go to let anyone comment, and the main forum is where us in the staff do our reviews. The template and rules are also there so make sure to take a look there. It's also not a bad idea to take a trip to the approved characters forum and take a look at some finished profiles to see how they end up looking.

3. We are in the process of moving the forum onto an updated site, however starting that process has unfortunately broken the "spoiler" code, which would normally give more info when you press show, we are working on getting that fixed. (if there's anything specific you want to take a look at message me here or on discord and I'll see if I can't send it).

4. Harder to describe but I can say that this is the first site I've ever RPd on, so I have been in the same position. Since DEXES has pointed you to where I'll give a quick general overview. In short, you create a character, in the review we help a bit and make sure that things make sense with the world and follows the rules, then you can basically join a new [Open] thread or head over to the Teams forum and see about finding a team to join. Either case you'll eventually end up in a thread where you all take turns posting (Basically if 4 people are in the thread then you go in the order that you all first posted in). The key difference, when compared to a chatroom RP, is that you can generally write a lot more than just what your character says, it's essentially closer to writing a short story together. Similarly, with characters profiles it's not a bad idea to head over to "RPG World of Remnant" and take a look at a thread.

Hope that all helps and if there's anything else don't hesitate to ask. If you use Discord we have a server where you can usually get answers a lot faster than posting on the forum, the link and other useful info is here
Welcome again

Everywhere Else / Re: Foreign Delicacies [Closed]
« on: September 07, 2018, 07:11:35 PM »
Diana was just about to suggest that if anyone should leave it would be her, so she was a bit embarrassed when Chantou called them out for their excessive manners, rather than making more of a scene she simply sat down with them.

She reached for a menu and was about to hide behind it but instead she gave a deep sigh and looked up at Yu. "I don’t blame you… I, I love Atlas, it's my home, but I’m not stupid. We’ve been poor enough to see the classism and seeing how we advanced but our Faunus neighbors didn’t, made our racism equally clear" realizing that she might have overshared she quickly added "Eh, what I mean to say is that you have nothing to apologize for, really." Still not pleased with how she had handled things so far she decided to go back to her original plan and hid behind her menu, shooting a short response to Chantou "Yeah, hoping they have some good sushi."

Beacon Academy / A Lunch Side Chat [DGTL]
« on: September 06, 2018, 07:33:01 PM »
Typically the student sparring matches at Beacon are run as one vs one, sometimes with the option to tag in other teammates. The one on one format is done as it's easier to instruct two combatants over eight and it takes less space so they're run indoors. However for the huntsmen and huntresses in training it is essential to practice team coordination, so there are occasional four on four matches held outdoors. After one such event several of the first year students at Beacon could be seen in the grounds slowly making their way back to indoors for lunch. 

One of the first to arrive in the hall was Diana. Duels between student always made her uncomfortable so she had left as soon as their fight was over, whilst most everyone else stayed to watch the other teams fight. That uncomfort was still nothing to the uncertainty she felt about being made a leader for their team, although they hadn't known each other long having seen them all in action she couldn’t shake the feeling that anyone of them would have been a better choice.

Walking with a slight limp she examined the food laid out on the buffet, piles of bacon, toast, doughnuts, even whole cream pies. However not one with much appetite she simply grabbed an apple and headed over to a table, figuring the others would join her when they got in.

The fight against team Brandy (BRND) had been rough. It started off well enough, the others were all kicking ass. But she struggled with the balance of fighting like she was used to and acting like a leader, this uncertainty had left her too distracted to notice that Nyx girl pop out of nowhere, it earned her a sprained ankle and it may have been a lot worse had Janna not saved her.

Sitting cross-legged in her chair and absentmindedly rubbing her sore ankle she stopped the play-by-play of the fight in her mind and looked around the hall to see if any of the others had made it in yet.

Character Editing / Re: Nami
« on: August 29, 2018, 01:43:15 PM »
pre edit: ShowHide

Name: Nami

Age: 17 

Species and Gender: Human Wolf hybrid, Male

Symbol: A wolfhead in tribal style

Occupation: First Year Beacon Student


Nami stands at 178 cm and weighs 69 kg, with a muscular build. He has crimson colored eyes with a horizontal, small scar over his left one. He has light, almsot white skin and long, white hair which reaches down his neck.
Whenever it isn't required to wear the school uniform, Nami wars a black jacket over a  dark red, torn sweatshirt. Matching the Jacket, he wears black jeans and black boots.
Unlike faunus, which only have one trait of there animal counterpart, Nami has both, wolf ears and a wolf tail.  A golden ring is pierced through the tip of his left wolf ear.


