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Author Topic: Mae Tulimanu  (Read 476 times)

Capta1n_Henry

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Mae Tulimanu
« on: February 05, 2017, 10:19:55 PM »
Ok, second character! I don't have that much time to write this so it's gonna be kind of bare bones. Sorry about that!

CHARACTER

Name: Mae Tulimanu

Age: 18 (25th of Arashi)

Species and Gender: Female Hawk Faunus

Occupation: 1st year student at Beacon Academy

Appearance: (Little bare bones, sorry) Mae stands at 5'2", weighs 120 lbs., and has a toned, athletic build. She has short black hair which she keeps away from her forehead. She does this to make room for a few dark orange feathers that grow straight up from the rim of her forehead. Her pupils and iris' in her eyes are enlarged and her sclera is black and her eye color is orange gold. Her eyes of that of a hawk, so naturally she can see things clearly from over a mile away. She has paleish, freckled skin. She also has a modest bust and somewhat curvy hips. When off duty/school, Mae wears a grey, long sleeve shirt, black jeans, and orange sneakers. When she's on a mission, Mae wears a light brown leather coat with wings engraved on the back over a white and dark orange body suit which covers her from her neck to her feet (the body suit has built in feet support). Mae also wears a black utility belt, on which she keeps 3 magazines of ammo for her weapon, and some light provisions and aid.

Ref. Images (I own nothing):

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History:

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Mae was born to a human father and a Faunus mother (who is also a hawk Faunus) in a small cottage deep in the forest near Kuchinashi. Mae's mother worked as a huntress, taking job requests from the local town and protecting any merchants passing through. Mae's father worked as a trapper, and fur trader, selling what pelts he had skinned to the general store in town, while also keeping the meat he had acquired. Mae--who was home schooled for most of her life--was taught how to hunt and defend herself from a very young age by her mother and father, who let her tag along when they were hunting smaller Ursas, Boarbatusks, and Beowolfs who had strayed too far from their pack. Around the time Mae built her weapon--albeit a prototype version of it--her parents let her go out hunting for small animals and Grimm. She would spend hours wandering the forest and admiring the beauty of nature, although she would tend to get lost and into trouble while doing this.

Time went on in the forest. Mae got older and was helping her father hunt on a regular basis for big game, and big Grimm. Mae's mother continued to go on missions for the local town, but because of her age, she couldn't complete as many contracts as she used to. To offset this, Mae decided to look for a job as an assistant to a blacksmith. When she looked at the board, there were no openings for such a position, but she did find an offering for an engineer's assistant. Desperate for work, she walked to the engineer's house to check in as their new assistant. When she knocked on the door, she expected an old, cranky old man. She was surprised to see a middle aged man--somewhere in his forties--open the door. He wore glasses, a button-up shirt, pants, and sandals. He was kind and welcoming, if not a little snobbish. He introduced himself as Bashir Cooper, a retired Atlas engineer that wanted a quiet life near the great rural areas of Mistral. Bashir wanted to pursue his dream of being a custom weapon designer, and to do that, he needed someone to help him test his new inventions--which of course were prototypes and very unstable, possibly life threatening. Mae agreed to test the weapons, but only on the sole condition that Bashir would help gear her up for her journey towards being a huntress.

Once Mae turned 18 and became eligible to attend a Huntsman Academy, it became apparent that her lack of formal education or combat training would severely hinder her chances of getting into her dream school of Beacon Academy. Realizing this, Mae signed up for a continuation program at Haven Academy and stayed there for a year honing her latent intellect and combat prowess. The curriculum was accelerated and the training was body numbing, but Mae managed to make it through the school year in a great state of both body, and mind. When Mae came home, she turned her walks/hunts in the forest into to full-on exercise sessions, jumping from tree to tree, and hunting prey that grazed many miles away from her home. When Mae wasn't training, she was studying at Bashir's workshop in the village and testing new weapons and equipment. When the time came to apply for Beacon, Mae was accepted right away, and within 3 months was saying goodbye to her family, friends, and Bashir--who she hugged a lot longer than anybody there--and boarded an airship to Beacon.


