Cloe weaved out of the way of another attacking Beowolf before stepping forward and dispatching it with an upward swing of her bat. These things seemed like total dummies. Nevertheless, she knew that she couldn’t afford to mess around with this many Grimm. Making stupid mistakes was not an option when surrounded by murderous monsters. She planned to aim for the head and remain light on her feet, but that wasn’t enough to save her from the sudden attack from behind.
Powerful jaws lined with razor sharp teeth snapped at the back of Cloe’s neck as one of the Beowolves tackled her from the rear. Her aura flickered as it took the brunt of the damage, its barrier of protection preventing the monster from biting into her spine. The weight of the lunging creature sent Cloe falling forwards, forcing her to drop her weapon and extend both of her arms to catch herself. Planting both hands firmly on the ground, she stopped herself as well as the Beowolf attached to her nape.
Without a second thought, Cloe switched her prosthetics ammunition to gravity dust and fired with both hands, all while pushing off of the ground with great force. The resulting blast sent Cloe and her attacker straight up, knocking it off her back and freeing her of its jaws. As soon as she landed on her feet, she darted towards her weapon and scooped it up off the ground. Cloe spun around towards the Beowolf and noticed that it was already moving in for a second attack. She held her bat with both hands, pointed it at the beast, then switched to firing mode. The last thing the Beowolf saw was the end of Cloe’s weapon opening up to expose a gun barrel.
Bang! The monster's head turned to mist as Cloe’s weapon fired a single shell, stopping the beast dead in its tracks. She quickly spun around and let off a second shot, catching another Beowolf attempting to take advantage of the attack. The spread shot knocked the Grimm on its back, but this one seemed determined to get back up. Before she could go after it, a loud voice snapped Cloe out of her intense focus.
”JUMP TOWARDS THE LIGHT!”Cloe and the Beowolves all paused, the group of canines looking towards the source of the voice as well as the glowing light coming from the same direction. There was about two seconds of complete still and confusion as they all attempted to process what was happening.
’... Did I just die?’ Cloe wondered for just a moment before shaking her head. She decided to do as the lamp suggested and jumped towards it, immediately taken aback by the height she was getting. Her feelings of worry and panic subsided and she cracked a smile. Cloe turned to look down at the perplexed Grimm with a laugh.
”Haha! Woo! See ya, suckers!”Right as she said it, a sudden boom sent Cloe flying further through the air, putting her into a spin that she could hardly control. She hoped that the mysterious levitating lamp would save her once again, but instead she hit the ground and bounced, tumbling in the dirt for the second time today. Cloe let out a groan, slowly propping herself up with her weapon to stand back on her feet. As she surveyed her new surroundings, she finally managed to spot another person. He seemed to be an ordinary, average sort of dude, dressed in sketchy clothes and not carrying any sort of weapon that she could see… He was not the amazing, ultra-destructive, overpowered unit of a partner that she had been hoping for, but he was presumably the person that had saved her ass, so she could hardly complain.
Having had ample time to charge up her semblance, Cloe zipped towards the stranger, closing the gap in a flash. Electric sparks of aura arced out of her body as she skidded to a stop next to him, at which point she happened to notice his fancy lantern. This had to be the guy.
”Hey, thanks! I would have been totally dead!” The cheeriness in her voice was quite the contrast to her grim statement. Her overall attitude about their situation was incredibly casual, enough that she raised her hand to offer him a fistbump.
”I’m Cloe!”
Aura: 88% (-12%)
Semblance: 45% charged
Ammunition:
Baseball Gat - 2/4 of shells loaded (-2)
Left arm - Gravity equipped, 60% remaining (-40%)
Right arm - Gravity equipped, 60% remaining (-40%)
Reserves:
Baseball Gat - 10/12 shells total
Left arm -
Fire - 100%
Ice - 100%
Lightning - 100%
Wind - 100%
Right arm -
Fire - 100%
Ice - 100%
Lightning - 100%
Wind - 100%