Nami was literally born in an science lab. The reasons of the people, running the lab, are mostly unknown.  There were a lot of theorys after the discovery and shut down of their operation, one of them was to study the difference between Human and Faunus, another one was to satisfied their sick inquisitiveness on what would happen when.
This 'when' referred to 'What would happen if you try to creat a faunus'.  Their way to go about it was questioning and entirely sickening. They implanted Faunus cells into an embryo hoping that that would have any effect on the outcome. And it did. There were a lot of busts but they managed to fullfill their goal. Twice. Nami wasn't the first one to survive birth under those circumstances. There was another one, a fox hybrid, but this one was less stable, often collapsed and was out for several days befor regaining conscious. Nami also had to live with the side effects. His wolf parts weren't as effectiv and useful as the ones of an actually Faunus for example. The other side effects concluded: Extrem dizziness, nausea, followed by actually vomit, insomnia, anorexia and an overall really bad immune system.
When Nami was 12 he developed his semblance. A wolf form. From this point on, Nami had to go through a lot of test, all including him fighting in his wolf form.
Three years late, when he was 15, the fox girl, which he became good friends with, was executed for her idleness over the experiments. At this point, something snapped inside of Nami. He refrused to continue going through all of the experiments and tests, he refused to stay in the lab for another day. He planned his breakout. The same day, when he was supposed to go to another fighting test, he went one a rampage as soons as he was let out of his room. He would have died that day if it weren't for a group of Huntmen, which were assigned to investigate the unknown laboratory the day he planned his breakout.
After being rescued, Nami stayed with one of the Huntsmen, trying to get over the trauma and live a normal life. But that wasn't easy, not at all. The side effects were still there, and even after he got prescribed tablets, which he has to take in daily, the side effects didn't vanish, they just got reduced. Besides that, Nami had to learn everything he hadn't a chance to as a kid, like reading and writing. He wasn't good at it, but he kept on trying. His motivation for him to become a huntsmen himself were one, to repay the Huntsmen taking him in and second, because he felt that he owned that to the fox girl.
Getting into beacon was a hard task, but in the end, he managed to get accepted


At first glance, Nami seems to be an aloof, distant individual who always keeps his cool. Despite having a calm disposition, he can have a temper and tends to be impulsive, acting mainly on his instincts or his heart rather than his head. Despite saying that he doesn't wish to make friends, he ironically forms them through his tenacious personality. Nami is a taciturn and reserved individual, who is also shown to be very courageous, always willing to save and protect his friends from danger.

Aura and Semblance:

His Aura has the same crimson color as his eyes.
His semblance gives him the ability to turn into an oversizes white wolf. His size would match an full grown horse.
The transformation itself workes simple. Nami just thinks about turning and he turnes. Shining white lights (Like those) than start to appear on his skin and clothes and in the blick on an eye, he is in his wolf form. The same thing happens by reversing it. For his clothes, they just disappear and reappear when he turnes into his wolfform and back.
His abilities in his wolf form are similar to the abilities of a normal wolf. He has a better sense of smell and hearing than in his human form. His size also allows him to carry stuff on his back quite easily. He is as swift as an normal wolf and his fighting style is also similar to the one of a wolf.
Holding up his semblence is second nature for Nami, so he hasn’t any problems with staying in this form for long time, even in battle.

Combat Behavior:

Just like his personality says, he actes on instingt and won't think about a plan to much.
He is an offensive fighter and neglectes his defense, especially when he fights in his wolf form. The fur gives him some more protection, but it won’t help much against stronger attacks. In fights, Nami takes the roll of the one, going in first and he will firstly focus on the stronges enemy. If he gets knocked down, he won't stay there for long, and tries immediately to get into the fight again. He will always keep an eye on his teammates and/or the people around him in general, in case something were to go wrong and he had to jump in. He can be stubborn, taking a fight way to far and don't know when to quit. Another weakness would be the side effects of the Faunus cells implanted in him. The tablets help reducing the effect, but they can still randomly pop up.


Name: Kama

Primary Form: Kama is a pair of Steel claws with a small gun build into it.  The claws are retractable, making it easier to walk around with them on

Secondary Form: Instead of steal claws, the blade of a dagger comes out the steelcase

Tertiary Form: A thinner, longer version than the previous. It has a curved-diamond shape on its tip.

Dust functions:

• Fire Dust - The extended blade inflames
• Lightning Dust - The extended blade will be electrically charged and shockes whatever it hits


Nami hasn't the slightest idea how to build or modify weapons, luckily for him, the huntsmen taking him in did. He greated Kama and taught Nami how to use it. It took a while, but it turned out well in the end.

Teams / Re: First year beacon team in need of a replacement [rip HTDG]
« on: August 28, 2018, 09:51:53 AM »
So now we also need to figure out name and leader

Approved Characters / Re: Larimar Chalice (Ready)
« on: August 28, 2018, 08:16:16 AM »
I was mid reading and typing my review when King beat me to it (shakes fist).

Anyway I just want the record to stand that the semblance was discussed a fair amount with Vox on the discord and the main details were agreed on there, and I've also edited the title to remove (Ready) so it is just the name.

Approved 3/2?

RPG Discussion / Re: Fanon statistics 2: Electric RWBooYloo
« on: August 27, 2018, 04:21:14 PM »
Okay we crossed the 50% early and wanted to get a look at the survey results so they have all been added :D

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