Personality: Mae is a caring, if not quiet person. Despite her lack of formal education, Mae loves it when someone other than her parents can teach her about something other than hunting. She works very hard when it comes to schoolwork, studying and reading whenever she isn't hanging out with friends or on a mission. Mae tends to talk a lot when she's with friends and professors, who sometimes try to sneak away from her ramblings about things that seem so minuscule, like how many feathers she shed over the past week, or how many different species of  butterfly she saw on a hike. Being a Faunus herself, Mae is a huge advocate of Faunus rights, sometimes going to non-violent protests. She even considered joining The White Fang at one time, which resulted in her getting scolded by her mother. Despite being quiet, Mae acts very motherly to her friends, not just
by being kind and compassionate, but by also scolding and encouraging them. Mae's hobbies include taking hikes through the forest, reading, gardening, and cooking.

Semblance: Healing Fire -- Mae can heal herself or others by using flames/fire/heat which she can generate herself, or by using an object that gives off heat/is lit by fire (i.e. candles, tungsten light bulbs, electric lanterns, lighters, etc.). The fire that Mae can produce is comparable to that of a very small fireplace and is made from her own aura, however, she can only produce this heat for 4 minutes straight--without interruption--before she starts getting dizzy. Within that 4 minute time frame, Mae can heal a few broken bones with her own heat. If Mae uses an heat generating object, her aura isn't drained as fast, but the healing process is significantly slower than if she were using her own flame. Mae will only use a heat generating object during combat to heal light wounds (small cuts, bruises, etc). Mae cannot use her fire offensively, nor can she manipulate fire to attack enemies.

Combat Behavior: Due to the nature of her weapon, Mae likes to use her heightened Faunus agility to stay in the shadows and harass her enemies from afar with her variety of crossbow bolts. If the enemy gets too close, however, Mae will use her hunting knife to defend herself--albeit, not very effectively due to her low physical strength--until her allies arrive to give her back up. If Mae sees an ally in danger, she will advance towards them while putting suppressing fire on the enemy they are fighting. Because of her blind, caring behavior, she can leave herself wide open without even noticing it. Mae is especially vulnerable after healing a teammate, as it takes a lot out of her just to heal one substantial wound. Mae will often focus in on one target and forget that there are other enemies around her, which usually leads to her being caught off guard, even when she could've prevented it.

WEAPONS

Name: Leto's Wrath

Primary Form: A black and golden orange semi-automatic crossbow with a hybrid scope, allowing the user to engage targets at medium to long range without a huge loss in accuracy. The magazine is a cylinder with a slit at the top for the bolts to go through. Each canister holds 25 bolts--which can be coated with different kinds of dust for any situation.

Dust Functions: The crossbow bolts can be coated with dust to add a little extra punch to the weapon. Mae carries around 3 dust coated bolt canisters. The main elements she uses are Ice (to slow down attackers that get too close), Fire (to shred lightly targets), and Lightning (to hurt opponents using metal armor).

Ref. Images:

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History: When Mae was allowed to hunt, her parents helped her create a somewhat rudimentary crossbow. Mae would continue to find ways to upgrade this crossbow with the help of Bashir before going to Beacon.

Name: Hunter's Crux

Primary Form: A tanto with a silver blade and an orange and white hilt.

Ref. Images:

Spoiler: show


History: With the help of Bashir, Mae created a small hunting blade that could easily skin the pelt off any animal, much less a human.

Kingnoname1

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Re: Mae Tulimanu
« Reply #1 on: February 06, 2017, 05:41:04 AM »
I'd specify how the feathers sit on her head. As in do they flow with her hair or stick out like a native american headdress?
No criticism is too harsh so hit me with your best shot.

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Capta1n_Henry

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Re: Mae Tulimanu
« Reply #2 on: February 10, 2017, 10:17:15 PM »
Added some history

Capta1n_Henry

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Re: Mae Tulimanu
« Reply #3 on: February 11, 2017, 10:26:11 PM »
Added a semblance and personality

Capta1n_Henry

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Re: Mae Tulimanu
« Reply #4 on: February 16, 2017, 07:06:29 PM »
Is anything wrong with the semblance?

nathan67003

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Re: Mae Tulimanu
« Reply #5 on: February 16, 2017, 07:17:29 PM »
...I don't think so, but I guess it's up to the mods to decide wether or not this counts as multi-faceted.
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Capta1n_Henry

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Re: Mae Tulimanu
« Reply #6 on: May 19, 2017, 01:45:42 AM »
Added combat behavior and another weapon